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| [GM Minigame] AaaaA* Chasing Minigame | |
| 2010-11-24, 18:29 | [GM Minigame] AaaaA* Chasing Minigame |
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bungatepijalan Moe Princess
Posts : 1487 Thanked : 30 Engine : Multi-Engine User Skill : Intermediate Type : Developer
Awards:
| Genre: Action Minigame Engine: Game Maker
Selagi menekuni algoritma-algoritma yang dapat dimanfaatkan dalam berbagai game, seperti algortima Dijkstra, A*, dll, ane coba bikin minigame kejar2an, namanya: AaaaA* Chasing Minigame.
Overview Dalam minigame ini, karakter (Xothex) akan terus-terusan dikejar oleh seorang cewek (entahlah siapa ). Ia harus bertahan dan mengumpulkan item, jangan sampai tertangkap si cewek. Pergerakan si cewek semakin cepat. Setelah semua item terkumpul, sebuah portal (lingkaran hijau) terbuka, sehingga Xothex dapat keluar lewat itu.
Controls Only arrow keys to move the character.
Feature Berdasarkan konfigurasi pada options, gameplay menggunakan algoritma Dijkstra, Best-first Search atau algoritma A*, untuk mencari jalan terpendek dari posisi cewek ke posisi Xothex.
Screenshot
- Awas gede!:
Download Link http://www.yoyogames.com/games/153835-aaaaa-chasing-minigame Mirror: http://ifile.it/14rsfdz (v1.2) http://ifile.it/lz2syjr (v1.3)
Versions Changelog Version 1.3 - New title appearance and AaaaA* logo - Added Best-first Search algorithm configuration for chaser's pathfinding (but might still rather unstable) - Added configuration to use two or three chasers - Dijkstra's algorithm now becomes faster - A* algorithm also optimized - Added terrains (grass, swamp and ice) that slows/fastens the character (Xothex) and chasers that step on them - Added a powerup that temporarily increases Xothex's speed
Version 1.2 - Fixed bugs for A* algorithm script that sometimes causes lags and fails on pathfinding - Map now bigger - Now there are two chasers and speed shift delay of the chasers increased
Version 1.1 - Added A* algorithm beside Dijkstra's algorithm for chaser's pathfinding - Added configurations for algorithms - Gameplay is: collect all items to open the portal
Credits Vsio Game Maker 8
Tentang algoritma Dijkstra, lihat di: http://prodig.forumotion.net/programming-f28/programming-dijkstra-s-algorithm-find-your-shortest-way-t84.htm Coding algoritmanya lihat di: http://prodig.forumotion.net/gml-f38/gml-dijkstra-s-algorithm-beta-t300.htm
Terakhir diubah oleh bungatepijalan tanggal 2010-12-06, 12:11, total 2 kali diubah |
| | | 2010-11-29, 18:14 | Re: [GM Minigame] AaaaA* Chasing Minigame |
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bungatepijalan Moe Princess
Posts : 1487 Thanked : 30 Engine : Multi-Engine User Skill : Intermediate Type : Developer
Awards:
| Setelah mengutak-atik algoritma yang satu lagi, yaitu algoritma A*, akhirnya sudah diimplementasikan dalam game ini. Tapi maap, script algoritma A* masih belum mantap. Dan lagi karena itu, si pengejar tetap satu. Ditambah lagi, tujuan gameplay sekarang adalah mengumpulkan semua item untuk membuka portal (mirip Pac-Man lah ).
Btw, ini link donlot yang baru di YoYo Games: http://www.yoyogames.com/games/153835-aaaaa-chasing-minigame |
| | | 2010-12-06, 12:13 | Re: [GM Minigame] AaaaA* Chasing Minigame |
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bungatepijalan Moe Princess
Posts : 1487 Thanked : 30 Engine : Multi-Engine User Skill : Intermediate Type : Developer
Awards:
| Version 1.3 released! Dan versi ini sudah final (admin/momod, tolong pindahin trid ini yah )
Berikut ini changelognya Version 1.3 - New title appearance and AaaaA* logo - Added Best-first Search algorithm configuration for chaser's pathfinding (but might still rather unstable) - Added configuration to use two or three chasers - Dijkstra's algorithm now becomes faster - A* algorithm also optimized - Added terrains (grass, swamp and ice) that slows/fastens the character (Xothex) and chasers that step on them - Added a powerup that temporarily increases Xothex's speed
Version 1.2 - Fixed bugs for A* algorithm script that sometimes causes lags and fails on pathfinding - Map now bigger - Now there are two chasers and speed shift delay of the chasers increased
Version 1.1 - Added A* algorithm beside Dijkstra's algorithm for chaser's pathfinding - Added configurations for algorithms - Gameplay is: collect all items to open the portal
Dan.. ini skrinsyutnya yg baru:
- Awas gede!:
Tinggal download ulang link YYGnya atau mirrornya: http://ifile.it/lz2syjr |
| | | | Re: [GM Minigame] AaaaA* Chasing Minigame |
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