Judul Game : ETERNAL GRACE Code Project : EG Hak Cipta : Jasson Prestiliano Genre Game : Action Role Playing Game Tools : RPG Maker XP v1.02a Ditulis oleh : jasprelao, Mei 2009 Tagline: Not those who could, but would... URL: http://www.eternal-grace.com/
This is my first RMXP project that I develop with my friends. I want to make it original, from the visual art, music and of course the story.
Story
Enthrea...:
Enthrea, a suffering planet, disasters are continuing to occur because the pillars of the planet are already fragile.This fragility is caused by the greediness of its residents who are always exploiting the natural resources in Enthrea without doing any preservation.
The people who has been chosen to save the world by the elders of the planet has established a large organization called ZEFON (ZEbadian FOrtifier Nature). ZEFON has a noble purpose to provide energy to keep the planet's pillars from the destruction with an instrument called the ZEFON reactor. This reactor was being watched by several chosen people who called ZEFON ELITIA. They were located in every continent in Enthrea. But after several years of calm, these disasters begin to occur more frequently than before and the planet was become more vulnerable.
Millia, an agent of the organization named SOFRA (Soldiers Organization For Recovery Attemption) was given the task to gather the survivors to start REPRO (Recovery Project). Millia is always tries to find the potential people who want to follow the REPRO, unfortunately a lot of great people in Enthrea refused to follow her.
Finally, in her desperation, Millia was no longer looking for great people to follow the REPRO, she's just trying to find those who voluntarily want to follow it and find some people that want to do it although they have many weaknesses. These people have unique characteristics that made Millia trust them very much. But then they have absolutely no idea for what they should do except several instructions from the Great leader of SOFRA that Millia even hasn't known by herself. These instructions were always sent in weird manners.
Characters
Razh Avandrey:
Age: 20 Gender: Male Race: Human Origin: Unknown Field Skill: Slash (Cut Woods/Bush)
A mercenary who is always serious and always tries to finish his job without thinking about the risks. Many people want to hire him, and the others want to eliminate him. He has bad attitudes and has serious illness related to his memory. Razh met Millia when that girl needed some helps and then she invited Razh to join REPRO.
Razh is good at melee combat. He has powerful and fast combination attacks, however his weakness is lack of endurance.
Millia Melody:
Age: 17 Gender: Female Race: Human Origin: Dive Village Field Skill: Shoot (Shoot Remote Objects)
Millia is a special agent of SOFRA (Soldiers Organization ForRecovery Attemption) that has a duty to search and make potential people join REPRO (REcovery PROject). She is cheerful and sociable, optimistic and always tries to solve the problems well. She's willing to recover her beloved planet by inviting people to join REPRO, although she doesn't have any idea how REPRO works.
Millia's specialty is ranged combat but her ammunition is limited. She is also good at healing and recovery mights.
She is a kindhearted girl that always tries to help people from miseries and disasters that occur almost every time in Enthrea. But she also has a mysterious side that even her closest friends don't know. Her kindness often leads her into problems, however, she always considers every people as a kind and nice one. When Millia asked her to join REPRO, she confirmed it quickly, because she expected that she could help many more people.
Renavia is very good at elemental mights and area attacks. But her physical power and endurance are pretty weak.
Sieghart Theolius:
Age: 19 Gender: Male Race: Human Origin: Megiddo City Field Skill: ***** (Break Lock)
A mysterious sweet talker man that will do anything to get what he wants. He's good at seducing beautiful women. Sieghart has a special charisma to attract the attention of many people. When he was asked to join REPRO by Millia, without further question he followed her because he wanted to seduce Millia whom he considered as the cutest girl.
Sieghart always attacks with his twin blades with very fast movement and has several enhancement mights. However, his vitality is his weakness.
Philo:
Age: 12 Gender: Male Race: Selza Origin: Selza Valley Field Skill: Surf (Pass Through Water)
A Selza tribesman that very timid and have no strong convictions. He always hides at the time of his tribe was attacked by their enemies. He likes water very much. Once, Philo made a fatal mistake in his tribe that caused the whole of tribe people were perished. And the only one that survived was him. When he met Millia, he was told that there was a female Selza still surviving. This made Philo's spirit rise again and he tried to fight fear and guilt to rebuild his tribe by joining REPRO.
Philo has a unique counter attack type of combat, he only could attack after he was attacked. He has great endurance but rather slow at movement.
Kara Devananda:
Age: unknown Gender: Female Race: Human Origin: Unknown Field Skill: Jump (Reach High Land)
A girl that is very good at martial arts and assassination but on the other side she could be very rigid and weak. She loves cute things and people. At the moment she met Millia, she felt something different about this girl and then she decided to protect Millia with all her soul and strength even though sometimes she doesn't want to admit it.
Kara is good at medium range combat and spreading type of attacks, but her attack power is quite weak.
Screenshot
Spoiler:
Title Screen:
In Game Battle:
Eternal Grace Menu System:
In Game Dialogue:
Key Features
Key Features:
-XAS Battle System -On Field Switch Player -MOG script -Hexacard Mini Games -Simpathy System -Fancy CMS -Original Music, Sprites, CG Artworks
kyknya yg konfigurasi battle jg harus ngikutin nih .... Siul2 Ahh harus pelajari module untuk jarak jauh n deket hehehhe...
Terima kasih atas pengertiannya om wovie Kalau ada yang terlalu sulit atau idealis, mohon saya disentil om
Oh ya sebagai tambahan informasi, yang ranged weapon itu ada 3 Millia (panah jarak jauh damage lebih kecil), Renavia (bola energi jarak menengah damage medium), Kara (pisau lempar jarak lebih dekat damage lebih besar)
Yang melee juga 3 Razh Sieghart Philo
@danny_warfield: Kalo ada tinggal diutak-atik tuh om hehehe...
Terima kasih atas pengertiannya om wovie Kalau ada yang terlalu sulit atau idealis, mohon saya disentil om
Oh ya sebagai tambahan informasi, yang ranged weapon itu ada 3 Millia (panah jarak jauh damage lebih kecil), Renavia (bola energi jarak menengah damage medium), Kara (pisau lempar jarak lebih dekat damage lebih besar)
Yang melee juga 3 Razh Sieghart Philo
@danny_warfield: Kalo ada tinggal diutak-atik tuh om hehehe...
Semoga berkenan...
Thanks...
thanks jg om, maap agk jarang2 ngerjainnyah, byk sambilan.. he.., utk range weapon udah ada di templatenya XAS jd g gt masalah, mngkin tinggal nyabanngin jarak yg jauh, he....
wah keren2 tuh spritenya, om craive emang jago nih tapi kok perasaan yg sideview sebagian full dari samping sebagian rada miring gitu? aneh aja kerasanya, style beda. Ditunggu lho gamenya, kayanya serius banget nih pengerjaannya!
wah keren2 tuh spritenya, om craive emang jago nih tapi kok perasaan yg sideview sebagian full dari samping sebagian rada miring gitu? aneh aja kerasanya, style beda. Ditunggu lho gamenya, kayanya serius banget nih pengerjaannya!
thx om itu rada miring soalnya kalo diliat full dari samping itu terlalu flat metode sprite ini juga dipake di knight blade kok
wah keren2 tuh spritenya, om craive emang jago nih tapi kok perasaan yg sideview sebagian full dari samping sebagian rada miring gitu? aneh aja kerasanya, style beda. Ditunggu lho gamenya, kayanya serius banget nih pengerjaannya!
Weh iya yach... agak beda sich... tapi...
kalo gitu gini aja, untuk Character yang penting banget saya serahkan ke om Craive, sedangkan NPC2 yang penting tapi ndak sangat2 penting saya serahkan ke om hilmy_fa n xareys... jadi modelnya sideview full
Atau ada saran lain dari om Craive?
Iya om serius banget, ini game impian saya n teman2 yang ikut membuat game ini... mohon dukungannya yach...
- Skenario untuk Chapter 1-3 sudah selesai, dan 3 chapter ini yang akan kita pergunakan untuk demo game Eternal Grace, tinggal pembenahan grammar dan dramatisasi
- Gambar karakter untuk dialog yang udah jadi yaitu Razh Avandrey, Millia Melody, Renavia Amarthia, Sieghart Theolius
Untuk gambar2 mereka, ada di thread: Eternal Grace New Chara Design
Mulai Post ke 156 dst.
Sekian laporan dari saya, dukung kami yach...
Thanks...
Terakhir diubah oleh jasprelao tanggal 2009-08-21, 12:18, total 1 kali diubah
Masih agak lama sih om, soalnya baru skenarionya aja yang jadi, sistem masih dikerjakan sama om wovie, sprite dikerjakan sama om craive dan musik dikerjakan sama omba Clea.
Laporan utama: - Selamat datang buat sis delphinus yang sudah bersedia bergabung sebagai map artist. Mohon temen2 yang laen mendukung sista kita yang satu ini.
Laporan kemajuan alias progress report dari saya dan teman2:
- Skenario Chapter 1, dan Chapter 2 Scene 1 sudah dikoreksi bahasa dan logat masing2 karakter bersama om Crux
-Gambar karakter untuk dialog yang udah jadi yaitu Razh Avandrey, Millia Melody, Renavia Amarthia, Sieghart Theolius, Gard Axendrey, Dr. Lao, Selene Andinia Putri, Selina Andania Putri
-Lagu dah ditambah 3 oleh Clea, tinggal tunggu finishing
Sekian laporan dari saya, mohon dukungan doa, moril dan materilnya...
dari wovie: - Switch Character System (dah jadi) - Stamina System (in progress) - Skill Tree System (baru tampilah hehehe...) - Custom Menu System (Masih Prototype)
dari clea: Tambahan musik: - Who Am I - Abandoned Building - Wishes in The Dark
dari Cruxblack: -Chapter 1 Scene 1-5 -Chapter 2 Scene 1
dari jasprelao: - 6 Main Characters design (Razh, Millia, Renavia, Sieghart, Philo, Kara) - 6 Important NPC design (Lao, Gard, Sciffa, Selene, Selina, Feneris)
@tammora: makasih kk, kami akan berusaha supaya game ini tidak mengecewakan
Delphinus wrote:
KEREEEN!!!!
Oh iya, kk jas, kapan aku bisa mulai mappingnya?
Makasih cc, untuk mapping sebentar lagi saya sedangmerancang tilesetnya, nanti kalau dah beres, langkah2nya begini: 1. saya kirim gambar png sebagai tileset mapnya beserta petunjuk2 mappingnya, 2.kemudian cc bisa mapping di project baru buatan cc sendiri 3.kemudian file project yang berisi map dari cc dikirim ke saya 4.map hasil buatan cc akan saya pindah ke main project EG
pm saya email cc yach... kalau bisa ym juga Thanks...