Per 2016, RMID pindah ke RMID Discord (Invite link dihapus untuk mencegah spambot -Theo @ 2019). Posting sudah tidak bisa dilakukan lagi.
Mohon maaf atas ketidaknyamanannya dan mohon kerjasamanya.

Share | 
 

 [XP/VX]Marque Text. Version : 1.2

Topik sebelumnya Topik selanjutnya Go down 
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-07, 08:50
Post[XP/VX]Marque Text. Version : 1.2
#1
Lukas 
Senior
Senior
avatar

Level 5
Posts : 618
Thanked : 22

[XP/VX]Marque Text. Version : 1.2 Vide
Marque Text
Versi: 1.2
Tipe: Text


Pengenalan

Liat huruf dan angka pada antri, padahal BBM belum jadi naik :P
kalo lebar text melebihi box, text akan jalan
Q :apa mungkin text sampe melebihi box ?
A :kmungkinannya emang kecil, tapi buat yg suka costum window kemungkinannya besar.


Fitur


  • Text jalan bolak balik.
  • Text jalan bolak gak balik.
  • bisa di XP dan VX.
  • lebih baik dari versi sebelumnya.




Screenshots
before
[XP/VX]Marque Text. Version : 1.2 Before
after
[XP/VX]Marque Text. Version : 1.2 After



Demo



Scripts
http://dl.dropbox.com/u/71716232/marque_text%C2%A9lukas.txt


Credits


  • Lukas


[XP/VX]Marque Text. Version : 1.2 88x31
Marque Text. by Lukas Cahyadi Gunawan is licensed under a Creative Commons Attribusi-NonKomersial 3.0 Unported License.


Terakhir diubah oleh Lukas tanggal 2012-04-20, 14:26, total 7 kali diubah (Reason for editing : taruh demo, taruh screenshot.ilangin demo,kasih tag script, update)
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-07, 09:13
PostRe: [XP/VX]Marque Text. Version : 1.2
#2
Nefusa 7 
Senior
Senior
Nefusa 7

Level 5
Posts : 954
Thanked : 6
Engine : RMXP
Skill : Intermediate
Type : Scripter

[XP/VX]Marque Text. Version : 1.2 Vide
waw muncul scripter baru :ngacay:
btw cara menggunakannya gimana? :o
Maaf lom coba :sembah:
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-07, 09:40
PostRe: [XP/VX]Marque Text. Version : 1.2
#3
Lukas 
Senior
Senior
avatar

Level 5
Posts : 618
Thanked : 22

[XP/VX]Marque Text. Version : 1.2 Vide
Nefusa 7 wrote:
waw muncul scripter baru :ngacay:
btw cara menggunakannya gimana? :o
Maaf lom coba :sembah:
blom pantas di sebut scripter :oops:
taruh di atas "Main"
udah tak taruh demo nya itu :D
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-07, 10:15
PostRe: [XP/VX]Marque Text. Version : 1.2
#4
Adhe45 
Senior
Senior
Adhe45

Level 5
Posts : 665
Thanked : 4
Engine : RMXP
Skill : Beginner
Type : Spriter

[XP/VX]Marque Text. Version : 1.2 Vide
kak, di demonya kok nggak ada teks yang jalan" ya. . . :D
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-07, 10:54
PostRe: [XP/VX]Marque Text. Version : 1.2
#5
Lukas 
Senior
Senior
avatar

Level 5
Posts : 618
Thanked : 22

[XP/VX]Marque Text. Version : 1.2 Vide
Adhe45 wrote:
kak, di demonya kok nggak ada teks yang jalan" ya. . . :D
sorry, udah saya tambah screenshot
silahkan liat
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-07, 11:09
PostRe: [XP/VX]Marque Text. Version : 1.2
#6
marjoni01 
Senior
Senior
marjoni01

Level 5
Posts : 971
Thanked : 5
Engine : RMVX Ace
Skill : Intermediate
Type : Developer

[XP/VX]Marque Text. Version : 1.2 Vide
:clap: Wah lumayan...
:v semoga makin mahir buat2nya :ngacay2:
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-07, 11:24
PostRe: [XP/VX]Marque Text. Version : 1.2
#7
LowlingLife 
Administrator
Administrator
LowlingLife

Kosong
Posts : 2000
Thanked : 25
Engine : Multi-Engine User
Awards:

[XP/VX]Marque Text. Version : 1.2 Vide
Wah.. Script tipe Snippet! Keren nih... Makasih om!
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-07, 12:50
PostRe: [XP/VX]Marque Text. Version : 1.2
#8
Adhe45 
Senior
Senior
Adhe45

Level 5
Posts : 665
Thanked : 4
Engine : RMXP
Skill : Beginner
Type : Spriter

[XP/VX]Marque Text. Version : 1.2 Vide
oh. . . di menu ya. .
kukira di teks percakapan . . . :D
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-07, 14:18
PostRe: [XP/VX]Marque Text. Version : 1.2
#9
Nefusa 7 
Senior
Senior
Nefusa 7

Level 5
Posts : 954
Thanked : 6
Engine : RMXP
Skill : Intermediate
Type : Scripter

[XP/VX]Marque Text. Version : 1.2 Vide
wah dah ada demo dan skrinshutnya :D
btw great =w=b
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-08, 04:25
PostRe: [XP/VX]Marque Text. Version : 1.2
Lukas 
Senior
Senior
avatar

Level 5
Posts : 618
Thanked : 22

[XP/VX]Marque Text. Version : 1.2 Vide
marjoni01 wrote:
:clap: Wah lumayan...
:v semoga makin mahir buat2nya :ngacay2:
Amin deh :D
baru bisa pake if if if.hahha XD

LowlingLife wrote:
Wah.. Script tipe Snippet! Keren nih... Makasih om!
:D :D

Nefusa 7 wrote:
wah dah ada demo dan skrinshutnya :D
btw great =w=b
:D :D
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-08, 08:11
PostRe: [XP/VX]Marque Text. Version : 1.2
kareem_ramd 
Novice
Novice
kareem_ramd

Level 5
Posts : 189
Thanked : 1
Engine : RMXP
Skill : Beginner
Type : Spriter

[XP/VX]Marque Text. Version : 1.2 Vide
eh ngomong-ngomong ini buat RMXP kan?
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-08, 09:14
PostRe: [XP/VX]Marque Text. Version : 1.2
EinRydix 
Newbie
Newbie
EinRydix

Level 5
Posts : 61
Thanked : 0
Engine : RMVX
Skill : Beginner
Type : Databaser

[XP/VX]Marque Text. Version : 1.2 Vide
another useful script... (y)
keep up all the excelent work all.. =w=b
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-08, 12:55
PostRe: [XP/VX]Marque Text. Version : 1.2
Lukas 
Senior
Senior
avatar

Level 5
Posts : 618
Thanked : 22

[XP/VX]Marque Text. Version : 1.2 Vide
ekagreen wrote:
eh ngomong-ngomong ini buat RMXP kan?
sepertinya ini pertanyaan yg gak perlu di jawab dan di tanyakan :grr:
EinRydix wrote:
another useful script... (y)
keep up all the excelent work all.. =w=b
:)
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-13, 22:26
PostRe: [XP/VX]Marque Text. Version : 1.2
LiTTleDRAgo 
Senior
Senior
LiTTleDRAgo

Level 5
Posts : 712
Thanked : 27
Engine : RMXP
Skill : Skilled
Type : Scripter
Awards:
[XP/VX]Marque Text. Version : 1.2 Vide
setelah saya coba pada fresh project ternyata tidak berefek sama sekali

lalu bagian

Code:
  alias text_jalan_jalan_update update
  def update
    text_jalan_jalan_update
    @text_width = self.contents.text_size(@text).width
    if @text_width > self.width

saya coba rubah bagian ifnya jadi

Code:
 
    if @text_width <= self.width

baru jalan, tapi setelah diamati lagi ternyata type 1 dan type 2 ga ada bedanya, sama-sama gerak ke kiri dan ga balik lagi

-----
lalu personal commentnya :
kayaknya ga perlu ngorbanin 1 switch dah, pake local variable masih bisa itu,
apalagi masih dalam 1 class (Window_Help)
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-14, 05:33
PostRe: [XP/VX]Marque Text. Version : 1.2
Lukas 
Senior
Senior
avatar

Level 5
Posts : 618
Thanked : 22

[XP/VX]Marque Text. Version : 1.2 Vide
LiTTleDRAgo wrote:
setelah saya coba pada fresh project ternyata tidak berefek sama sekali

lalu bagian

Code:
  alias text_jalan_jalan_update update
  def update
    text_jalan_jalan_update
    @text_width = self.contents.text_size(@text).width
    if @text_width > self.width

saya coba rubah bagian ifnya jadi

Code:
 
    if @text_width <= self.width

baru jalan, tapi setelah diamati lagi ternyata type 1 dan type 2 ga ada bedanya, sama-sama gerak ke kiri dan ga balik lagi

-----
lalu personal commentnya :
kayaknya ga perlu ngorbanin 1 switch dah, pake local variable masih bisa itu,
apalagi masih dalam 1 class (Window_Help)


cek PM om, aku jadi kok. :|
aku kasih demonya.
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-14, 07:58
PostRe: [XP/VX]Marque Text. Version : 1.2
LiTTleDRAgo 
Senior
Senior
LiTTleDRAgo

Level 5
Posts : 712
Thanked : 27
Engine : RMXP
Skill : Skilled
Type : Scripter
Awards:
[XP/VX]Marque Text. Version : 1.2 Vide
oh sekarang baru ngerti, skripnya ga jalan kalau deskripsinya ga menuhin layar
kalau kata2nya sedikit kyk Restores HP to one ally. nanti hurufnya ga gerak

btw

# Type 1 : Text jalan bolak balik. <Text moves to the right and back.>
# Type 2 : Text jalan bolak gak balik. <Text moves to the right,
# and back into position.> translated by http://translate.google.co.id/

moves to right = ke kanan
tapi tulisannya pindah ke kiri loh =))
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-14, 08:44
PostRe: [XP/VX]Marque Text. Version : 1.2
Lukas 
Senior
Senior
avatar

Level 5
Posts : 618
Thanked : 22

[XP/VX]Marque Text. Version : 1.2 Vide
LiTTleDRAgo wrote:
oh sekarang baru ngerti, skripnya ga jalan kalau deskripsinya ga menuhin layar
kalau kata2nya sedikit kyk Restores HP to one ally. nanti hurufnya ga gerak

btw

# Type 1 : Text jalan bolak balik. <Text moves to the right and back.>
# Type 2 : Text jalan bolak gak balik. <Text moves to the right,
# and back into position.> translated by http://translate.google.co.id/

moves to right = ke kanan
tapi tulisannya pindah ke kiri loh =))
:oops: ah om ini, kan klo kita liat gesernya ke kanan (alibi gw :P )
buset bego banget gue, malah klo kita liat gesernya ke kiri ya. :hammer:
=)) =)) =)) =)) =)) =)) =)) =))
ktawa ngakak di rumah :siksa: :siksa: :siksa: :siksa: :siksa: :siksa:
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-20, 14:30
PostRe: [XP/VX]Marque Text. Version : 1.2
Lukas 
Senior
Senior
avatar

Level 5
Posts : 618
Thanked : 22

[XP/VX]Marque Text. Version : 1.2 Vide
UPDATE, cross engine :siksa:

tadi siang sukses download rm VX, dan saya coba utk bisa di VX.
baru liat script VX tadi. mungkin sebenarnya ada yg tidak perlu ada di script. :hammer:
saya blom tau banyak tentang VX, jadi saya coba aman nya aja. :P

di jamin lebih baik dari versi sebelumnya. ;)
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-20, 18:49
PostRe: [XP/VX]Marque Text. Version : 1.2
LiTTleDRAgo 
Senior
Senior
LiTTleDRAgo

Level 5
Posts : 712
Thanked : 27
Engine : RMXP
Skill : Skilled
Type : Scripter
Awards:
[XP/VX]Marque Text. Version : 1.2 Vide
wah, uda mulai main cross engine juga nih kk :thumbup:
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-21, 05:49
PostRe: [XP/VX]Marque Text. Version : 1.2
Lukas 
Senior
Senior
avatar

Level 5
Posts : 618
Thanked : 22

[XP/VX]Marque Text. Version : 1.2 Vide
nyuri ilmu dari script master drago aja.. :hihi:
ternyata ga begitu beda jauh scirpt xp dan vx.
gak sedikit yg beda tulisan aja.. contoh
di XP class Interpreter, di VX Game_interpreter..
skalian tanya XD
blom tau cara gabunginnya, apa bisa class Interpreter < Game_interpreter ?
ato pake rescue ? :hammer:
banyak yg beda nama definisinya, padahal sama aja isinya.. :|
:v tengkyu
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-21, 07:57
PostRe: [XP/VX]Marque Text. Version : 1.2
LiTTleDRAgo 
Senior
Senior
LiTTleDRAgo

Level 5
Posts : 712
Thanked : 27
Engine : RMXP
Skill : Skilled
Type : Scripter
Awards:
[XP/VX]Marque Text. Version : 1.2 Vide
itu terserah style dari masing2 scripter
caranya ada banyak sih,

misal

Code:

module Insert
  def something
      bla-bla-bla
  end
end

class Interpreter
    include Insert
end
class Game_Interpreter
    include Insert
end

tapi kalo style gw

Code:

VX = defined?(Window_BattleMessage)
kelas = VX ? "Game_Interpreter" : "Interpreter"
eval "
class #{kelas}
    def something
        bla-bla-bla
    end
end #"
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-21, 08:42
PostRe: [XP/VX]Marque Text. Version : 1.2
Lukas 
Senior
Senior
avatar

Level 5
Posts : 618
Thanked : 22

[XP/VX]Marque Text. Version : 1.2 Vide
LiTTleDRAgo wrote:
itu terserah style dari masing2 scripter
caranya ada banyak sih,

misal

Code:

module Insert
  def something
      bla-bla-bla
  end
end

class Interpreter
    include Insert
end
class Game_Interpreter
    include Insert
end

tapi kalo style gw

Code:

VX = defined?(Window_BattleMessage)
kelas = VX ? "Game_Interpreter" : "Interpreter"
eval "
class #{kelas}
    def something
        bla-bla-bla
    end
end #"
:shocked: wow,
tengkyu :shakehand: , ntar saya coba² XD

skalian ini baru sadar tadi =)) ,ternyata kmarin script marquenya ga bener. tp skarang dah di update lg.
ex : @ab = 1 && @ac = false && @ad = false if @abc == true
outputnya @ab = false , @ac = false , @ad = false
ex : @ab = 1 and @ac = false and @ad = false if @abc == true
outputnya @ab = 1, @ac = false , @ad = true.
ternyata ga bisa pake cara gitu :hammer:
aku cek outputnya pake game_variables :D
bisanya pake cara biasa if @abc == tru
@ab = 1
@ac = false
@ad = false
end
emang begitu ya ? =)) (aku kira apanya yg salah, eh ternyata ini)
masih amatir banget aku. :jedug
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-21, 12:03
PostRe: [XP/VX]Marque Text. Version : 1.2
LiTTleDRAgo 
Senior
Senior
LiTTleDRAgo

Level 5
Posts : 712
Thanked : 27
Engine : RMXP
Skill : Skilled
Type : Scripter
Awards:
[XP/VX]Marque Text. Version : 1.2 Vide
kalo mau dijadiin 1 yaa begini aja

Code:
@ab, @ac, @ad = 1,false,false if @abc

if @abc

itu sama kyk

if @abc == true
[XP/VX]Marque Text. Version : 1.2 Empty2012-04-21, 13:10
PostRe: [XP/VX]Marque Text. Version : 1.2
Lukas 
Senior
Senior
avatar

Level 5
Posts : 618
Thanked : 22

[XP/VX]Marque Text. Version : 1.2 Vide
LiTTleDRAgo wrote:
kalo mau dijadiin 1 yaa begini aja

Code:
@ab, @ac, @ad = 1,false,false if @abc

wew, wow.. :clap:
bisa juga ternyata pake koma koma. :o
LiTTleDRAgo wrote:

if @abc

itu sama kyk

if @abc == true
klo yg ini udah di kasih tau om kan lewat PM :d^^b:


kerenn deh om drago =w=b
tengkyu
sorry,blom bisa bales apa² XD
[XP/VX]Marque Text. Version : 1.2 Empty
PostRe: [XP/VX]Marque Text. Version : 1.2
Sponsored content 




[XP/VX]Marque Text. Version : 1.2 Vide
 

[XP/VX]Marque Text. Version : 1.2

Topik sebelumnya Topik selanjutnya Kembali Ke Atas 

Similar topics

+
Halaman 1 dari 1

Permissions in this forum:Anda tidak dapat menjawab topik
RPGMakerID :: Scripts & Event Systems :: RMXP Scripts-