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 [ASK] Game over

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[ASK] Game over Empty2012-10-10, 16:19
Post[ASK] Game over
#1
Utonesia 
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[ASK] Game over Vide
maaf nanya mulu

maklum masih newbie :D

bisa ga kalo game over backgroundnya ada gambar actor kita ?

terus actornya bisa bergerak kaya di suikoden 2

sama

bisa ga kalo game over ada pilihan "lanjutkan / game over"

mohon bantuannya
[ASK] Game over Empty2012-10-10, 17:09
PostRe: [ASK] Game over
#2
Ekacek 
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[ASK] Game over Vide
Kalo ngubah background game over bisa diedit di RTP-nya, terus import... :senyum:

Kalo game over ada pilihan lanjutkan/game over bisa pake common event yang ditrigger ama kekalahan player ente... :Senyum:

CMIIW :cupu:
[ASK] Game over Empty2012-10-10, 17:14
PostRe: [ASK] Game over
#3
Rian01 
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[ASK] Game over Vide
Buat gambar game over-mu dengan ukuran 544x416
terus disimpan di folder
Code:
Graphics/System
Beri nama GameOver.png

kalo pilihan lanjutan :hmm: saya pernah nemuin di forum2
browsing saja :D
[ASK] Game over Empty2012-10-10, 18:13
PostRe: [ASK] Game over
#4
EmperorAlan 
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[ASK] Game over Vide
http://grimoirecastle.wordpress.com/rgss3-scripts/utility-scripts/game-over-common-event/
http://forums.rpgmakerweb.com/index.php?/topic/1719-game-over/

Thnx
[ASK] Game over Empty2012-10-10, 19:18
PostRe: [ASK] Game over
#5
Vahn X 
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[ASK] Game over Vide
Kalo scriptnya buat RMVX biasa ada gak kk
Soalnya ane kagak punya ace dan lagi butuh nih T_T
[ASK] Game over Empty2012-10-10, 20:47
PostRe: [ASK] Game over
#6
Rian01 
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[ASK] Game over Vide
anu, coba pake punya moon
Code:
#~ -----------------------------------------------------------------------------
#~ |                        $Game Over Menu by Moon$                          |
#~ -----------------------------------------------------------------------------
#~ |      What this script do?                                                |
#~ |  It adds menu in the Gameover scene                                      |
#~ |  You will be able to choose between                                      |
#~ |      "Back to the title"                                                |
#~ |      "Continue"                                                          |
#~ |      "Shutdown"                                                          |
#~ |  Ufcourse, these menus are all vocab and can be changed                  |
#~ -----------------------------------------------------------------------------


module Vocab
  #~ Change the vocab here if you want something different
  Back_to_title = "Title Screen"
end


class Scene_Gameover < Scene_Base 
  def start
    super
    RPG::BGM.stop
    RPG::BGS.stop
    $data_system.gameover_me.play
    create_gameover_graphic
    check_continue
    create_game_over_window
  end
 
  def update
    super
    @command_window.update
    if Input.trigger?(Input::C)
      case @command_window.index
      when 0    # Back to title
      $scene = Scene_Title.new
      Graphics.fadeout(120)
      when 1    # Continue
        command_continue
      when 2    # Shutdown
        command_shutdown
      end
    end
  end
 
  def terminate
    super
    dispose_command_window
    snapshot_for_background
    dispose_title_graphic
  end
 
  def create_game_over_window
    s1 = Vocab::Back_to_title
    s2 = Vocab::continue
    s3 = Vocab::shutdown
    @command_window = Window_Command.new(172, [s1, s2, s3])
    @command_window.x = (544 - @command_window.width) / 2
    @command_window.y = 288
    if @continue_enabled
      @command_window.index = 1
    else
      @command_window.draw_item(1, false)
    end
    @command_window.openness = 0
    @command_window.open
  end
 
  def dispose_command_window
    @command_window.dispose
  end
 
  def dispose_title_graphic
    @sprite.bitmap.dispose
    @sprite.dispose
  end
 
  def check_continue
    @continue_enabled = (Dir.glob('Save*.rvdata').size > 0)
  end
 
  def command_continue
    if @continue_enabled
      Sound.play_decision
      $scene = Scene_File.new(false, true, false)
    else
      Sound.play_buzzer
    end
  end
 
  def command_shutdown
    Sound.play_decision
    RPG::BGM.fade(800)
    RPG::BGS.fade(800)
    RPG::ME.fade(800)
    $scene = nil
  end
end

ini vx
semoga paham instruksi nya :)
[ASK] Game over Empty2012-10-11, 13:32
PostRe: [ASK] Game over
#7
Utonesia 
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[ASK] Game over Vide
aku pakenya rpg maker vx ace
[ASK] Game over Empty2012-10-11, 15:31
PostRe: [ASK] Game over
#8
EmperorAlan 
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[ASK] Game over Vide
Ini yang terjadi kalau satu user ngebajak trid orang. :lol:

http://grimoirecastle.wordpress.com/rgss3-scripts/utility-scripts/game-over-common-event/
http://forums.rpgmakerweb.com/index.php?/topic/1719-game-over/
Script ini buat Ace, btw. :v

Thnx
[ASK] Game over Empty2012-10-16, 14:48
PostRe: [ASK] Game over
#9
Utonesia 
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[ASK] Game over Vide
oke deh dicoba dulu
[ASK] Game over Empty2012-10-20, 23:18
PostRe: [ASK] Game over
Radis3D 
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[ASK] Game over Vide
sukses kok itu..
:)

aneh dah coba punyanya DT
[ASK] Game over Empty
PostRe: [ASK] Game over
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