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| Minz Simple CMS | |
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+3andry5ury4 TheoAllen minztheodore 7 posters | Pengirim | Message |
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minztheodore Newbie
Posts : 15 Thanked : 1 Engine : RMVX Skill : Beginner Type : Event Designer
| Subyek: Minz Simple CMS 2012-03-06, 01:02 | |
| Minz Simple CMS Versi 1.0 Tipe: Menu Pengenalaniseng2 edit script untuk game aku, tapi jika kalian mau, klian bleh mncobanya. Script ini cocok untuk kalian yang bikin game non-battle and game yg tidak memerlukan HP,MP,EXP bar satus dll di menunya. Fitur
- Simple Menu
- background menu yg sama dengan title screen
- Logo game mu bisa di satukan dengan background menu
Screenshots- Spoiler:
- Spoiler:
Demotidak diperlukan Scripts- Spoiler:
#============================================================================= # Minz Simple CMS V 1.0 by minztheodore # Pembuatan : 05 februari 2012 #============================================================================= # Script ini cocok untuk kalian yang bikin game non-battle and game yg # tidak memerlukan HP,MP,EXP bar status dll di menunya. # # fitur : # *Simple Menu # *background menu yg sama dengan title screen # *Logo game mu bisa di satukan dengan background menu # # # penggunaan : # *Simpan script ini di atas "Main" # *Simpan file PNG dengan nama "logo" di Graphics>Pictures ukuran # 501 x 244 # # jagan edit script yang tidak kamu mengerti agar tidak terjadi error #============================================================================= class Scene_Menu < Scene_MenuBase def start super create_command_window create_gold_window create_background end #============================================================================= # Dispose Background #============================================================================= def dispose_background @sprite1.bitmap.dispose @sprite1.dispose @sprite2.bitmap.dispose @sprite2.dispose end #============================================================================= # Menu list #============================================================================= def create_command_window @command_window = Window_MenuCommand.new @command_window.set_handler(:item, method(:command_item)) @command_window.set_handler(:save, method(:command_save)) @command_window.set_handler(:game_end, method(:command_game_end)) @command_window.set_handler(:cancel, method(:return_scene)) end #============================================================================= # Gold Window #============================================================================= def create_gold_window @gold_window = Window_Gold.new @gold_window.x = 200 @gold_window.y = 185 end #============================================================================= # Background #============================================================================= def create_background @sprite2 = Sprite.new @sprite2.bitmap = Cache.title1($data_system.title1_name) @sprite1 = Sprite.new @sprite1.bitmap = Cache.picture("logo") @sprite1.y = 182 @sprite1.x = 23 end def command_item SceneManager.call(Scene_Item) end #============================================================================= # save #============================================================================= def command_save SceneManager.call(Scene_Save) @sprite1.bitmap.dispose @sprite1.dispose @sprite2.bitmap.dispose @sprite2.dispose end end #============================================================================= # Window_MenuCommnad #============================================================================= class Window_MenuCommand < Window_Command def initialize super(200, 90) select_last end #============================================================================= # Comannad List #============================================================================= def make_command_list add_main_commands add_original_commands add_save_command add_game_end_command end def add_main_commands add_command(Vocab::item, :item, main_commands_enabled) end end #============================================================================= # Window_ItemCategory #============================================================================= class Window_ItemCategory < Window_HorzCommand def initialize super(0, 0) end
def make_command_list add_command(Vocab::item, :item) add_command(Vocab::key_item, :key_item) end end #============================================================================= # Window_ItemCategory #=============================================================================
Credits
- minztheodore (me)
- Enterbrain
- Thanks untuk NightRider, Kuro Creator, DrDhoom dan beberpa orang yg lp nmnya, thank udah ksh tau cara bikin script
Terakhir diubah oleh minztheodore tanggal 2012-03-06, 22:36, total 1 kali diubah | |
| | | TheoAllen ♫ RMID Rebel ♫
Posts : 4935 Thanked : 63
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| Subyek: Re: Minz Simple CMS 2012-03-06, 20:53 | |
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| | | andry5ury4 Novice
Posts : 124 Thanked : 0 Engine : Multi-Engine User Skill : Intermediate Type : Jack of All Trades
| Subyek: Re: Minz Simple CMS 2012-03-06, 21:16 | |
| waaaahhh mau banget coba... tapi.... hmm... aku gak punya VX-Ace | |
| | | TheoAllen ♫ RMID Rebel ♫
Posts : 4935 Thanked : 63
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| | | | minztheodore Newbie
Posts : 15 Thanked : 1 Engine : RMVX Skill : Beginner Type : Event Designer
| Subyek: Re: Minz Simple CMS 2012-03-06, 22:39 | |
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| | | Raditya_Tian Newbie
Posts : 41 Thanked : 0 Engine : RMVX Skill : Beginner Type : Developer
| Subyek: Re: Minz Simple CMS 2012-07-05, 12:56 | |
| Cocok untuk mini game atau puzzle game. Mantap!!! | |
| | | cacad Koplak RMer
Posts : 399 Thanked : 3 Engine : Multi-Engine User Skill : Skilled Type : Event Designer
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Awards: | Subyek: Re: Minz Simple CMS 2012-07-05, 13:01 | |
| hmm . . kayaknya cocok nih buat minigame good lah | |
| | | Kuro Ethernite The Creator
Posts : 1631 Thanked : 24 Engine : RMVX Ace Skill : Masterful Type : Jack of All Trades
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| Subyek: Re: Minz Simple CMS 2012-07-05, 15:41 | |
| At least nama q yg ga salah yah.... BTW q ga pernah ingat pernah ngasih tau cara nge script apa2... Mungkin hanya sekedar membantu secara tidak langsung, pada akhirnya anda belajar dengan sendirinya ~ | |
| | | minztheodore Newbie
Posts : 15 Thanked : 1 Engine : RMVX Skill : Beginner Type : Event Designer
| Subyek: Re: Minz Simple CMS 2012-07-05, 20:22 | |
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| | | Mynamenicholas Novice
Posts : 149 Thanked : 0 Engine : RMVX Ace Skill : Intermediate Type : Writer
| Subyek: Re: Minz Simple CMS 2012-08-06, 01:42 | |
| Bagus nih. Ane coba ya gan. sekalian bantu sundul | |
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