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| [XP]Quota, Storage, PUNYAGUE System. | |
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+4hyperkudit marjoni01 shikami Lukas 8 posters | Pengirim | Message |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: [XP]Quota, Storage, PUNYAGUE System. 2012-04-12, 10:41 | |
| First topic message reminder :Quota, Storage Limit System and PUNYAGUE System. Versi: 1 / 1.3 Tipe: System Item Pengenalanmenawarkan system item yg berbeda dari default. kalo cocok silahkan pake. Fitur
- You can set quota of every items, weapon, armor.
- You have storage. To call Storage, $scene = Scene_Storage.new
- Each actor has inventory.
- Can be set so that items can only be used by a particular class.
- Can Use, Order, Remove.
- When the turn of battle, could only open actor inventory.
- Cute hud.
Screenshotsgak update, ini ss lama Demoudah update :http://dl.dropbox.com/u/71716232/Quota%20Limit%20System.exe Scriptsudah update :http://dl.dropbox.com/u/71716232/quota%2Cstorage%2Cpunyague%20system.txt saya sarankan coba demonya. CreditsQuota Limit, Storage Limit, PUNYAGUE System. by Lukas Cahyadi Gunawan is licensed under a Creative Commons Attribusi-NonKomersial 3.0 Unported License. hope you like it
Terakhir diubah oleh Lukas tanggal 2012-04-20, 18:32, total 8 kali diubah (Reason for editing : update.) | |
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Nefusa 7 Senior
Posts : 954
| Subyek: Re: [XP]Quota, Storage, PUNYAGUE System. 2012-04-12, 14:03 | |
| useful script again good nih, tapi dah punya kapan2 buat CMS yo.. | |
| | | Lukas Senior
Posts : 618 Thanked : 22
| | | | rexoholic Advance
Posts : 330 Thanked : 2 Engine : Multi-Engine User Skill : Beginner Type : Jack of All Trades
| Subyek: Re: [XP]Quota, Storage, PUNYAGUE System. 2012-04-12, 16:26 | |
| script yang keren. save dulu ah. siapa tau nanti digunain. | |
| | | rgalaxy Newbie
Posts : 65 Thanked : 2 Engine : RMXP
| Subyek: Re: [XP]Quota, Storage, PUNYAGUE System. 2012-04-12, 19:14 | |
| iya nih bagus buangget, (gara-gara sesuai sama kemauan nyehehe) hemm tapi bisa ga ya kalo misalnya storagenya di pisahin lagi jadi, armor, accesory, weapon, dan item itu smua masing masing sndri gitu\? atau cuma jadi 2 sajakah? hehe | |
| | | Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [XP]Quota, Storage, PUNYAGUE System. 2012-04-13, 04:57 | |
| - rexoholic wrote:
- script yang keren. save dulu ah. siapa tau nanti digunain.
gunain aja lngsung pngen liat game orang pke scriptku. - rgalaxy wrote:
- iya nih bagus buangget, (gara-gara sesuai sama kemauan nyehehe)
hemm tapi bisa ga ya kalo misalnya storagenya di pisahin lagi jadi, armor, accesory, weapon, dan item itu smua masing masing sndri gitu\? atau cuma jadi 2 sajakah? hehe tadinya udah di buat 3, items,weapon,armor. tapi sepertinya aneh kalo weapon dan armor di pisah, karna weapon dan armor relatif terbuat dari "bahan" yg sama, hanya penggunaannya saja untuk mnyerang dan brtahan. | |
| | | Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [XP]Quota, Storage, PUNYAGUE System. 2012-04-13, 09:28 | |
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| | | Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [XP]Quota, Storage, PUNYAGUE System. 2012-04-20, 18:37 | |
| UPDATE : + PUNYAGUE System. Vers(1.3) - You can set quota of every items, weapon, armor. - You have storage. To call Storage, $scene = Scene_Storage.new - Each actor has inventory. - Can be set so that items can only be used by a particular class. - Can Use, Order, Remove. - When the turn of battle, could only open actor inventory. - Cute hud class ngantuk def tidur return end end | |
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| Subyek: Re: [XP]Quota, Storage, PUNYAGUE System. | |
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