Per 2016, RMID pindah ke RMID Discord (Invite link dihapus untuk mencegah spambot -Theo @ 2019). Posting sudah tidak bisa dilakukan lagi.
Mohon maaf atas ketidaknyamanannya dan mohon kerjasamanya.
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| Script error dan Minta tolong sprite | |
| 2012-09-02, 08:15 | Script error dan Minta tolong sprite |
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Mas-Ture Newbie
Posts : 67 Thanked : 1 Engine : RMVX Ace Skill : Very Beginner Type : Databaser
Awards:
| Kenapa ada tulisan kegini waktu "Play" ada tulisan gini "Script' ' line 11:NameError ocourred." unintialized costant Scene_Titles oh ya.... saya minta tolong kepada siapa saja yang seikhlas ikhlasnya minta sprite kurcaci... bagi yang ingin memberi saya ucapkan terima kasih yang sebesar besarnya.... |
| | | 2012-09-02, 08:31 | Re: Script error dan Minta tolong sprite |
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EmperorAlan Senior
Posts : 622 Thanked : 5 Engine : RMVX Ace Skill : Very Beginner Type : Developer
| Keren, script tanpa nama, jenius. Thnx. |
| | | 2012-09-02, 08:33 | Re: Script error dan Minta tolong sprite |
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Mas-Ture Newbie
Posts : 67 Thanked : 1 Engine : RMVX Ace Skill : Very Beginner Type : Databaser
Awards:
| Scene_title nama scriptnya saya gak tau maklum newbie... :cupu: |
| | | 2012-09-02, 08:38 | Re: Script error dan Minta tolong sprite |
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cyber3011 Newbie
Posts : 46 Thanked : 0 Engine : RMVX Ace Skill : Very Beginner Type : Event Designer
| @kk Mas-Ture: ane cma bsa bntu tntang sprite tpi ente hrus credit ke tkool.rgr.jp bwat spritenya - Spoiler:
klo tdak sesuai keinginan edit ndiri pke fotosop |
| | | 2012-09-02, 08:43 | Re: Script error dan Minta tolong sprite |
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Mas-Ture Newbie
Posts : 67 Thanked : 1 Engine : RMVX Ace Skill : Very Beginner Type : Databaser
Awards:
| Maaf... saya minta yang XP tapi gak apa2... ambil aja |
| | | 2012-09-02, 09:35 | Re: Script error dan Minta tolong sprite |
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cyber3011 Newbie
Posts : 46 Thanked : 0 Engine : RMVX Ace Skill : Very Beginner Type : Event Designer
| oops, gk liad Engine ente sory deh |
| | | 2012-09-02, 11:05 | Re: Script error dan Minta tolong sprite |
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Mas-Ture Newbie
Posts : 67 Thanked : 1 Engine : RMVX Ace Skill : Very Beginner Type : Databaser
Awards:
| | | | 2012-09-02, 11:45 | Re: Script error dan Minta tolong sprite |
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marjoni01 Senior
Posts : 971 Thanked : 5 Engine : RMVX Ace Skill : Intermediate Type : Developer
| Well sebenernya mau bantu Tapi tolong kasih script yang kamu masukin itu dunk Kalau cuman errornya aku gk paham kamu pake' script yang macam apa |
| | | 2012-09-02, 13:03 | Re: Script error dan Minta tolong sprite |
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larkuzo Advance
Posts : 445 Thanked : 12 Engine : RMXP Skill : Beginner Type : Event Designer
| kalo yang script, menurut saya... coba deh cari tulisan Scene_Titles di script kamu, terus ganti jadi Scene_Map semoga membantu Post +1 |
| | | 2012-09-02, 13:49 | Re: Script error dan Minta tolong sprite |
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heylalaa Newbie
Posts : 1 Thanked : 0 Engine : RMVX Ace Skill : Very Beginner Type : Developer
| umm, pertama maap kalau saya melanggar peraturan disini, soalnya ini post pertama saya disini. /plak soal masalah script, saya tidak bisa membantu. tapi untuk sprite kurcaci mungkin bisa ambil dari sini http://www.rmxpunlimited.net/forums/topic/1200-does-anyone-have-an-old-dwarf/ saya kurang tahu harus credit siapa, jadi credit situsnya saja, trims. |
| | | 2012-09-02, 14:11 | Re: Script error dan Minta tolong sprite |
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Ameron ♚ Leader of Ameron™ ♚
Posts : 440 Thanked : 3 Engine : RMVX Skill : Intermediate Type : Developer
Awards:
| Sprite : http://lmgtfy.com/?q=RPGXP+dwarf+sprite Script : Mungkin script yang anda gnakan tidak sesuai/ compatible dengan yang lainnya. atau mungkin anda belum memenuhi persyaratan yang tercantum dari scriptnya, Baca Instruction Scriptnya dulu |
| | | 2012-09-02, 14:50 | Re: Script error dan Minta tolong sprite |
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Nefusa 7 Senior
Posts : 954 Thanked : 6 Engine : RMXP Skill : Intermediate Type : Scripter
| PERTAMA !!! masalah script bisa post Scripts.rxdata game kamu yang terletak di : - Code:
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(Folder Gamemu)/Data/Scripts.rxdata KEDUA !!! masalah sprite wait.. sprite itu nama minuman kan ? //plak udah dikasih noh ama yang atas" gw jadi gak perlu ngasih goodluck |
| | | 2012-09-02, 14:56 | Re: Script error dan Minta tolong sprite |
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Mas-Ture Newbie
Posts : 67 Thanked : 1 Engine : RMVX Ace Skill : Very Beginner Type : Databaser
Awards:
| nih kak scriptnya - Code:
-
#============================================================================== # ** Scene_Title #------------------------------------------------------------------------------ # This class performs title screen processing. #==============================================================================
class Scene_Title #-------------------------------------------------------------------------- # * Main Processing #-------------------------------------------------------------------------- def main # If battle test if $BTEST battle_test return end # Load database $data_actors = load_data("Data/Actors.rxdata") $data_classes = load_data("Data/Classes.rxdata") $data_skills = load_data("Data/Skills.rxdata") $data_items = load_data("Data/Items.rxdata") $data_weapons = load_data("Data/Weapons.rxdata") $data_armors = load_data("Data/Armors.rxdata") $data_enemies = load_data("Data/Enemies.rxdata") $data_troops = load_data("Data/Troops.rxdata") $data_states = load_data("Data/States.rxdata") $data_animations = load_data("Data/Animations.rxdata") $data_tilesets = load_data("Data/Tilesets.rxdata") $data_common_events = load_data("Data/CommonEvents.rxdata") $data_system = load_data("Data/System.rxdata") # Make system object $game_system = Game_System.new # Make title graphic @sprite = Sprite.new @sprite.bitmap = RPG::Cache.title($data_system.title_name) # Make command window s1 = "New Game" s2 = "Continue" s3 = "Shutdown" @command_window = Window_Command.new(192, [s1, s2, s3]) @command_window.back_opacity = 160 @command_window.x = 320 - @command_window.width / 2 @command_window.y = 288 # Continue enabled determinant # Check if at least one save file exists # If enabled, make @continue_enabled true; if disabled, make it false @continue_enabled = false for i in 0..3 if FileTest.exist?("Save#{i+1}.rxdata") @continue_enabled = true end end # If continue is enabled, move cursor to "Continue" # If disabled, display "Continue" text in gray if @continue_enabled @command_window.index = 1 else @command_window.disable_item(1) end # Play title BGM $game_system.bgm_play($data_system.title_bgm) # Stop playing ME and BGS Audio.me_stop Audio.bgs_stop # Execute transition Graphics.transition # Main loop loop do # Update game screen Graphics.update # Update input information Input.update # Frame update update # Abort loop if screen is changed if $scene != self break end end # Prepare for transition Graphics.freeze # Dispose of command window @command_window.dispose # Dispose of title graphic @sprite.bitmap.dispose @sprite.dispose end #-------------------------------------------------------------------------- # * Frame Update #-------------------------------------------------------------------------- def update # Update command window @command_window.update # If C button was pressed if Input.trigger?(Input::C) # Branch by command window cursor position case @command_window.index when 0 # New game command_new_game when 1 # Continue command_continue when 2 # Shutdown command_shutdown end end end #-------------------------------------------------------------------------- # * Command: New Game #-------------------------------------------------------------------------- def command_new_game # Play decision SE $game_system.se_play($data_system.decision_se) # Stop BGM Audio.bgm_stop # Reset frame count for measuring play time Graphics.frame_count = 0 # Make each type of game object $game_temp = Game_Temp.new $game_system = Game_System.new $game_switches = Game_Switches.new $game_variables = Game_Variables.new $game_self_switches = Game_SelfSwitches.new $game_screen = Game_Screen.new $game_actors = Game_Actors.new $game_party = Game_Party.new $game_troop = Game_Troop.new $game_map = Game_Map.new $game_player = Game_Player.new # Set up initial party $game_party.setup_starting_members # Set up initial map position $game_map.setup($data_system.start_map_id) # Move player to initial position $game_player.moveto($data_system.start_x, $data_system.start_y) # Refresh player $game_player.refresh # Run automatic change for BGM and BGS set with map $game_map.autoplay # Update map (run parallel process event) $game_map.update # Switch to map screen $scene = Scene_Map.new end #-------------------------------------------------------------------------- # * Command: Continue #-------------------------------------------------------------------------- def command_continue # If continue is disabled unless @continue_enabled # Play buzzer SE $game_system.se_play($data_system.buzzer_se) return end # Play decision SE $game_system.se_play($data_system.decision_se) # Switch to load screen $scene = Scene_Load.new end #-------------------------------------------------------------------------- # * Command: Shutdown #-------------------------------------------------------------------------- def command_shutdown # Play decision SE $game_system.se_play($data_system.decision_se) # Fade out BGM, BGS, and ME Audio.bgm_fade(800) Audio.bgs_fade(800) Audio.me_fade(800) # Shutdown $scene = nil end #-------------------------------------------------------------------------- # * Battle Test #-------------------------------------------------------------------------- def battle_test # Load database (for battle test) $data_actors = load_data("Data/BT_Actors.rxdata") $data_classes = load_data("Data/BT_Classes.rxdata") $data_skills = load_data("Data/BT_Skills.rxdata") $data_items = load_data("Data/BT_Items.rxdata") $data_weapons = load_data("Data/BT_Weapons.rxdata") $data_armors = load_data("Data/BT_Armors.rxdata") $data_enemies = load_data("Data/BT_Enemies.rxdata") $data_troops = load_data("Data/BT_Troops.rxdata") $data_states = load_data("Data/BT_States.rxdata") $data_animations = load_data("Data/BT_Animations.rxdata") $data_tilesets = load_data("Data/BT_Tilesets.rxdata") $data_common_events = load_data("Data/BT_CommonEvents.rxdata") $data_system = load_data("Data/BT_System.rxdata") # Reset frame count for measuring play time Graphics.frame_count = 0 # Make each game object $game_temp = Game_Temp.new $game_system = Game_System.new $game_switches = Game_Switches.new $game_variables = Game_Variables.new $game_self_switches = Game_SelfSwitches.new $game_screen = Game_Screen.new $game_actors = Game_Actors.new $game_party = Game_Party.new $game_troop = Game_Troop.new $game_map = Game_Map.new $game_player = Game_Player.new # Set up party for battle test $game_party.setup_battle_test_members # Set troop ID, can escape flag, and battleback $game_temp.battle_troop_id = $data_system.test_troop_id $game_temp.battle_can_escape = true $game_map.battleback_name = $data_system.battleback_name # Play battle start SE $game_system.se_play($data_system.battle_start_se) # Play battle BGM $game_system.bgm_play($game_system.battle_bgm) # Switch to battle screen $scene = Scene_Battle.new end end
Terakhir diubah oleh Mas-Ture tanggal 2012-09-02, 15:03, total 2 kali diubah |
| | | 2012-09-02, 15:01 | Re: Script error dan Minta tolong sprite |
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DrDhoom Doomed Zombie
Posts : 629 Thanked : 22 Engine : Multi-Engine User Skill : Intermediate Type : Scripter
| Yang diatas itu script default CMIIW Gw coba bantuin masalah script e 1. Rungame, ntar keluar error kan? 2. Buka script editor, otomatis langsung loncat ke script yang bermasalah 3. Coba ganti yang ada Scene_Titles nya jadi Scene_Title Note: gw ga tau bisa ato ngga, cuman ngasal |
| | | 2012-09-02, 15:06 | Re: Script error dan Minta tolong sprite |
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larkuzo Advance
Posts : 445 Thanked : 12 Engine : RMXP Skill : Beginner Type : Event Designer
| kok saya coba gak error sama sekali? Coba deh upload project kamu yang error, kali aja bisa dibantu |
| | | 2012-09-02, 16:41 | Re: Script error dan Minta tolong sprite |
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EmperorAlan Senior
Posts : 622 Thanked : 5 Engine : RMVX Ace Skill : Very Beginner Type : Developer
| Bikin project baru lalu copas Scene_Title dari project baru itu ke project yang error. Thnx. |
| | | 2012-09-02, 16:45 | Re: Script error dan Minta tolong sprite |
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Mas-Ture Newbie
Posts : 67 Thanked : 1 Engine : RMVX Ace Skill : Very Beginner Type : Databaser
Awards:
| bantu saya... http://www.media*fire.com/?ct0y87q6678ypan |
| | | 2012-09-03, 07:19 | Re: Script error dan Minta tolong sprite |
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marjoni01 Senior
Posts : 971 Thanked : 5 Engine : RMVX Ace Skill : Intermediate Type : Developer
| @^ Pantes aja error Delete bagian : Direct Link : https://dl.dropbox.com/u/76026892/Petunjuk%20RM/Delete%20Bagian.png Well kalau penasaran kenapa error jawaban gue cuman.. "Karena Anda menaruh Main diatas semuanya dan tentunya jika script yang mau anda masukin harus diatas main dan dibawah tulisan Material" Well Semoga aja paham EDIT: Lupa kalau ini XP Kalau XP Diatas Main dan dibawah Scene_Debug Jangan menaruh script tambahan yang anda dapatkan selain diatas Main dan dibawah Scene_Debug |
| | | 2012-09-03, 17:39 | Re: Script error dan Minta tolong sprite |
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Mas-Ture Newbie
Posts : 67 Thanked : 1 Engine : RMVX Ace Skill : Very Beginner Type : Databaser
Awards:
| wah bener kaka marjoni makasih... Solved!!! |
| | | 2012-09-03, 17:59 | Re: Script error dan Minta tolong sprite |
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richter_h Salto Master Hancip RMID
Posts : 1705 Thanked : 30 Engine : Other Skill : Skilled Type : Developer
Awards:
| Solved? Well, it's Solved and Locked kalo ada apa2 soal trid ini PM ane *locked* |
| | | | Re: Script error dan Minta tolong sprite |
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