| [Solved] Scripter masuk donk | |
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+3yerry_great richter_h Spartan21 7 posters |
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Spartan21 Novice
Posts : 281 Thanked : 0 Engine : RMVX Skill : Very Beginner
| Subyek: [Solved] Scripter masuk donk 2012-08-24, 23:31 | |
| kan saya pake Script YEM v.10
1.kan pas kita mulai ada pilihan -new game -continue -exit
tapi kok di YEM v1.0 -New Game -Continue -Icon View
nah masalahnyaa gimana tuh ngegganti menjadi Exit kembali bukan Iconview?
2.cara bikin efek malam?sore? pagi buta?
3.kan di script YEM setelah Battle si karakternya ngomong apalah nah cara ganti omongaan itu di mana? | |
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richter_h Salto Master Hancip RMID
Posts : 1705 Thanked : 30 Engine : Other Skill : Skilled Type : Developer
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| Subyek: Re: [Solved] Scripter masuk donk 2012-08-24, 23:36 | |
| 1. Disable Iconview di skripnya 2. pake Parallel Event, atawa pake Day/Night system. Soal ini, ane bahas diluar 3. ente kamsud, Victory Aftermath? coba cek aja skrip Victory Aftermath, disono ada konfigurasi sama petunjuknya | |
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yerry_great @> Moderator
Posts : 1251 Thanked : 15 Engine : Multi-Engine User Skill : Very Beginner Type : Jack of All Trades
| Subyek: Re: [Solved] Scripter masuk donk 2012-08-24, 23:38 | |
| 1. Kalo ada script Icon View di Script list di apus aja. Itu mungkin bawaan demo nya. Gatau juga sih ane gapake YEM Ato ga copy script YEMnya ke project baru tapi Icon Viewnya ga usa di copy 2. Effect malem sore pagi bisa pake event ato script Pake script Day Night System aja. Gua lebih sneng versi event nya > http://www.rpgmakervx.net/index.php?showtopic=7878 3. Gatau buka manualnya aja ato readme nya Kayaknya di scriptnya bisa ubah kata" nya Victory Aftermath kalo ga salah [Edit : Keduluan richter] | |
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Spartan21 Novice
Posts : 281 Thanked : 0 Engine : RMVX Skill : Very Beginner
| Subyek: Re: [Solved] Scripter masuk donk 2012-08-24, 23:40 | |
| ternyata Negor Momod di Cb ampuh ya langsung datang orangnya 1.di sable gi mana? di apus aja gitu scriptnya? 2.Sepp kalo gk salah ada deh yang bikin therednya tapi aku lupa 3.Ok Sepp __ oke lah aku coba dulu nanti klo ada error aku kasih tau lag EDITEDudah aku apus tapi kok Jadi cuman 2 Exitnya gk ada? No multiple post di thread yang sama kcuali udah 24 jam liat rules lagi bro Merged by mod | |
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LowlingLife Administrator
Posts : 2000 Thanked : 25 Engine : Multi-Engine User
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| Subyek: Re: [Solved] Scripter masuk donk 2012-08-25, 00:43 | |
| 1. Let me guess... Icon Viewnya cuma muncul saat om PLAY TEST atau alias DEBUG kan? Itu emang gitu. Entar saat dibuka lewat Game.exe di foldernya, hilang kok. 2. Udah dijawab sama kedua orang di atas saya. 3. Cek script Yanfly yang judulnya Victory Aftermath. Nah, terus tinggal ikuti petunjuknya. | |
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Spartan21 Novice
Posts : 281 Thanked : 0 Engine : RMVX Skill : Very Beginner
| Subyek: Re: [Solved] Scripter masuk donk 2012-08-25, 01:45 | |
| oh iyah 1 lagi itu kok layarnya gede gitu yah? cara menormalkan lagi gimana? | |
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arls Advance
Posts : 412 Thanked : 3 Engine : RMVX Ace Skill : Very Beginner Type : Mapper
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Awards: | Subyek: Re: [Solved] Scripter masuk donk 2012-08-25, 05:02 | |
| tekan f1,atau kombinasi tombol...ah,saya lupa. | |
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marjoni01 Senior
Posts : 971 Thanked : 5 Engine : RMVX Ace Skill : Intermediate Type : Developer
| Subyek: Re: [Solved] Scripter masuk donk 2012-08-25, 05:07 | |
| @Akbar Ini maksudnya layarnya gede itu Resolusi gamenya ya? Coba cari yang resolusi gitu di scriptnya Anehnya..seingat saya gk ada deh di scriptnya itu yang ngatur resolusi Atau.. Kucoba download dulu deh.. Ane lupa soalnya EDIT : Nah akhirnya ketemu.... Coba ke bagian script yang : "YEM Core Fixes And Bug" Terus disana tekan "Ctrl + F" (Search).. Nah cari tulisan "Resolution".. Dan setelah kamu sampe' disana.. Ganti jadi 544 dan 416.. maka entar jadinya normal Terus yang kedua pergi ke bagian "YEM Snapshot Battle Back" dan disana cari juga tulisan "Resolution" Nah abis itu ya sama seperti td.. GAnti jadi 544 dan 416.. Dan 1 lagi.. Aku ini downloadnya yang YEM version 1.01 bukan yang originalnya Jadi kalau misalnya ada salah gitu atau perbedaan ya sorry | |
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Spartan21 Novice
Posts : 281 Thanked : 0 Engine : RMVX Skill : Very Beginner
| Subyek: Re: [Solved] Scripter masuk donk 2012-08-25, 13:20 | |
| wah makasih banget om Marjan01 Sirup Marjan Mrmang Yang Terbaik EDITED : Mau Nanya Lagi[b] Di Script YEM kan saat batle ada Skill baru sepert -Limmit -Tetra -Comet -1 lagi lupa Nah itu gimana agar bisa di atur jadi Skill itu akan di dapatkan di Level tertentu itu gimana?aku dah otak atik dataabase gk ketemu ! otak atik script gk paham | |
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Kuro Ethernite The Creator
Posts : 1631 Thanked : 24 Engine : RMVX Ace Skill : Masterful Type : Jack of All Trades
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| Subyek: Re: [Solved] Scripter masuk donk 2012-08-25, 19:24 | |
| Just FYI... YEM iconview module itu cuma support tool.... fungsinya cuma untuk ngeliat ID icon doank... d khususkan bagi mereka yg pake banyak icon dan malas ngitung ala barbar.... Maksudnya, itu d pake agar nantinya d hapus ktika project slesai... Soal special skill gituan, tercantum sequence ny d script sektor actor special skill... Apa kali namanya Tpi script YEM udah sebegitu rapih nya kok, jdi pastinya gampang nemuin nya~ Sayangnya susah klo mau d edit2 lgi d luar modul/config nya Tinggal yang ga mau d pake langsung hapus~ | |
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Spartan21 Novice
Posts : 281 Thanked : 0 Engine : RMVX Skill : Very Beginner
| Subyek: Re: [Solved] Scripter masuk donk 2012-08-25, 21:30 | |
| aku dah ketemu tapi kayaknya gk bisa di Config gitu agar untuk level Tertentu (Sebenernya si om marjan sih yang nemuiin ) | |
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Kuro Ethernite The Creator
Posts : 1631 Thanked : 24 Engine : RMVX Ace Skill : Masterful Type : Jack of All Trades
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| Subyek: Re: [Solved] Scripter masuk donk 2012-08-25, 21:40 | |
| Berarti emang ga di sedia in... Klo memang pengennya hanya muncul ketika level tertentu, maka anda diharuskan mengedit scriptnya ~ Dan script yang udah terlanjur sangat rapih ini biasanya bakal rada tricky untuk d edit... Gimana kalo ga pake ajah? | |
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Spartan21 Novice
Posts : 281 Thanked : 0 Engine : RMVX Skill : Very Beginner
| Subyek: Re: [Solved] Scripter masuk donk 2012-08-26, 06:33 | |
| Kalo di apus aja error atau saya salah ngapus? masih bingung mau ngapus yang mana | |
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marjoni01 Senior
Posts : 971 Thanked : 5 Engine : RMVX Ace Skill : Intermediate Type : Developer
| Subyek: Re: [Solved] Scripter masuk donk 2012-08-26, 06:59 | |
| Well buat aja kayak gini : - Code:
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#=========================================================================== # Section III.D. Actor Command Window # ------------------------------------------------------------------------- # Here, you can adjust the commands that appear for each class if you wish # to set them up that way. Using the following format, adjust the main hash # below to allow for different command sets. Here are the generic commands. # :attack Your typical attack command. # :skill Opens up the actor's skill menu. # :guard Sets the actor to guard. # :item Opens up the party's item menu. # :equip Allows actor to change equipment. # :escape Individual escape command. #=========================================================================== # The following array will determine what commands each class will have for # their action commands. Adjust them accordingly. Class 0 will be the class # used for unlisted classes. CLASS_COMMANDS ={ # DO NOT REMOVE CLASS 0! # ID => [Commands], 0 => [:attack, :skill, :guard, :item, :equip, :escape], 1 => [:attack, :skill, :guard, :item, :equip, :escape], 2 => [:attack, :skill, :guard, :item, :equip, :escape], 3 => [:attack, :skill, :guard, :item, :equip, :escape], 4 => [:attack, :skill, :guard, :item, :equip, :escape], } # Do not remove. # This is the hash that will let you insert in your own custom actions. # Follow the examples shown to get a general idea of how to make them. # Whatever new commands you make here, you can use in the class command # arrays above for newer actions. SKILL_COMMANDS ={ # Symbol => [Skill, Vocab] :limit => [ 84, "Limit"], :tetra => [ 85, "Tetra"], :smash => [ 86, "Smash"], :comet => [ 87, "Comet"], } # Do not remove this.
Well tau toh itu dibagian mana? Itu replace aja sama yang ini Dan Voila..ilang deh Liat dan samakan Di aku gk error tuh | |
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Spartan21 Novice
Posts : 281 Thanked : 0 Engine : RMVX Skill : Very Beginner
| Subyek: Re: [Solved] Scripter masuk donk 2012-08-26, 07:05 | |
| Seep Thans Banget
[Kalo mau di kunci silahkan momod] | |
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LowlingLife Administrator
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| Subyek: Re: [Solved] Scripter masuk donk 2012-08-26, 09:53 | |
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