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 [RMVX] Eremidia: Dungeon

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[RMVX] Eremidia: Dungeon Empty
PostSubyek: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2012-08-14, 19:42

Eremidia: Dungeon

Story lama:


In-concept lama:

Eremidia: Dungeon! is a dungeon-crawler RPG which implements various feature in RPGMakerID flavor. It is a community-driven project that will include most, if not all of characters of RPGMakerID game projects, and those notable characters including Razh Avandrey from Eternal Grace, Vent McGraves from Wandering Brawler, Villeta Nightwish from Violet Rose project, Ashen from Cruna Aktrid and so on.

You play as the chosen Scout of Eremidia mainland, taking your chosen Heroes and the cursed King himself to dwell the deep, dark dungeons filled by Minions and many monsters that are waiting for you. Treasures, challenges, and traps are also waiting for you to be undiscovered in the dungeons. Play as a Summoner, explore the potent of every of available Heroes that you've discovered either by help of the Librarian or by your finding in the dungeon, providing myriad playstyle depends on the player's liking. And at least, find and defeat the Black One to bring the peace back to Grace Island, where the threat itself comes from.

Heroes:
Heroes lama:


Heroes disini adalah 'roh yang termaterialisasi dari penguraian Epoch yang dilakukan oleh Iris Violachious'. Berdasarkan buku cerita epik legenda itu juga para pahlawan yang ceritanya tertulis dalam buku tersebut bisa diwujudkan dan dipanggil untuk membantu sang Summoner yang kebetulan disini adalah King Dnasman (bukan si Scout), dimana dialah yang memegang Summoner's Book.

Sementara, ada 20 Hero (asyik banyak! :lol:) yang bisa di-summon, yakni:

  • Marvel Junior the Adventurer Kid dari Marvelous Odyssey [RMVX] Eremidia: Dungeon DrZBJAC
  • Souki Trance the Shadow Reigner dari The Legendary Warrior (Judgement X) [RMVX] Eremidia: Dungeon G6PbyQB
  • Nella Shadowind the Skynesian Mage dari Alumnea Trilogy [RMVX] Eremidia: Dungeon UQg15JR
  • Iuna Sept Leonia the Court Maiden dari Whities [RMVX] Eremidia: Dungeon QrsC7UF
  • Andy Landwalker the Wandering Hunter dari Alumnea Trilogy [RMVX] Eremidia: Dungeon Um49Knu
  • Ryuna the Dragon Dancer dari Rebirth [RMVX] Eremidia: Dungeon E6O3uwJ
  • Vent McGraves the Brewmaster dari Westerland Story / Wandering Brawler [RMVX] Eremidia: Dungeon GMwnDzr
  • Dorothy Gale the Treasure Hunter dari Westerland Story / Wandering Brawler [RMVX] Eremidia: Dungeon T1SSEgm
  • Ningrum Hapsari the Hawk's Eye Marksman dari Pendekar Bhumitara [RMVX] Eremidia: Dungeon WhpXAKn
  • Flay Venonum the Venom Assassin dari The Last Number [RMVX] Eremidia: Dungeon OsRSVVA
  • Forte Spasso Libero the Afterlife Assailant dari Agreppio [RMVX] Eremidia: Dungeon KlkNdKW
  • Ai Shen Hua alias Ashen the Burdened Summoner dari Cruna Aktrid [RMVX] Eremidia: Dungeon AtgZMqB
  • Villeta Nightwish the Ars Stellar Mage dari Violet Rose [RMVX] Eremidia: Dungeon TUJhJFi
  • Schneide Vanzelt the Silver Hunter dari Reverse Frontier [RMVX] Eremidia: Dungeon DCfyJEZ
  • Razh Avandrey the Silver Assassin dari Eternal Grace [RMVX] Eremidia: Dungeon VSYyHJW
  • Mark Hammerfist the Warrior Blacksmith dari Westerland Story / Mark's Quest [RMVX] Eremidia: Dungeon LZANXrT
  • Charlotte Whitesmith alias Lotte the Rune Singer dari Westerland Story / Wandering Brawler [RMVX] Eremidia: Dungeon DFIr27Z
  • Lyka Bosch the Greenhorn Blacksmith dari Cruna Aktrid [RMVX] Eremidia: Dungeon XjwwARd
  • Phoenix Arphage the Genesis of Wrath dari The Legendary Warrior (Judgement X) [RMVX] Eremidia: Dungeon BgkgoFS
  • Nina Winhart the Court Magician dari Eremidia: The Legends Begin [RMVX] Eremidia: Dungeon JXX3YES

Rencananya nanti player dikasi dua pilihan Stock Party, diambil dari alignment mereka yang Lawful Good ma Neutral Good:

  • Stock Party paket A: Marvel, Souki, Nella, Iuna (paket initial dari Alpha Test)
  • Stock Party paket B: Lyka, Ningrum, Ryuna, Nina (paket alternate, masih bisa di-brainstorm)

Features (hasil dudut dari RMN):


  • Explore floors of Dungeon filled by various kinds of monsters and Minions with limited visibility and ability to escape the dungeon immediately. You can backtrack the dungeon you've previously left before you retreat the dungeon.
  • Starting with four Heroes from four different Lores with their uniqueness, find and unlock other Heroes with their own specialty as well. Currently there are about 20 different Heroes and still counting, each with their distinctive background, skills, characteristic, and fighting style as well.
  • Unorthodox Hero’s statistic, inspired, brought and implemented from Defense of the Ancient which specifies Hero’s primary stat, separated damage power, complex damage calculation, and stats affection upon other Hero’s aspects as well. Implementing RTS system into traditional turn-based system isn’t an easy thing, though…
  • Along with your party levels, you have your own Experience Point and Level that useful to unlock certain locks, characters, or certain features in game. There are two currencies as well, Dnas and Dime, that useful for your general shopping and summoning Heroes purpose, respectively.
  • Summoned Heroes are based on RPGMakerID’s game project characters, bundled in the Epochs, each with their specialty, prowess, and weakness. In other hand, …
  • the monsters have their strength and weakness, forcing player to consider swapping his/her current party member. You can keep your initial party members through the dungeons, but with no guarantee of effectiveness against certain monsters.
  • Skill level. Each Hero has learned their moves, but you need to upgrade them in order to use them in battle. Access Status -> Skills menu to choose the skills to be upgraded, and each upgrade costs its level.
  • Know from where your Heroes are. Each character is one with his/her stats info, project of origin, and short background that explains his/her role in their original game. This is the initial purpose of Eremidia: Dungeon!, to document every of notable characters in each RPGMakerID games.
  • Craft accessories. Crafted items often have additional effect to wearer, make it as an advantage since there are many supportive accessories that useful for party, while some are good as booster for certain Heroes, and some are just good enough in its plain form.
  • Rune system, a separate equip slot that alters bearer’s stat into what the Rune offers. Each comes with its pros and cons.
  • Upgrade Hero’s weapon to maximize his/her potent in raw damage. Newly released Blacksmith system, which is different with other upgrading system, letting Heroes to have their weapon upgraded. Along with its effectiveness, the upgraded weapon has their upgrade path, and probably having a new name in certain level. Suikoden-style, anyone?
  • Battle system itself using Timed-Hit system, as in Paper Mario and other Mario RPG games, and was taken from the previous Wandering Brawler, improved exclusively for Eremidia: Dungeon! with intention to give an interactive battle in each encounter. It’ll be explained in-game, for its high complexity level and steep learning curve.


sementara ane numpang nyimpen konsep dulu :v
para raja langit juga pada penasaran, tapi sori, cuma sumber terpercaya yang ane pake dimari :v


Terakhir diubah oleh TheoAllen tanggal 2013-11-17, 16:08, total 6 kali diubah (Reason for editing : mempergondrong trid n ngasi title yang lebih WOW)
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2012-08-14, 19:50

Hmm... Kayak summon night swordcraft 1 ya?
Kenapa 52, ada apa dgn 52?

Ane mau aja sih bantu, tapi ane gak bikin crossover di eremidia, mungkin mapper aja.
Btw dungeon nya berpuzzle skill-interactive kah (golden sun series)?
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2012-08-14, 19:58

Quote :
Ane lebih milih Sideview BS kalo konsep ini dieksekusi
kalo faceset gw ada ni komplit 24 karakter populer rmid ( editan kaduki sih haha) :kabur: tapi ga ada spritenya soale dikhususkan buat Front-view SBS.
lagian ... Hero is player bukannya lebih cucok pake front bro ? :hmm:

Quote :
Telusuri 52 lantai dungeon dengan monster-monster yang berkeliaran begitu banyak dan bervariasi
Temukan perlengkapan, Relic dan artifak yang tertinggal di reruntuhan salah satu peradaban tertua di Dungeon
Kamu adalah salah satu dari para petarung yang dipanggil oleh King Dnasman. Tentukan siapa dirimu dan kamu bisa membawa 3 petarung lainnya menyusuri Dungeon. Tentunya, kamu bisa menukar dan mengganti kawan seperjalananmu jika berada di Outpost Tavern
Setiap karakter memiliki keunikan sendiri, termasuk yang kamu pilih
Setiap lantai memiliki keunikan sendiri: Field of Magic, Harsh Land, Forgotten Ruins, Abandoned Mines, Underground Reservoir, dan banyak lagi
Perlengkapan dan perbekalan hanya bisa didapat dari Outpost, namun bisa ditemukan di dalam Dungeon
Secret Merchant dan Black Market Merchant yang bisa ditemui di beberapa lantai Dungeon

=)).. 11-12 ma konsep gw :lol:
wew..keren btw.. ntar masukin dungoen2 maze hahah ... kasi Field on-enemy sekalian LOL
scrolling damage :rpuke:
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2012-08-14, 20:05

ashm wrote:
Hmm... Kayak summon night swordcraft 1 ya?
Kenapa 52, ada apa dgn 52?

Ane mau aja sih bantu, tapi ane gak bikin crossover di eremidia, mungkin mapper aja.
Btw dungeon nya berpuzzle skill-interactive kah (golden sun series)?

entahlah, namanya juga kesambet jadi ane langsung jeplak 52 :D

dan juga, bantuan sangat diharapkan kalo konsep ini ane eksekusi :ngacay2:
soal map, sementara ngga skill-interactve dulu :P

tukang_sapu wrote:
lagian ... Hero is player bukannya lebih cucok pake front bro ? :hmm:

ane kepikirannya gini, si Hero itu salah satu dari 24 karakter yang dikirim sama King Dnasman
jadi ente bisa milih si Schneide jadi main hero, misalnya
atawa pengen pilih Iuna jadi main hero juga bisa :hmm:

btw faceset editannya cakep2 :rpuke: :lol:

:lol:
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2012-08-14, 20:59

butuh support apa aja ini? :ngacay2:
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2012-08-14, 21:03

Lukas wrote:
butuh support apa aja ini? :ngacay2:

sementara ini cuma nyimpen konsep doang
kalo misalnya mau dieksekusi, ane kasi tau deh selanjutnya :ngacay2:
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2012-08-14, 22:29

Entar enginenya kira-kira VX atau XP ya? Tertarik nih. Mengingat lagi nge-garap juga projek tentang Eremidia.
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2012-08-14, 22:47

LowlingLife wrote:
Entar enginenya kira-kira VX atau XP ya? Tertarik nih. Mengingat lagi nge-garap juga projek tentang Eremidia.

paling VX, soale ane mau ngeport sistem di wandbrawl buat konsep ini :3
lagian ane mo manpaatin resos sprite sama moveset dari wandbrawl juga :3

Get ready, Spriters and Artist :fy:
sistem ane bakalan pake banyak resos sprite sama gambar =))

Get Ready, Databaser
Eremidia: Dungeon bakalan pake database skala gedhe :lol:
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2012-08-14, 23:39

@h jdi wb nya nasib'e kaya opo to? :hmm: Buat ane aja ya XD :ngacay2: :kabur: ane jdi mapper dong :lol: :kabur:
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2012-08-14, 23:57

aidilriski wrote:
@h jdi wb nya nasib'e kaya opo to? :hmm: Buat ane aja ya XD :ngacay2: :kabur: ane jdi mapper dong :lol: :kabur:

haiyaa :v loe orang ngga bisa diajak ngobrol bener ha~? :v

ini baru konsep, toh ane cuma numpang nyimpen konsep doang dimari :v
soal eksekusi, ya entaran :v nunggu waktu yang pas :v
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2012-08-15, 00:04

richter_h wrote:
aidilriski wrote:
@h jdi wb nya nasib'e kaya opo to? :hmm: Buat ane aja ya XD :ngacay2: :kabur: ane jdi mapper dong :lol: :kabur:

haiyaa :v loe orang ngga bisa diajak ngobrol bener ha~? :v

ini baru konsep, toh ane cuma numpang nyimpen konsep doang dimari :v
soal eksekusi, ya entaran :v nunggu waktu yang pas :v

:ngacay2: wkwkwkwk :ngacay2: bru konsep toh :sembah: kirain opo :swt:
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2013-07-13, 04:25

Eremidia: Dungeon! Major update! :lol:
lantaran semua progress ada di forum yang udah destroyed :ming:



Dimulai dari Reviewing Eremidia: Dungeon! in nutshell.
Well, udah banyak banget progress sejak rilis versi RSC yang buggy sangadh dan versi beta build yang kemaren ditebar. Banyak banget improvement yang dilakukan di sistem sama database-nya, as well with penambahan asset-asset macem faceset dari om Lazcht dan map dari Gabokun/Lyonnesse/Gramadi/HolyLover. Di sisi ane sendiri yang ngerancang sistemnya, emang ngga bisa ngecast Rapid Game Development, tapi ane atur sesuai Mai Pace :lol:

Dan, sistemnya sendiri...
Dapet kabar pas diskusi kemaren-kemaren, kalo ED ngga ada bedanya sama wandbrawl yang emang core engine-nye sama persis. Saat ini saya hanya bisa prihatin, tapi fitur yang bikin ED beda sama wandbrawl lagi digarap dan sekarang udah mendekati sistem dambaan yang bakalan dipake buat ED ke depannya.
Maka, penambahan fitur sama manajemen sistemnya juga harus ane pikir mateng-mateng biar ngga berujung worthless.

Dan konsep dasar sistemnya ane mo ngambil beberapa aspek yang mungkin rada ganjil kalo diterapin di RPG tradisional. Misalnya:
  • Pembagian skill menjadi Innate Skill, Passive Skill, Learnable Skill sama Ultimate Skill.
    Innate Skill tu skill preset karakter. Per karakter beda-beda dan punya fungsi beda-beda pula.
    Passive Skill tu semacem perk atawa ability. Unik dan efeknya beda-beda tiap karakter.
    Learnable Skill ini macem skill biasa aja, tapi mesti di-'learn' sebelum battle. Kalo enggak, ntar skillnya ngga bisa dipake pas battle. Untuk sekarang dilimit sampe level 6 dan cara naekinnya dengan Skill Point yang bisa didapet per level up.
    Ultimate Skill alias jurus pamungkas ini yang bisa jadi favorit semua orang, tergantung karakternya juga sih. Punya efek LEGENDARY dan syensyasyional, dan hanya dibates 4 level.
  • Simplified Timed-Hit Battle System.
    Kalo di Wandering Brawler tu masih pake prototype Timed-Hit, di Eremidia: Dungeon! ane ngga bisa ngasi yang asal-asalan; makanya ane kembangin lagi dan disederhanain jadi player ngga bakalan mumet pas battle karena terlalu dituntut interaktif.
  • Aura effect
    Implementasinya ini kek di Brilliance-nya Iuna sama Clearmind-nya Nella, dimana ada efek khusus yang bisa dirasakan sama party. Buat enemy juga bakalan ada.
  • Second-Chance
    Beberapa skill dan kebanyakan item punya trait Second-Chance, alias setelah ngecast skill tertentu atawa pake item bisa lakuin action lainnya. Fitur yang khusus biar pas battle unsur supportive-nya lebih kentara.
  • Town Portal, Save Token, Summoner's Book
    Item-item tersebut sekarang jadi item esensial buat player, terutama Summoner's Book buat ngeliat list karakter-karakter yang udah di-unlock lengkap beserta brief background sama statnya.


Asset-asset yang udah dikumpulin udah cukup buat ngerilis teaser/demo Chapter 1. All thanks to member RMID terutama om Lazcht dedengkotnya GDI yang rela ngesupport asset faceset, shikami yang nyediain lore Eremidia, Gabokun yang nyediain map, dan semua yang nyumbang inspirasi buat Eremidia: Dungeon! ini.

Dan so far, di Eremidia: Dungeon! udah kekumpul kira-kira 25 karakter dari member-member RMID.
List playable characternya:
  • Marvel Junior
  • Souki Trance
  • Nella Shadowind
  • Iuna Sept Leonia
  • Andy Landwalker
  • Ryuna
  • Vent McGraves
  • Dorothy Gale
  • Ning(rum) Hapsari
  • Flay Venonum
  • Forte Spasso Libero
  • Ai Shen Hua
  • Villeta Nightwish
  • Schneide Vanzelt
  • Razh Avandrey (masih in concept)
  • Mark Hamarfis (masih in concept)
  • Millia Melody (masih in concept)
  • Cecilia Fortuna (masih in concept)
  • Nina Winhart (masih in concept)
  • Claude Ironshift (masih in concept)

List notable Non-playable Character
  • Mr. Lao
  • Chain Wong
  • Ran Mao
  • Iris Violachius
  • Alviss Heart
  • King Dnasman
  • Queen Prima
  • Princess Remi


Dan list-nye masih terus di-update, lantaran targetnya semua karakter yang pernah dibikin di RMID ini masuk ke Eremidia: Dungeon!

Screenie:
Spoiler:

Video footage:
Initial Core System Build


All Spellcaster In!


Well, that's all folks.
Nantikan update berikutnya :lol:
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2013-07-23, 02:29

Aku tunggu tu Game kang R hehehe
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2013-07-23, 15:53

@richter_san: Saya boleh submit OC saya gak?:herp:
Kalau desainnya RTP Based gak apa-apa?
OC Saya Edgar Godefroy dan Wanda Godefroy (dari game Vanguard)
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2013-08-05, 09:08

Artikel tentang game ini sudah naik cetak,
silahkan diperiksa:

http://enthrean.com/eremidia-dungeon-01/

Thanks...
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2013-08-06, 00:40

gue pindah ke Game Project, soalnya udah ongoing projectnya :)
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2013-09-16, 13:25

[RMVX] Eremidia: Dungeon Keep-calm-and-sundul-gan




  • Penambahan 3 karakter, total sekarang ada 20 karakter :senyum:
  • Bug fix, pengokohan sistem n tambahan fitur minor buat beberapa aspek :megusta:
  • Rework beberapa skill set, salah satunya Andy Landwalker punya skill Backstab yang di-rework. :imean:
  • Tambahan resos Faceset :senyum: suer, Iris imut banget siah all thanks to om Lazcht :tf:
  • Penambahan list Enemy, dan variasi juga spek tiap Enemy udah di-define :senyum:
    Selaen monster, nanti juga bakalan ketemu ma Rogue dalam berbagai profesi, native Cavefolk, dan tentunya Troll yang dijamin ngeTroll :tf:
  • So far progress ke pemberesan Part 1 udah 70%, dan overall 40% :tf: 
  • best thing overall, rencana implementasi sistem Achievement bakalan dicoba dalam waktu dekat :imean:






Added character:
- Lyka Bosch, Greenhorn Blacksmith dari Cruna Aktrid.
- Chrome Arphage, Genesis of Wrath dari The Legendary Warrior.
- Nina Winhart, Court Magician eksklusif dari Eremidia: Legends Begin.

Added Enemies (blom termasuk variasinya):
- Troll
- Sentry
- Bugger
- Cavefolk
- Gargoyle
- Dragonling

stay tuned and stay cool :tf:
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2013-09-30, 08:21

[RMVX] Eremidia: Dungeon Keep-calm-and-sundul-gan

Scout's Equipment summary



New characters summary
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PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2013-10-06, 02:54

[RMVX] Eremidia: Dungeon Keep-calm-and-sundul-gan

Rencananya nanti player dikasi dua pilihan Stock Party, diambil dari alignment mereka yang Lawful Good ma Neutral Good:



  • Stock Party paket A: Marvel, Souki, Nella, Iuna (paket initial dari Alpha Test)
  • Stock Party paket B: Lyka, Ningrum, Ryuna, Nina (paket alternate, masih bisa di-brainstorm)

ada usul?

anyway, ane update #1 post ne biar keliatan lebih diurus :kabur:
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2013-10-12, 07:44

>.< udah lama ane gk kesini :lol:

Ane mau nanya :D klo character 20 itu play di game semua ? :lol:
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2013-10-15, 12:49

harusnya 20-20nya bisa dipake semua, tapi sementara masih ada yang blom dibuka unlock route-nye :tf:
dan di party cuma ada 4 orang, alias cuma bisa bawa 4 dari 20 karakter :ming:


anyway yang udah ane kasi link ke ED pre-Beta, kritik saran ma laporan bug taro dimari aja ye :hmm:
karena ane ngerasa ada yang kelewat tapi ane udah cek semua sejauh ini ngga ada masalah, makanya lebih baik ane kasi akses ke file projectnye :megusta:

kalo ngga ada masalah dan kalo ngga ariel melintang, ane mo beresin ampe floor 13 dan beresin part 1 ED 🇹🇫setelah itu, balik spriting dan ngerumus moveset buat karakter2 laen yang blom ane masukin database :ming:

well, happy ED \:3/
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2013-10-16, 07:42

nda ada demonya vroh? :hmm:
Gw rasa waktu itu ada deh :hammer:
gak sabar pengen nyicipin :rpuke:
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PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2013-10-16, 12:13

beta test, storyline blom ane rampungin tapi sistemnya udah layak dimaenin.
anyway kira2 ngga semua karakter bisa dimaenin :tf:

durasi playtime: 2-12 jam (theo udah bisa sampe 12 jam, padahal maen yang versi buggy begete :lol:)

link: https://www.drop*box.com/s/ufew5gfymkvssyq/betatest.rar (ilangin bintang)

tambahan:
patch buat 0.9 >> https://www.drop*box.com/s/krggyxq0h09uwm6/Data.rar
how to patch: extract di foldernye ED aja =W=b
(patchnya biar Forte ma Villeta bisa disummon pas Scout udah level 3, sekalian nambah lokasi buku si Charlotte)
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[RMVX] Eremidia: Dungeon Empty
PostSubyek: Re: [RMVX] Eremidia: Dungeon   [RMVX] Eremidia: Dungeon Empty2013-10-23, 10:25

sundul gan! :all:

yo, counterattack like a boss~
fitur baru yang udah diterapin, nambah potensial si vent sama si mark...

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[RMVX] Eremidia: Dungeon Empty
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