@> Conditional branch : if button (<pilih tombol>) is being pressed @>Conditional branch : if character is facing up @> Set move route : Jump(0, -2) @>branch end @> Conditional branch : if if character is facing down @> Set move route : Jump(0, 2) @> branch end @> if character is facing Left @>Set move route : Jump(-2,0) @>branch end @> if character is facing Right @> Set move route: Jump(2, 0) @> branch end @> branch end
kamu minta event kan? tapi akan tetep bisa melewati impassable tile