Bikin Common Event
kasi nama Pukulan
Terus trigger-nya di set jadi Paralel Procces
Trigger Switch: Fight
isinya:
Key Input ProccessingStore Code in: Meele
centang Decission key(5) dan wait until key pressed saja
Variable OperationMeele set to 5
Conditional Branchif (nama chara) in the Party
Conditional Branch if variable equal to 5
Conditional Branch Hero facing right
Change Sprite Association(kalau ada sprite hero mukul)
Gambar hero m ukul
ulangi sampai habis terus gambar hero jalan lagi
Conditional Branch Hero facing up
Change Sprite Association(kalau ada sprite hero mukul)
Gambar hero m ukul
ulangi sampai habis terus gambar hero jalan lagi
Conditional Branch Hero facing down
Change Sprite Association(kalau ada sprite hero mukul)
Gambar hero m ukul
ulangi sampai habis terus gambar hero jalan lagi
Conditional Branch Hero facing left
Change Sprite Association(kalau ada sprite hero mukul)
Gambar hero m ukul
ulangi sampai habis terus gambar hero jalan lagi
Biar bisa ada di map bikin event di map
Trigger Condition: Auto Start
Switch on: Fight
Erase event
Setelah itu buat Event musuh kalau ada yg post disini kukasi tau caranya