danny_warfield Advance
Posts : 561 Thanked : 2 Engine : RMVX Ace Skill : Beginner Type : Artist
| Subyek: bantuin aku terjemahin ke bahasa eventingn 2010-03-19, 21:38 | |
| pliss adakah yg bisa bantuin aku ubah tutorial satu ini ke dalam bentuk eventingnya RMXP? - Spoiler:
Maxy: Once again, recovered from the depths of the internet, Kamau's Limit Break tutorial. -----------------------------------------------------------------------
RPG MAKER 2000 TUTORIAL
:: Final Fantasy VII Limit Break ::
By Kamau - mglanville@hotmail.com Kamau's RPG Palace - http://rpgpalace.gamersuplink.com
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This tutorial has been created to explain how to make a limit break system like in Final Fantasy VII. When your characters receive damage their limit counter fills up and when it gets to the top you can use a special attack. Once used it will start over.
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o First create the appropriate characters, limit break skills and monsters. Make a monster party containing the monsters you want and include these events...
PAGE 1: Trigger - Turn No[1] <> Change variable [0001:hero HP 1] Set, Hero HP
PAGE 2: Trigger - Switch [XXXX: start] - ON <> Change variable [0002:hero HP 2] Set, Hero HP <> FORK Optn: Varbl [0002: hero HP 2] - V[0001] less <> Change variable [0001:hero HP 1] -V[0002]val <> Change variable [0003:herolimit] +V[0001]val <> Change variable [0001:hero HP 1] Set Hero HP :END Case <> FORK Optn: Varbl [0003: herolimit]-V[0001] same <> Mssg. Hero limit break! <> Change skill: Hero - Limitskill1 -> Memory :END Case
Hero = Character's name XXXX: start = A switch which must have been activated before you want any limit breaks to work. It's best to do it at the very start of the game. Limitskill1 = A skill you have created which will act as a limit break.
o Make the limit break skill act as a switch which sets herolimit variable back to 0 when it's been used. o What this whole thing does is adds the damage received to your limit counter so when you have received the amount of damage that your maximum HP is, you will go into limit break. This means that you'll have to cure yourself otherwise you'll die. I'm sure there are better ways to do this but I can't be bothered to figure it out right now. o One last thing, you must copy and paste this to every monster party you have or else you will only be able to use it when you encounter these monsters. You must also copy and paste the commands and change the hero name and variables if you want other characters to be able to use limit breaks as this will only work for Hero or whatever you named the character.
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Pliss ya | |
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yerry_great @> Moderator
Posts : 1251 Thanked : 15 Engine : Multi-Engine User Skill : Very Beginner Type : Jack of All Trades
| Subyek: Re: bantuin aku terjemahin ke bahasa eventingn 2010-03-19, 21:50 | |
| Gimana om maksudnya? Terjemahin ke bahasa eventing??
Itu bahasa eventing kok (RM2k) haha, mo dibantuin translate ke RMXP apa dibuat demonya? | |
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danny_warfield Advance
Posts : 561 Thanked : 2 Engine : RMVX Ace Skill : Beginner Type : Artist
| Subyek: Re: bantuin aku terjemahin ke bahasa eventingn 2010-03-19, 21:54 | |
| aslinya sih minta bantuin translate ke bahsa eventingnya RMXP.. abis aku kurang paham ama tutorial ini
tapi kalo mw bikinin demonya juga gak papa.... | |
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yerry_great @> Moderator
Posts : 1251 Thanked : 15 Engine : Multi-Engine User Skill : Very Beginner Type : Jack of All Trades
| Subyek: Re: bantuin aku terjemahin ke bahasa eventingn 2010-03-19, 22:15 | |
| Kayaknya sih sama aja kaya RMXP mungkin cuma beda dikit om, kalo fork itu artinya conditional branch~ nah yg laennya sama | |
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| Subyek: Re: bantuin aku terjemahin ke bahasa eventingn | |
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