Judul Game : ETERNAL GRACE Code Project : EG Hak Cipta : Jasson Prestiliano Genre Game : Action Role Playing Game Tools : RPG Maker XP v1.02a Ditulis oleh : jasprelao, Mei 2009 Tagline: Not those who could, but would... URL: http://www.eternal-grace.com/
This is my first RMXP project that I develop with my friends. I want to make it original, from the visual art, music and of course the story.
Story
Enthrea...:
Enthrea, a suffering planet, disasters are continuing to occur because the pillars of the planet are already fragile.This fragility is caused by the greediness of its residents who are always exploiting the natural resources in Enthrea without doing any preservation.
The people who has been chosen to save the world by the elders of the planet has established a large organization called ZEFON (ZEbadian FOrtifier Nature). ZEFON has a noble purpose to provide energy to keep the planet's pillars from the destruction with an instrument called the ZEFON reactor. This reactor was being watched by several chosen people who called ZEFON ELITIA. They were located in every continent in Enthrea. But after several years of calm, these disasters begin to occur more frequently than before and the planet was become more vulnerable.
Millia, an agent of the organization named SOFRA (Soldiers Organization For Recovery Attemption) was given the task to gather the survivors to start REPRO (Recovery Project). Millia is always tries to find the potential people who want to follow the REPRO, unfortunately a lot of great people in Enthrea refused to follow her.
Finally, in her desperation, Millia was no longer looking for great people to follow the REPRO, she's just trying to find those who voluntarily want to follow it and find some people that want to do it although they have many weaknesses. These people have unique characteristics that made Millia trust them very much. But then they have absolutely no idea for what they should do except several instructions from the Great leader of SOFRA that Millia even hasn't known by herself. These instructions were always sent in weird manners.
Characters
Razh Avandrey:
Age: 20 Gender: Male Race: Human Origin: Unknown Field Skill: Slash (Cut Woods/Bush)
A mercenary who is always serious and always tries to finish his job without thinking about the risks. Many people want to hire him, and the others want to eliminate him. He has bad attitudes and has serious illness related to his memory. Razh met Millia when that girl needed some helps and then she invited Razh to join REPRO.
Razh is good at melee combat. He has powerful and fast combination attacks, however his weakness is lack of endurance.
Millia Melody:
Age: 17 Gender: Female Race: Human Origin: Dive Village Field Skill: Shoot (Shoot Remote Objects)
Millia is a special agent of SOFRA (Soldiers Organization ForRecovery Attemption) that has a duty to search and make potential people join REPRO (REcovery PROject). She is cheerful and sociable, optimistic and always tries to solve the problems well. She's willing to recover her beloved planet by inviting people to join REPRO, although she doesn't have any idea how REPRO works.
Millia's specialty is ranged combat but her ammunition is limited. She is also good at healing and recovery mights.
She is a kindhearted girl that always tries to help people from miseries and disasters that occur almost every time in Enthrea. But she also has a mysterious side that even her closest friends don't know. Her kindness often leads her into problems, however, she always considers every people as a kind and nice one. When Millia asked her to join REPRO, she confirmed it quickly, because she expected that she could help many more people.
Renavia is very good at elemental mights and area attacks. But her physical power and endurance are pretty weak.
Sieghart Theolius:
Age: 19 Gender: Male Race: Human Origin: Megiddo City Field Skill: ***** (Break Lock)
A mysterious sweet talker man that will do anything to get what he wants. He's good at seducing beautiful women. Sieghart has a special charisma to attract the attention of many people. When he was asked to join REPRO by Millia, without further question he followed her because he wanted to seduce Millia whom he considered as the cutest girl.
Sieghart always attacks with his twin blades with very fast movement and has several enhancement mights. However, his vitality is his weakness.
Philo:
Age: 12 Gender: Male Race: Selza Origin: Selza Valley Field Skill: Surf (Pass Through Water)
A Selza tribesman that very timid and have no strong convictions. He always hides at the time of his tribe was attacked by their enemies. He likes water very much. Once, Philo made a fatal mistake in his tribe that caused the whole of tribe people were perished. And the only one that survived was him. When he met Millia, he was told that there was a female Selza still surviving. This made Philo's spirit rise again and he tried to fight fear and guilt to rebuild his tribe by joining REPRO.
Philo has a unique counter attack type of combat, he only could attack after he was attacked. He has great endurance but rather slow at movement.
Kara Devananda:
Age: unknown Gender: Female Race: Human Origin: Unknown Field Skill: Jump (Reach High Land)
A girl that is very good at martial arts and assassination but on the other side she could be very rigid and weak. She loves cute things and people. At the moment she met Millia, she felt something different about this girl and then she decided to protect Millia with all her soul and strength even though sometimes she doesn't want to admit it.
Kara is good at medium range combat and spreading type of attacks, but her attack power is quite weak.
Screenshot
Spoiler:
Title Screen:
In Game Battle:
Eternal Grace Menu System:
In Game Dialogue:
Key Features
Key Features:
-XAS Battle System -On Field Switch Player -MOG script -Hexacard Mini Games -Simpathy System -Fancy CMS -Original Music, Sprites, CG Artworks
Sprite selina dan selene yg paling jelas antara artwork ama spritnya.. kalo bisa diper'nyata' spritenya.. biar kelihatan hidup IMO
Semoga yg berikutnya bisa lebih baik om
Akan saya sampaikan pada kk Manz, makasih banyak kk Theo, mohon dukungannya...
declaration963 wrote:
1 Kok di rubah ke RTP ? kan sudah bagus pake Inquisitor (CMIIW) 2 Apakah Sprite NPC juga akan di buat original ? (IMO biar gag belang ama RTP nya)
1. Sementara kk, menurut sebagian besar RMXPer internasional tileset inquisitor memiliki kualitas di bawah RTP, seandainya kita punya produser, saya mau bikin tileset yang orisinil... 2. Diusahakan kk, ni sedang diskusi sama para spriternya (manz n kodoktua)
declaration963 wrote:
Kemaren wa main EG ... SEMUA temen wa gag percaya ini buatan Indonesia ampe ngotot bilang gag mungkin katanya game game indo kaga bisa keren
Bisa kok, ayo kita buktikan sama2 kalau mereka salah
Posts : 1251 Thanked : 15Engine : Multi-Engine User Skill : Very Beginner Type : Jack of All Trades
Waw, keren banget webnya... ga keliatan kalo itu blogger. BTW, kalo .co.cc nya blogger ada fitur khusus dari .co.cc nya ya? Tnya brad coba hehe~ Tapi ga tau juga itu yg dipake blogger ato bukan. *sotoy
senior jasprelao.. saya ijin share web n game nya sama temen2 saya yk... soalnya sayang bgt kalo game sebagus ini (apalagi buatan anak bangsa) gk dikenal luas... bener2 terkesima sy liat gameny... sumpah
1. EXAS (Encounter-based XAS) Penggunaan peta baru untuk bertarung ala XAS, jadi kita akan bertemu musuh dan dibawa ke tempat lain untuk bertarung, sistem pertarungan masih sama dan saat ini menggunakan XAS 3.7f. Jadi ada event victorynya juga.
"Victory":
2. Mini Map Fitur mini map ini telah disesuaikan dengan penggunaan HUD pada XAS, terletak di pojok kanan bawah dari layar ketika dalam mode bertarung atau menjelajahi peta. Mini map ini juga akan muncul di kota atau di dalam rumah untuk memudahkan kita mengecek keberadaan musuh, NPC bahkan peti harta karun.
"Mini Map":
3. Penyempurnaan Hexacard Battle AI yang menggunakan Bactracking dan dibagi ke dalam 3 bagian sudah disempurnakan, yaitu Easy, Medium dan Hard, kita akan merasakan pengalaman yang berbeda pada tiap AI yang dimainkan. Tampilan kartu juga sudah banyak yang diubah.
"Hexacard Battle":
4. Event dan Map Polish Perbaikan dan polish pada map dan event2 di Eternal Grace.
Semoga berkenan, Thanks...
Terakhir diubah oleh jasprelao tanggal 2010-07-03, 14:29, total 1 kali diubah
fitur EXAS (Encounter-based XAS) kayanya cukup menarik, tapi yg bisa di kendalikan di battle cuma 1 character ya? Sebetulnya kalo ditambah fitur supaya 2 character lain bisa membantu secara otomatis (AI) mungkin lebih menarik dan mantep battlenya (kaya star ocean 4 ato FF 13)
Saran saya Taruh Minimapnya di Pojok Kanan atas jangan di pojok bawahi ( IMO gag suka )
iya saya setuju ama akang necro yg bilang nyesakin bagian bawah biar gag menuhin bagian bawah aja.
__________________________________________________________________________ Mau Numpang Sertifikasi DEMO nya ya __________________________________________________________________________
Primanda Experimental Game Certificate
Pendahuluan
Sebagai Pendiri P E X P - Project Sayuri , saya akan Menilai Game Yang di Buat Oleh "Team EG" yang Berjudul "Eternal Grace DEMO" dan berikut Komentarnya di bawah
Komentar
Graphicnya Sudah Oke Banget Penggambaran , Eventing semuaya Apik , Salut Ceritanya Oke Deskripsi Lengkap semua di jelaskan Musiknya Oke
hoe? udah keluar kah demonya? sampek dah ada reviewna gitu
pengen komen soal jumlah karakter yg ikut dalam battle,tapi dah dikomen duluan diatas tpi bisa diswap ama member lain kan? ada batasan kah soal member mana yg bisa diswap dan mana yg tidak? trus kalo misal karakter kita mati,otomatis ngeswap ato langsung gameover?
@Pochi: Makasih reviewnya, tapi itu EG Demo versi 1 yang waktu itu khan? Hehehe... thanks... Moga2 demo yang versi 2 bisa lebih baik lagi
@om dags: Itu demo yang dulu om, yang The Beginning, demo dengan materi sama tapi fitu2 yang lebih lengkap masih diolah. Iya memang kalo modelnya ini swapping character om, jadi gag ada AI untuk character ally, di demo maksimal 3 orang, tapi di versi full, karakternya ada 6. Kalo karakter mati, otomatis ngeswap yang masih hidup, jadi kalo semua mati baru game over, semoga menjawab
Terima kasih yach atas saran2nya, Minimap sudah diperbaiki posisinya, silahkan dilihat pada screenshot2 berikut ini:
"New Position of Mini Map":
Mohon feedback dan saran2nya lagi yach... Semoga berkenan, Thanks...
Posts : 2056 Thanked : 17Engine : RMVX Skill : Very Beginner Type : Artist
@om Jasp: beruntung saya ketemu om di FB dan komen duluan di GDI.. saya kan bikin userbars, mau dong T-Shirtnya.. yang gambarnya chara2 chibi EG.. (minta.. beli ah) Thanks..
design yg kanan bagus, minimalis.klo yg kiri kyknya kurang pas aja penempatan2nya. batik di pojok bikin kurang mantep gt,porsi renavia banyak banget,kasi chibi renavia di tengah malah mendingan .lebih bagus lagi sih, artworknya bikin khusus om & itu gak ada di game, jadi ada kesan eksklusif tersendiri di kaosnya.
klo kru EG bagusnya bikin kaos logonya Ethrean Guardian