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| | Cara customize nama lokasi gimana ya? | |
| 2012-02-16, 20:59 | ![Post Post](https://2img.net/i/empty.gif) Cara customize nama lokasi gimana ya? |
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Kuru Senior
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![Cara customize nama lokasi gimana ya? Vide](https://2img.net/i/fa/vide.gif) | Teman-teman aku mau tanya; Ada nggak cara/script buat mengganti nama lokasi/map(customize)? Kalau ganti nama karakter-kan bisa, kalau map? Ini ada hubungannya dengan proyekku yang ini dimana saya mau membuat nama kota dan berbagai wilayah kota didalamnya->playernya yang memberi nama sendiri(bisa diganti nama kota tempat tinggal dia) Aku pakai script MOG - Location Name dan Ccoa UMS Terimakasih atas jawabannya
Terakhir diubah oleh Kuru tanggal 2012-02-17, 06:35, total 1 kali diubah |
| | | 2012-02-16, 21:05 | ![Post Post](https://2img.net/i/empty.gif) Re: Cara customize nama lokasi gimana ya? |
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richter_h Salto Master Hancip RMID
![richter_h](https://2img.net/u/1712/29/57/59/avatars/26-22.jpg)
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![Cara customize nama lokasi gimana ya? Vide](https://2img.net/i/fa/vide.gif) | ![:hmm:](/users/1712/29/57/59/smiles/727276.gif) seinget ane ada yang buat nampilin nama object (karakter, map, atau apalah), tapi yang setau ane cuman ada yang buat map doang Cara paling gokil: tampung mana kota/tempat2 di Database>Actor nanti tinggal panggil tuh ID si aktor yang buat kota/tempat ![:ngacay2:](/users/1712/29/57/59/smiles/1302965438.gif) sekian solusi (gaje) dari ane ![8)](/users/1712/29/57/59/smiles/500896.gif) |
| | | 2012-02-16, 21:12 | ![Post Post](https://2img.net/i/empty.gif) Re: Cara customize nama lokasi gimana ya? |
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Kuru Senior
![Senior Senior](https://i.imgur.com/lnt7kwg.png)
![Kuru](https://2img.net/u/1712/29/57/59/avatars/2106-38.jpg)
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![Cara customize nama lokasi gimana ya? Vide](https://2img.net/i/fa/vide.gif) | Udah pernah nyoba tapi nggak bisa pakai gini-kan \n[x]->x adalah nama aktor. Aku pakai script MOG - Location Name sama Ccoa UMS. Ada cara lain nggak? Trims |
| | | 2012-02-16, 21:14 | ![Post Post](https://2img.net/i/empty.gif) Re: Cara customize nama lokasi gimana ya? |
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shikami Member 1000 Konsep
![avatar](https://2img.net/h/www.rpgmakerid.com/users/1712/29/57/59/avatars/gallery/avatar11.png)
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![Cara customize nama lokasi gimana ya? Vide](https://2img.net/i/fa/vide.gif) | entah pernah liat snippet bikinan siapa gtu ![:hmm:](/users/1712/29/57/59/smiles/727276.gif) ( snippet itu script yang pendek2 ) coba ke rpgmakervx.net terus nyari di bagian eventer tool atau scripter tool ![:hmm:](/users/1712/29/57/59/smiles/727276.gif) biasane sih ada gitu,kalo ga ada berarti anda kurang beruntung ![8)](/users/1712/29/57/59/smiles/500896.gif) |
| | | 2012-02-16, 21:35 | ![Post Post](https://2img.net/i/empty.gif) Re: Cara customize nama lokasi gimana ya? |
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TegarDarmawan Novice
![Novice Novice](https://i.imgur.com/smjTAtJ.png)
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| buat 2 map yg event.nya sama nama.nya beda size = XXXXL |
| | | 2012-02-16, 21:40 | ![Post Post](https://2img.net/i/empty.gif) Re: Cara customize nama lokasi gimana ya? |
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Kuru Senior
![Senior Senior](https://i.imgur.com/lnt7kwg.png)
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![Cara customize nama lokasi gimana ya? Vide](https://2img.net/i/fa/vide.gif) | @Tegar ; bisa lebih jelas, contohnya gimana? Trims |
| | | 2012-02-16, 21:52 | ![Post Post](https://2img.net/i/empty.gif) Re: Cara customize nama lokasi gimana ya? |
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andry5ury4 Novice
![Novice Novice](https://i.imgur.com/smjTAtJ.png)
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| kayaknya aku pernah dapet tuh caranya biar player kita sediri yang ngedit mapnya sesuka hatinya... ntar yaaahhhh ku cariin dulu scriptnya.. soalnya aku dulu ada naruh scriptnya di gameku... |
| | | 2012-02-16, 21:58 | ![Post Post](https://2img.net/i/empty.gif) Re: Cara customize nama lokasi gimana ya? |
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andry5ury4 Novice
![Novice Novice](https://i.imgur.com/smjTAtJ.png)
![andry5ury4](https://2img.net/u/1712/29/57/59/avatars/2651-85.jpg)
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| dapet... nih dia scriptnya: - dari rmrk:
- Code:
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#============================================================================== # Player-Named Maps # Version: 1.0 # Author: modern algebra (rmrk.net) # Date: December 8, 2009 #++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ # Description: # This script allows you to call a scene that lets the player change the # name of the maps. It only really makes sense if you have another script # that shows the names of the maps. #++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ # Instructions: # Place this script in your editor, above Main and below the default scripts # # To call the map naming scene, use this code in a call script: # call_map_name (map_id, max_chars) # map_id : the ID of the map you want the player to name # max_chars : the maximum number of characters for the name. This # defaults to 10 if not set by you. # # This script requires you to have a dummy actor who never appears in the # game and ought not be setup - it is his face graphic that will show up in # the map naming screen, so if you wanted to have the map represented by a # 96x96 graphic you could import it as a face graphic and set it on the dummy # actor immediately prior to calling the map naming screen. Otherwise leave # it blank. To set the ID for that actor, go to line 45 and change the number # to the ID of that dummy actor. You may also determine whether you want the # database name of the map to initially show up while setting the name or # whether you just want it to be blank at line 48 #==============================================================================
#============================================================================== # ** RPG::MapInfo #++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ # Summary of Changes: # new constant - MAMN_DUMMY_ACTOR # aliased method - name #==============================================================================
class RPG::MapInfo #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # * CONSTANT #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # Set this value to the ID of an actor to use as a dummy while naming maps MAMN_DUMMY_ACTOR = 9 # The following determines whether the naming scene starts by showing the # database name or whether it starts blank MAMN_SHOW_CURRENT_NAME = true #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # * Get Name #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ alias malg_jtswyr_namemps_7yu2 name def name (*args) real_name = malg_jtswyr_namemps_7yu2 (*args) return $game_system.ma_map_names[real_name] unless $game_system.nil? || $game_system.ma_map_names[real_name].nil? return real_name end end
#============================================================================== # ** Game_System #++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ # Summary of Changes: # new public instance variable - ma_map_names, ma_map_name_id # aliased method - initialize #==============================================================================
class Game_System #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # * Public Instance Variables #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ attr_reader :ma_map_names attr_accessor :ma_map_name_id #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # * Object Initialize #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ alias ma_jsswyr_intlz_mpnmes_9kb3 initialize def initialize (*args) @ma_map_names = {} # Initialize Map name hash @ma_map_name_id = 1 ma_jsswyr_intlz_mpnmes_9kb3 (*args) # Run Original Method end end
#============================================================================== # ** Game_Interpreter #++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ # Summary of Changes: # new method - call_map_name #==============================================================================
class Game_Interpreter #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # * Call Map Name # map_id : ID of map to name #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ def call_map_name (map_id, max_chars = 10) $game_system.ma_map_name_id = map_id $game_temp.name_max_char = max_chars $scene = Scene_MapName.new end end
#============================================================================== # ** Scene_MapName #++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ # Subclass of Scene_Name # altered methods - start, return_scene #==============================================================================
class Scene_MapName < Scene_Name #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # * Start Processing #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ def start (*args) @map_id = $game_system.ma_map_name_id $game_temp.name_actor_id = RPG::MapInfo::MAMN_DUMMY_ACTOR $game_actors[$game_temp.name_actor_id].name = "" if RPG::MapInfo::MAMN_SHOW_CURRENT_NAME db_name = load_data ("Data/MapInfos.rvdata")[@map_id].name cnt_name = $game_system.ma_map_names[db_name] $game_actors[$game_temp.name_actor_id].name = cnt_name.nil? ? db_name : cnt_name end super (*args) end #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # * Return Scene #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ def return_scene (*args) map_name = load_data ("Data/MapInfos.rvdata")[@map_id].name $game_system.ma_map_names[map_name] = @actor.name super (*args) end end taruh kode di atas di antara material dan main tepatnya di atas <insert here> kalau mau pakai nih script harus taruh nih kode: - Code:
-
call_map_name (map_id, max_chars) map_id : the ID of the map you want the player to name max_chars : the maximum number of characters for the name. This defaults to 10 if not set by you.
keterangan: map_id: id map contoh 1 max_chars: maksimum karakter taruh kode di atas di event baru
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| | | 2012-02-16, 22:02 | ![Post Post](https://2img.net/i/empty.gif) Re: Cara customize nama lokasi gimana ya? |
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TegarDarmawan Novice
![Novice Novice](https://i.imgur.com/smjTAtJ.png)
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| maksud ane tuhh,,,buat 2 map yg sama + event.nya sama juga,,tp nama.nya beda nanti ganti2 map dengan event... ![=))](/users/1712/29/57/59/smiles/202119.gif) |
| | | 2012-02-16, 22:17 | ![Post Post](https://2img.net/i/empty.gif) Re: Cara customize nama lokasi gimana ya? |
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Kuru Senior
![Senior Senior](https://i.imgur.com/lnt7kwg.png)
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![Cara customize nama lokasi gimana ya? Vide](https://2img.net/i/fa/vide.gif) | @andry5ury4 ; Punyaku kok error ya? apa nggak cocok atau ada yang kurang? Ada demonya nggak. Trims @TegarDarmawan; makin nggak mudeng, ada demonya nggak? biar lebih mudah ketangkap... Maksudku nama mapnya bisa muncul sesuai dengan nama yang kita kehendaki(ngisi nama sendiri). |
| | | 2012-02-16, 22:22 | ![Post Post](https://2img.net/i/empty.gif) Re: Cara customize nama lokasi gimana ya? |
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andry5ury4 Novice
![Novice Novice](https://i.imgur.com/smjTAtJ.png)
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| @Kuru error yahhh.... hmm... ntar yah ku bikin demonya ^^ |
| | | 2012-02-16, 22:26 | ![Post Post](https://2img.net/i/empty.gif) Re: Cara customize nama lokasi gimana ya? |
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Garry Laly Senior
![Senior Senior](https://i.imgur.com/lnt7kwg.png)
![Garry Laly](https://2img.net/u/1712/29/57/59/avatars/2294-30.gif)
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| Maksudnya om tegar tuh bikin map yang eventnya sama persis ![:D](/users/1712/29/57/59/smiles/863250.gif) Tapi nama mapnya beda ![:-](/users/1712/29/57/59/smiles/995941.gif) Gantinya pakek map, mungkin choice ![:-](/users/1712/29/57/59/smiles/995941.gif) Seperti itu ![=))](/users/1712/29/57/59/smiles/202119.gif) Resiko ukuran size dikit naik ![:D](/users/1712/29/57/59/smiles/863250.gif) ![:D](/users/1712/29/57/59/smiles/863250.gif) |
| | | 2012-02-17, 06:29 | ![Post Post](https://2img.net/i/empty.gif) Re: Cara customize nama lokasi gimana ya? |
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Kuru Senior
![Senior Senior](https://i.imgur.com/lnt7kwg.png)
![Kuru](https://2img.net/u/1712/29/57/59/avatars/2106-38.jpg)
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![Cara customize nama lokasi gimana ya? Vide](https://2img.net/i/fa/vide.gif) | @andry5ury4 : Dtunggu demonya, aku pakai script MOG - Location Name sama Ccoa UMS. @Garry &Tegar: Maksud kalian bikin multiple choise sendiri ya? pakai show choises nama 1,nama 2,nama 3,nama 4,dst terus conditional branch transfer map (itu sih yang bikin nama->orang yang bikin gamenya ![:swt:](/users/1712/29/57/59/smiles/954336.gif) , bukan playernya). Tapi trims sarannya->tapi bukan itu yang aku maksud Naiknya nggak cuma sedikit lagi tuh, kota di Indonesia-kan ada banyak bukan cuma 12345678910 hehehe |
| | | 2012-02-18, 13:43 | ![Post Post](https://2img.net/i/empty.gif) Re: Cara customize nama lokasi gimana ya? |
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LiTTleDRAgo Senior
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![Cara customize nama lokasi gimana ya? Vide](https://2img.net/i/fa/vide.gif) | susah2 amat ![:v](/users/1712/29/57/59/smiles/3709212815.png) ----dihapus---- terus pasang \n[1] sebagai nama map, selesai
Terakhir diubah oleh LiTTleDRAgo tanggal 2012-02-19, 09:35, total 1 kali diubah |
| | | 2012-02-18, 17:18 | ![Post Post](https://2img.net/i/empty.gif) Re: Cara customize nama lokasi gimana ya? |
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andry5ury4 Novice
![Novice Novice](https://i.imgur.com/smjTAtJ.png)
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| ^^ ![XD](/users/1712/29/57/59/smiles/555530.gif) demonya ntar ku - Spoiler:
buat
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| | | 2012-02-19, 06:58 | ![Post Post](https://2img.net/i/empty.gif) Re: Cara customize nama lokasi gimana ya? |
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Kuru Senior
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