| [VXA] membuat "CHOICE" | |
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Radis3D Sang Iblis
Posts : 755 Thanked : 3 Engine : RMVX Ace Skill : Very Beginner Type : Writer
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Awards: | Subyek: [VXA] membuat "CHOICE" 2012-12-02, 00:24 | |
| gimana ya caranya bikin pilihan/menu jadi gini
misalnya ane buat window baru Wind A isinya Question/judul "buah mana yang kamu sukai'
wind B isinya pilihan/menu Apel Jeruk Semangka Pisang
anggeplah begitu
mohon bantuannya dalam penulisan dalam script thankz
[EDIT] bikin new window udah bisa cuma bikin menu aja belum bisa | |
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Alay-man Newbie
Posts : 66 Thanked : 0 Engine : Multi-Engine User Skill : Skilled Type : Databaser
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Awards: | Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 09:22 | |
| Ini maksudnya bikin event yang ngasih pertanyaa?? Bukannya di eventnya ada??? (kalo di VX, shi ada. kalo di VXA, ga tau deh ) Kejawab ga??? kayaknya engga deh ... mungkin senior yang lain ada yang ngerti?? | |
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Radis3D Sang Iblis
Posts : 755 Thanked : 3 Engine : RMVX Ace Skill : Very Beginner Type : Writer
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Awards: | Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 10:19 | |
| @alay bukan event, tapi script... klo event mah ane dah tahu,,, -_- | |
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Alay-man Newbie
Posts : 66 Thanked : 0 Engine : Multi-Engine User Skill : Skilled Type : Databaser
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Awards: | Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 10:25 | |
| - radis wrote:
- @alay bukan event, tapi script...
klo event mah ane dah tahu,,, -_- Haha sudah kuduga Bukan Event yang di cari senior radis ... Emangnya mau bikin Choice kayak gimana??? | |
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Radis3D Sang Iblis
Posts : 755 Thanked : 3 Engine : RMVX Ace Skill : Very Beginner Type : Writer
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Awards: | Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 12:37 | |
| - radis wrote:
mohon bantuannya dalam penulisan dalam script thankz
kan udah jelas itu -_- choice, atau menu klo misalnya milih anggur akan di bawa ke scene anggur klo milih jeruk dibawa ke scene jeruk begono | |
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Alay-man Newbie
Posts : 66 Thanked : 0 Engine : Multi-Engine User Skill : Skilled Type : Databaser
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Awards: | Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 14:23 | |
| - radis wrote:
- radis wrote:
mohon bantuannya dalam penulisan dalam script thankz
kan udah jelas itu -_-
choice, atau menu klo misalnya milih anggur akan di bawa ke scene anggur klo milih jeruk dibawa ke scene jeruk begono haha aku ga baca secara teliti mungkin yang lain ada yang tau | |
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Radis3D Sang Iblis
Posts : 755 Thanked : 3 Engine : RMVX Ace Skill : Very Beginner Type : Writer
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Awards: | Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 14:46 | |
| ђαϑϱђ (¬_¬")
yang laen mohon dibantu donk need help for scripting nih | |
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larkuzo Advance
Posts : 445 Thanked : 12 Engine : RMXP Skill : Beginner Type : Event Designer
| Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 14:56 | |
| Manfaatkanlah Window_Command ! Untuk contoh penggunaannya, lihat Scene_Menu atau Scene_Title Silahkan dipelajari dari sana | |
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Radis3D Sang Iblis
Posts : 755 Thanked : 3 Engine : RMVX Ace Skill : Very Beginner Type : Writer
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Awards: | Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 15:01 | |
| sudah om tapi gagal.. mungkin emang skillnya kurang.. jadi mohon pencerahannya | |
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larkuzo Advance
Posts : 445 Thanked : 12 Engine : RMXP Skill : Beginner Type : Event Designer
| Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 20:34 | |
| Yah mungkin nanti ane bikinin contohnya setelah UAS dan kalo ane niat Dan kalo ane mampu juga | |
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Radis3D Sang Iblis
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Awards: | Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 20:48 | |
| wah kok bnyak "kalo" nya wakakaka klo gak mau jangan,... :p | |
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DrDhoom Doomed Zombie
Posts : 629 Thanked : 22 Engine : Multi-Engine User Skill : Intermediate Type : Scripter
| Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 21:09 | |
| - Code:
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class Window_Test < Window_Command def initialize(x, y) super(x, y) end
def make_command_list #Membuat pilihan, formatnya "add_command("Teks pilihan", :simbol) add_command("Apel", :apel) add_command("Jeruk", :jeruk) add_command("Semangka", :semangka) add_command("Pisang", :pisang) end end
class Scene_Test < Scene_Base def start super SceneManager.clear create_window end def create_window @text_window = Window_Help.new @text_window.set_text("Buah mana yang kamu sukai?") @command_window = Window_Test.new(0, @text_window.height) #Agar pilihan menuju sasaran yang dikehendaki #Fortmatnya, .set_handler(:simbol(dari pilihan pada window), method(def yang dituju)) @command_window.set_handler(:apel, method(:pilihan_apel)) @command_window.set_handler(:jeruk, method(:pilihan_jeruk)) @command_window.set_handler(:semangka, method(:pilihan_semangka)) @command_window.set_handler(:pisang, method(:pilihan_pisang)) end def pilihan_apel @text_window.set_text("Apel") @command_window.activate end def pilihan_jeruk @text_window.set_text("Jeruk") @command_window.activate end def pilihan_semangka @text_window.set_text("Semangka") @command_window.activate end def pilihan_pisang @text_window.set_text("Pisang") @command_window.activate end def terminate super @text_window.dispose @command_window.dispose end end Maaf kalau ada yang kurang/salah (udah lama ga scripting vxa ) Silahkan kalau ada yang kurang dimengerti. | |
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Radis3D Sang Iblis
Posts : 755 Thanked : 3 Engine : RMVX Ace Skill : Very Beginner Type : Writer
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Awards: | Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 21:19 | |
| - DrDhoom wrote:
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- Code:
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class Window_Test < Window_Command def initialize(x, y) super(x, y) end
def make_command_list #Membuat pilihan, formatnya "add_command("Teks pilihan", :simbol) add_command("Apel", :apel) add_command("Jeruk", :jeruk) add_command("Semangka", :semangka) add_command("Pisang", :pisang) end end
class Scene_Test < Scene_Base def start super SceneManager.clear create_window end def create_window @text_window = Window_Help.new @text_window.set_text("Buah mana yang kamu sukai?") @command_window = Window_Test.new(0, @text_window.height) #Agar pilihan menuju sasaran yang dikehendaki #Fortmatnya, .set_handler(:simbol(dari pilihan pada window), method(def yang dituju)) @command_window.set_handler(:apel, method(:pilihan_apel)) @command_window.set_handler(:jeruk, method(:pilihan_jeruk)) @command_window.set_handler(:semangka, method(:pilihan_semangka)) @command_window.set_handler(:pisang, method(:pilihan_pisang)) end def pilihan_apel @text_window.set_text("Apel") @command_window.activate end def pilihan_jeruk @text_window.set_text("Jeruk") @command_window.activate end def pilihan_semangka @text_window.set_text("Semangka") @command_window.activate end def pilihan_pisang @text_window.set_text("Pisang") @command_window.activate end def terminate super @text_window.dispose @command_window.dispose end end Maaf kalau ada yang kurang/salah (udah lama ga scripting vxa ) Silahkan kalau ada yang kurang dimengerti. azzeekkk ntar dicoba deh cz juga kayaknya ada yang ganjel tuh script :p finally but.. ane gak tahu work n enggaknya :p heheh yang jelas thankz very much! | |
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DrDhoom Doomed Zombie
Posts : 629 Thanked : 22 Engine : Multi-Engine User Skill : Intermediate Type : Scripter
| Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 21:27 | |
| Udah kucoba n work kok Ganjel dimananya emang? | |
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Radis3D Sang Iblis
Posts : 755 Thanked : 3 Engine : RMVX Ace Skill : Very Beginner Type : Writer
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Awards: | Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 21:29 | |
| @text_window.set_tex << seinget ane draw_text :p
tapi ntar deh ane coba hehe lagi di kompi temen ini | |
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DrDhoom Doomed Zombie
Posts : 629 Thanked : 22 Engine : Multi-Engine User Skill : Intermediate Type : Scripter
| Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 21:32 | |
| itu kan window_help, bukan window_base jadi nya beda | |
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Radis3D Sang Iblis
Posts : 755 Thanked : 3 Engine : RMVX Ace Skill : Very Beginner Type : Writer
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Awards: | Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 21:38 | |
| begono toh.. i see, i see
maklum baru blajar utek² script.. thankz a lot buat ilmunya...
hehehe
jadi gak perlu pake update lagi ya? ahh so noobs ;p | |
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DrDhoom Doomed Zombie
Posts : 629 Thanked : 22 Engine : Multi-Engine User Skill : Intermediate Type : Scripter
| Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 21:42 | |
| Haha gw dulu jg gitu kali (sekarang masih sih ) iya, ga perlu lagi buat window command/selectable, karena sudah ada handler nya | |
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Radis3D Sang Iblis
Posts : 755 Thanked : 3 Engine : RMVX Ace Skill : Very Beginner Type : Writer
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Awards: | Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 21:52 | |
| lanjutkan di tempat lain aja om cek PM.. hahah work si tinggal edit sesuai kebutuhan thankz SLOVED
Terakhir diubah oleh radis tanggal 2012-12-02, 22:59, total 1 kali diubah | |
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Radis3D Sang Iblis
Posts : 755 Thanked : 3 Engine : RMVX Ace Skill : Very Beginner Type : Writer
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Awards: | Subyek: Re: [VXA] membuat "CHOICE" 2012-12-02, 22:29 | |
| mtolong hapus donk om mimin/momod | |
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Gema Masse Cipta Newbie
Posts : 3 Thanked : 0 Engine : RMVX Ace Skill : Skilled Type : Event Designer
| Subyek: BY : Gema Masse Cipta 2014-06-20, 19:30 | |
| BIsa Sih Bro Klo Mau Tutornya Chat FB SAya Gema Masse Cipta | |
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Ayam Terbang Novice
Posts : 160 Thanked : 0 Engine : Multi-Engine User Skill : Intermediate Type : Event Designer
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Awards: | Subyek: Re: [VXA] membuat "CHOICE" 2014-06-20, 19:37 | |
| oy! daritadi necroposting mulu! udah minta dihapus juga! | |
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Gladius Newbie
Posts : 54 Thanked : 1 Engine : Multi-Engine User Skill : Beginner Type : Mapper
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Awards: | Subyek: Re: [VXA] membuat "CHOICE" 2014-06-21, 17:28 | |
| Klik pada menu " Event " biasanya gambarnya (EV) lalu sesuaikan grapic yang agan mau. lalu setting commond event / klik tanda - @> 2 kali:
lalu klik - Show choices:
tulis deh apa yang mau agan isikan.. | |
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