Per 2016, RMID pindah ke RMID Discord (Invite link dihapus untuk mencegah spambot -Theo @ 2019). Posting sudah tidak bisa dilakukan lagi.
Mohon maaf atas ketidaknyamanannya dan mohon kerjasamanya.
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| | [Solved] Tidak dapat EXP dari battle | |
| 2012-05-10, 17:52 | ![Post Post](https://2img.net/i/empty.gif) [Solved] Tidak dapat EXP dari battle |
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Spooky Kitaro Novice
![Novice Novice](https://i.imgur.com/smjTAtJ.png)
![Spooky Kitaro](https://2img.net/u/1712/29/57/59/avatars/491-66.jpg)
![Level 5 Level 5](https://2img.net/h/www.rpgmakerid.com/users/1712/29/57/59/album/lv510.png) Posts : 164 Thanked : 0 Engine : Multi-Engine User Skill : Very Beginner Type : Developer
| Mohon bantu saya. Setelah testplay projek saya and 3 party member sudah ke level dua, mereka tidak dapat EXP setelah battle. Sebelumnya mereka dapat ketika 1 member atua 2 member pun sebelum naik levelnya.. ![[Solved] Tidak dapat EXP dari battle Noexp10](https://i.servimg.com/u/f49/16/09/76/90/noexp10.png) dan saya pakai sckript ini - Spoiler:
- Code:
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################################################################################ # Fridgecrisis's EXP Controller (EXPC) # #------------------------------------------------------------------------------# # Version 1.2 # # This script allows you to easily edit the standard formula for your actors' # EXP tables. Place it anywhere below the default scripts and above Main. Then # simply edit the variables to your liking and test it out. # # Version Details: # 1.2 - 04/17/10 - Expanded the Set method and added Split EXP. # 1.1 - 03/18/10 - Minor format changes. # 1.0 - ??/??/10 - Finished Set, Steady, and Compound Methods. # # Future Features: # - Different formulas for different actors. # - More methods. # # Overwrites: # - Game_Actor: make_exp_list # - Game_Enemy: exp # - Game_Troop: exp_total # ################################################################################ # Instructions # #------------------------------------------------------------------------------# # #-Split EXP--------------# # SPLIT_EXP = true/false # #------------------------# # Setting this to true will split the final EXP received from battle between # party members. Setting it to false will use the default method, where each # member gets the full amount of EXP. # #-Choose Method--# # EXP_METHOD = x # #----------------# # This variable sets the method of EXP growth you'd like to use. See below for # descriptions of each method. # #-Method 1: Set------# # SET_NEED = x # # SET_LEVEL_TYPE = x # # <exp at level x> # #--------------------# # The Set method simply requires a certain amount of EXP for each level up, like # Fire Emblem or Paper Mario. Enemies will also drop less experience as your # levels go up, and SET_LEVEL_TYPE lets you choose how you want your levels to # be looked at. Add the <exp at level x> tag into the noteboxes of enemies for # them to yield the EXP you set in their database entry when the variable chosen # by LEVEL_TYPE is x. There are three options for LEVEL_TYPE: average, highest, # and lowest. # # Here, just look at the formula: # exp gained = enemy's regular exp drop * (exp at level / party's average or # highest or lowest level) # # For example, say SET_NEED is 100, LEVEL_TYPE is set to 1 (average), and a # Slime is set to drop 25 EXP. You add the tag <exp at level 2> into its # notebox. Ralph comes along at level 1 and kills the Slime. He receives 50 EXP, # because the normal EXP drop (25) is multiplied by the number in the # <exp at level> tag (2), over the party's average level (1). You're basically # doubling the experience. At level 2, Ralph will get the 25 EXP the database # says he will. But if Ralph comes back at level 5 and kills the Slime, he'll # get 2/5 of 25 EXP, or 10 EXP. # #-Method 2: Steady-# # STEADY_NEED = x # # STEADY_ADD = x # #------------------# # The Steady method takes the EXP needed for the previous level and adds a set # amount each level. # #-Method 3: Compound--# # COMPOUND_NEED = x # # COMPOUND_ADD = x # # COMPOUND_GROWTH = x # #---------------------# # The Compound method is like the Steady method, except that the growth gets # bigger with each level. # # For example: # base_need = 10, compound_total = 2, and compound_growth = 2: # 10 needed for level 2 # 12 needed for level 3 (10 + 2) # 16 needed for level 4 (12 + 4) # 22 needed for level 5 (16 + 6) # 30 needed for level 6 (22 + 8) # and so on. # #-EDIT HERE!-------------------------------------------------------------------# module FC module EXPC_CUSTOM SPLIT_EXP = true # Split final EXP amount between party members? # Choose Method EXP_METHOD = 1 # Set Method: 1 SET_NEED = 80 # How much needed per level? SET_LEVEL_TYPE = 1 # Use what level to determine EXP gain? # 1 = average, 2 = highest, 3 = lowest. # Steady Method: 2 STEADY_NEED = 15 # How much for level 2? STEADY_ADD = 15 # Add how much each level? # Compound Method: 3 COMPOUND_NEED = 15 # How much for level 2? COMPOUND_ADD = 15 # Start additions at what value? COMPOUND_GROWTH = 15 # Grow COMPOUND_ADD how much each level? end end #-STOP EDITING! (Unless you know what you're doing)----------------------------# ################################################################################ # Import # #------------------------------------------------------------------------------# $imported = {} if $imported == nil $imported["FC_EXPC"] = true ################################################################################ # Note Interpreter # #------------------------------------------------------------------------------# module FC module EXPC EXP_AT_LEVEL = /<(?:EXP_AT_LEVEL|exp at level)[ ]*(\d+)>/i end end class RPG::Enemy def fc_note_interpreter_expc @exp_at_level=1 self.note.split(/[\r\n]+/).each { |line| case line when FC::EXPC::EXP_AT_LEVEL @exp_at_level = $1.to_f end } end #----------------# # Applying Notes # #----------------# def exp_at_level fc_note_interpreter_expc if @exp_at_level == nil return @exp_at_level end end ################################################################################ # Game_Actor # #------------------------------------------------------------------------------# class Game_Actor < Game_Battler #---------------------------# # Make EXP List (Overwrite) # #---------------------------# def make_exp_list @exp_list[1] = @exp_list[100] = 0 exp_method = FC::EXPC_CUSTOM::EXP_METHOD set_need = FC::EXPC_CUSTOM::SET_NEED steady_need = FC::EXPC_CUSTOM::STEADY_NEED steady_add = FC::EXPC_CUSTOM::STEADY_ADD compound_need = FC::EXPC_CUSTOM::COMPOUND_NEED compound_add = FC::EXPC_CUSTOM::COMPOUND_ADD compound_growth = FC::EXPC_CUSTOM::COMPOUND_GROWTH case exp_method when 1 # Set for i in 2..99 @exp_list[i] = @exp_list[i-1] + set_need end when 2 # Steady @exp_list[2] = steady_need for i in 3..99 steady_need += steady_add @exp_list[i] = @exp_list[i-1] + Integer(steady_need) end when 3 # Compound @exp_list[2] = compound_need for i in 3..99 compound_add += compound_growth compound_need += compound_add @exp_list[i] = @exp_list[i-1] + Integer(compound_need) end end end end ################################################################################ # Game_Enemy # #------------------------------------------------------------------------------# class Game_Enemy < Game_Battler #-----------------# # EXP (Overwrite) # #-----------------# def exp result = enemy.exp if FC::EXPC_CUSTOM::EXP_METHOD == 1 # Average # if FC::EXPC_CUSTOM::SET_LEVEL_TYPE == 1 level_var = 0 for actor in $game_party.members do level_var += actor.level end level_var /= $game_party.members.size # Highest # elsif FC::EXPC_CUSTOM::SET_LEVEL_TYPE == 2 level_var = 0 for actor in $game_party.members do next if actor.level <= level_var level_var = actor.level end # Lowest # elsif FC::EXPC_CUSTOM::SET_LEVEL_TYPE == 3 level_var = 100 for actor in $game_party.members do next if actor.level >= level_var level_var = actor.level end end exp_yield = enemy.exp_at_level / level_var result *= exp_yield end return result.to_i end end ################################################################################ # Game_Troop # #------------------------------------------------------------------------------# class Game_Troop < Game_Unit #-----------------------# # EXP Total (Overwrite) # #-----------------------# def exp_total exp = 0 for enemy in dead_members exp += enemy.exp unless enemy.hidden end if FC::EXPC_CUSTOM::SPLIT_EXP return exp / $game_party.members.size else return exp end end end ################################################################################ # End. # ################################################################################
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| | | 2012-05-10, 17:57 | ![Post Post](https://2img.net/i/empty.gif) Re: [Solved] Tidak dapat EXP dari battle |
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richter_h Salto Master Hancip RMID
![richter_h](https://2img.net/u/1712/29/57/59/avatars/26-22.jpg)
![Kosong Kosong](https://2img.net/i/empty.jpg) Posts : 1705 Thanked : 30 Engine : Other Skill : Skilled Type : Developer
Awards:
![[Solved] Tidak dapat EXP dari battle Vide](https://2img.net/i/fa/vide.gif) | wait bisa dijelasin lagi ngga tuh? ane binun, maksude semua member ngga dapet EXP setelah naek level 2 atawa gimana? dan soal skrip itu ![:hmm:](/users/1712/29/57/59/smiles/727276.gif) apa udah bener setting skripne? soale ane ngga bisa test bed dimari ![:v](/users/1712/29/57/59/smiles/3709212815.png) |
| | | 2012-05-10, 18:00 | ![Post Post](https://2img.net/i/empty.gif) Re: [Solved] Tidak dapat EXP dari battle |
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Spooky Kitaro Novice
![Novice Novice](https://i.imgur.com/smjTAtJ.png)
![Spooky Kitaro](https://2img.net/u/1712/29/57/59/avatars/491-66.jpg)
![Level 5 Level 5](https://2img.net/h/www.rpgmakerid.com/users/1712/29/57/59/album/lv510.png) Posts : 164 Thanked : 0 Engine : Multi-Engine User Skill : Very Beginner Type : Developer
| Maskud saya, Mereka sudah level 2 and habis battle (waktu level 2) mereka tidak dapat EXP lagi. dan settingya benar |
| | | 2012-05-10, 18:02 | ![Post Post](https://2img.net/i/empty.gif) Re: [Solved] Tidak dapat EXP dari battle |
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richter_h Salto Master Hancip RMID
![richter_h](https://2img.net/u/1712/29/57/59/avatars/26-22.jpg)
![Kosong Kosong](https://2img.net/i/empty.jpg) Posts : 1705 Thanked : 30 Engine : Other Skill : Skilled Type : Developer
Awards:
![[Solved] Tidak dapat EXP dari battle Vide](https://2img.net/i/fa/vide.gif) | - Amber wrote:
- Maskud saya, Mereka sudah level 2 and habis battle (waktu level 2) mereka tidak dapat EXP lagi.
dan settingya benar
wait ![:hmm:](/users/1712/29/57/59/smiles/727276.gif) emang si musuh bakalan ngasi EXP berapa? tadi dibaca2 si EXP dari musuh bisa aja ngga sama kek yang diset di database ![:v](/users/1712/29/57/59/smiles/3709212815.png) btw ngga pake sistem EXP bawaan RMVX aja? ![:v](/users/1712/29/57/59/smiles/3709212815.png) |
| | | 2012-05-10, 18:03 | ![Post Post](https://2img.net/i/empty.gif) Re: [Solved] Tidak dapat EXP dari battle |
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marjoni01 Senior
![Senior Senior](https://i.imgur.com/lnt7kwg.png)
![marjoni01](https://2img.net/u/1712/29/57/59/avatars/2731-17.jpg)
![Level 5 Level 5](https://2img.net/h/www.rpgmakerid.com/users/1712/29/57/59/album/lv510.png) Posts : 971 Thanked : 5 Engine : RMVX Ace Skill : Intermediate Type : Developer
| @Amber Mungkin karena monsternya blm disetting buat EXP? ![:hammer:](/users/1712/29/57/59/smiles/925440398.png) Kalau settingnya bener harusnya juga benerkan di gamenya? ![:lol:](/users/1712/29/57/59/smiles/277638789.png) |
| | | 2012-05-10, 18:14 | ![Post Post](https://2img.net/i/empty.gif) Re: [Solved] Tidak dapat EXP dari battle |
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Spooky Kitaro Novice
![Novice Novice](https://i.imgur.com/smjTAtJ.png)
![Spooky Kitaro](https://2img.net/u/1712/29/57/59/avatars/491-66.jpg)
![Level 5 Level 5](https://2img.net/h/www.rpgmakerid.com/users/1712/29/57/59/album/lv510.png) Posts : 164 Thanked : 0 Engine : Multi-Engine User Skill : Very Beginner Type : Developer
| Disettinganya benar tapi setelah battle gak dapat EXP di level 2 ![[Solved] Tidak dapat EXP dari battle Expnya10](https://i.servimg.com/u/f49/16/09/76/90/expnya10.png) |
| | | 2012-05-10, 18:17 | ![Post Post](https://2img.net/i/empty.gif) Re: [Solved] Tidak dapat EXP dari battle |
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marjoni01 Senior
![Senior Senior](https://i.imgur.com/lnt7kwg.png)
![marjoni01](https://2img.net/u/1712/29/57/59/avatars/2731-17.jpg)
![Level 5 Level 5](https://2img.net/h/www.rpgmakerid.com/users/1712/29/57/59/album/lv510.png) Posts : 971 Thanked : 5 Engine : RMVX Ace Skill : Intermediate Type : Developer
| @Amber Udh dicoba setting EXP_METHOD blm? Mungkin itu solusinya ![=w=b](/users/1712/29/57/59/smiles/1739321101.png) |
| | | 2012-05-10, 18:18 | ![Post Post](https://2img.net/i/empty.gif) Re: [Solved] Tidak dapat EXP dari battle |
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LiTTleDRAgo Senior
![Senior Senior](https://i.imgur.com/lnt7kwg.png)
![LiTTleDRAgo](https://2img.net/u/1712/29/57/59/avatars/1409-79.jpg)
![Level 5 Level 5](https://2img.net/h/www.rpgmakerid.com/users/1712/29/57/59/album/lv510.png) Posts : 712 Thanked : 27 Engine : RMXP Skill : Skilled Type : Scripter
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![[Solved] Tidak dapat EXP dari battle Vide](https://2img.net/i/fa/vide.gif) | coba di remove dulu scriptnya, masih error kyk gitu apa ngga kalo masih error berarti sumber masalahnya bukan dari skrip itu |
| | | 2012-05-10, 18:57 | ![Post Post](https://2img.net/i/empty.gif) Re: [Solved] Tidak dapat EXP dari battle |
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Spooky Kitaro Novice
![Novice Novice](https://i.imgur.com/smjTAtJ.png)
![Spooky Kitaro](https://2img.net/u/1712/29/57/59/avatars/491-66.jpg)
![Level 5 Level 5](https://2img.net/h/www.rpgmakerid.com/users/1712/29/57/59/album/lv510.png) Posts : 164 Thanked : 0 Engine : Multi-Engine User Skill : Very Beginner Type : Developer
| Oh maksih mas marj. Metod 1 tidak dapat EXP tapi metod 2 dan 3 bias dapat EXP Sekarang saya pakai Method 2 Modmod boleh di lock SOLVED |
| | | 2012-05-10, 19:42 | ![Post Post](https://2img.net/i/empty.gif) Re: [Solved] Tidak dapat EXP dari battle |
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LowlingLife Administrator
![Administrator Administrator](https://i.imgur.com/zH20AGy.png)
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![Kosong Kosong](https://2img.net/i/empty.jpg) Posts : 2000 Thanked : 25 Engine : Multi-Engine User
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![[Solved] Tidak dapat EXP dari battle Vide](https://2img.net/i/fa/vide.gif) | Berhubung udah solved dan saya lihat sepertinya tidak ada yang ingin ditambahkan lagi, maka saya akan me-lock thread ini. Kalau TS atau member lain ingin menambahkan, harap hubungi admin atau moderator setempat. Terima kasih. ~Locked Since Solved~ |
| | | ![[Solved] Tidak dapat EXP dari battle Empty](https://2img.net/i/empty.gif) | ![Post Post](https://2img.net/i/empty.gif) Re: [Solved] Tidak dapat EXP dari battle |
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