| [Xp]Flashlight System. | |
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+4ashm cacad kareem_ramd Lukas 8 posters |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: [Xp]Flashlight System. 2012-05-20, 19:30 | |
| Flashlight System. Versi: 1.1 Tipe: System. Pengenalanrequest dari kareem. https://rmid.forumotion.net/t6038-req-event-senter-gk-tembus-tembokhttp://dl.dropbox.com/u/71716232/light.wmv update : kelemahan = hanya bekerja baik di map ukuran 20 x 15, dan tidak cocok untuk orang yg malasfixed, bisa di map lebih dari 20x15. tapi agak lag credit wltrhttps://dl.dropbox.com/u/71706537/fix_flashlight.txt cara kerja scriptnya membaca terrain tag dari tile id. set terrain tag sesuai config. Fitur
- senter²-an
update :
- support outdor map
Screenshots Demohttps://dl.dropbox.com/u/71706537/flashlight.exe smoga ga salah upload lagi Scriptsbutuh gambar. klo punya gambar sndiri, jgn lupa atur koordinatnya. klo ga bisa, mungkin bisa saya bantu. CreditsQ : ada glitch nih. A : kasih SS, posting, klo lg ga males saya perbaiki. Q : kok hanya bekerja baik di map 20 x 15 ? A : sejujurnya saya jg belom paham, mungkin masalahnya Table. entahlah Flashlight System Version 1.1. by Lukas Cahyadi Gunawan is licensed under a Creative Commons Attribusi-NonKomersial 3.0 Unported License. thanks, enjoy
Terakhir diubah oleh Lukas tanggal 2012-06-22, 15:52, total 2 kali diubah | |
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kareem_ramd Novice
Posts : 189 Thanked : 1 Engine : RMXP Skill : Beginner Type : Spriter
| Subyek: Re: [Xp]Flashlight System. 2012-05-20, 19:34 | |
| wogh request saya di share juga makasih ya om lukas ijin pake ya om nanti saya masukin credit deh | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [Xp]Flashlight System. 2012-05-20, 19:38 | |
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cacad Koplak RMer
Posts : 399 Thanked : 3 Engine : Multi-Engine User Skill : Skilled Type : Event Designer
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Awards: | Subyek: Re: [Xp]Flashlight System. 2012-05-20, 19:42 | |
| @Lukas : wogh, keren nih, horrornya kerasa !!! tolong convert jadi vx sih, nanti ane kasih cendol btw, anda cocoknya jadi scripter deh | |
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kareem_ramd Novice
Posts : 189 Thanked : 1 Engine : RMXP Skill : Beginner Type : Spriter
| Subyek: Re: [Xp]Flashlight System. 2012-05-20, 19:46 | |
| @om lukas, gpp om lgian saya juga mau pake nya di indor sekali lgi makasih ya om mau ngeluangin waktu buat bikin script ini | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [Xp]Flashlight System. 2012-05-20, 19:57 | |
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kareem_ramd Novice
Posts : 189 Thanked : 1 Engine : RMXP Skill : Beginner Type : Spriter
| Subyek: Re: [Xp]Flashlight System. 2012-05-20, 20:03 | |
| @om lukas: siap om oh iya btw itu script otomatis ke map ya om? cara ilangin script nya gimana? | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [Xp]Flashlight System. 2012-05-20, 20:05 | |
| - kareem_ramd wrote:
- @om lukas: siap om
oh iya btw itu script otomatis ke map ya om? cara ilangin script nya gimana? ON/OFF kan switch ID aja. | |
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ashm Veteran
Posts : 1131 Thanked : 8 Engine : RMVX Ace Skill : Intermediate Type : Event Designer
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| Subyek: Re: [Xp]Flashlight System. 2012-05-20, 20:12 | |
| Kalo pake terrain tag, bukan nya VX gak ada? Weh keren algoritma nya. Nice gan, ane aja males mikir | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [Xp]Flashlight System. 2012-05-20, 20:15 | |
| - ashm wrote:
- Kalo pake terrain tag, bukan nya VX gak ada?
Weh keren algoritma nya. Nice gan, ane aja males mikir wah, gak ada ya trus tu cara mapingnya gimana ? blom pernah coba mainan map vx | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [Xp]Flashlight System. 2012-05-20, 21:27 | |
| update : maaf, tadi salah DEMO, silahkan download ulang. . maaf, maaf, maaf | |
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LiTTleDRAgo Senior
Posts : 712 Thanked : 27 Engine : RMXP Skill : Skilled Type : Scripter
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Awards: | Subyek: Re: [Xp]Flashlight System. 2012-05-20, 22:49 | |
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Nefusa 7 Senior
Posts : 954 Thanked : 6 Engine : RMXP Skill : Intermediate Type : Scripter
| Subyek: Re: [Xp]Flashlight System. 2012-05-20, 23:10 | |
| nice script kk - LiTTleDRAgo wrote:
- btw ada fitur buat panjangin / pendekin lampu senter ga?
numpang ngejawab tinggal ganti aja gambarnya di Graphic > Pictures sekian | |
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LiTTleDRAgo Senior
Posts : 712 Thanked : 27 Engine : RMXP Skill : Skilled Type : Scripter
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Awards: | Subyek: Re: [Xp]Flashlight System. 2012-05-20, 23:43 | |
| - Nefusa 7 wrote:
numpang ngejawab tinggal ganti aja gambarnya di Graphic > Pictures
maksud gw ganti panjangnya di map, misal $game_system.senter = 3 tp setelah gw lihat demonya ternyata pake gambar yah btw, nemu glitch nih, senternya ga nyala pas ada di tempat itu, terus kalo pake pixel movement, kepotongnya ga pas - Spoiler:
tp secara garis besar sih dah bagus lah | |
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cacad Koplak RMer
Posts : 399 Thanked : 3 Engine : Multi-Engine User Skill : Skilled Type : Event Designer
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Awards: | Subyek: Re: [Xp]Flashlight System. 2012-05-21, 04:22 | |
| Siapa bilang vx gk ad/ gk bsa pke terrain tag ad kok, tapi memakai software (terrain tag external) ini linknya >>> - Code:
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http://www.media*fire.com/?2e8ahi8qiqj1dsi CMIIW | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [Xp]Flashlight System. 2012-05-21, 13:36 | |
| - LiTTleDRAgo wrote:
- skripnya bagus kk
btw ada fitur buat panjangin / pendekin lampu senter ga?
- Lukas wrote:
- ashm wrote:
- Kalo pake terrain tag, bukan nya VX gak ada?
Weh keren algoritma nya. Nice gan, ane aja males mikir wah, gak ada ya trus tu cara mapingnya gimana ? blom pernah coba mainan map vx mapping XP, VX, sama VXA itu beda total loh makasih om wkwkwkwk, gak sadar mappingnya beda. - LiTTleDRAgo wrote:
- Nefusa 7 wrote:
numpang ngejawab tinggal ganti aja gambarnya di Graphic > Pictures
maksud gw ganti panjangnya di map, misal $game_system.senter = 3 tp setelah gw lihat demonya ternyata pake gambar yah
btw, nemu glitch nih, senternya ga nyala pas ada di tempat itu, terus kalo pake pixel movement, kepotongnya ga pas
- Spoiler:
tp secara garis besar sih dah bagus lah sebenarnya glitch itu termaksud di perkondisiannya. pixel movement itu apa ? biar kepotongnya pas harus ganti koordinat²nya - cacad wrote:
- Siapa bilang vx gk ad/ gk bsa pke terrain tag
ad kok, tapi memakai software (terrain tag external) ini linknya >>> - Code:
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http://www.media*fire.com/?2e8ahi8qiqj1dsi CMIIW wah, kayanya bakal repot klo orang mau pake harus punya aplikasi itu. gak jadi convert ah makasih commentnya. | |
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LiTTleDRAgo Senior
Posts : 712 Thanked : 27 Engine : RMXP Skill : Skilled Type : Scripter
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Awards: | Subyek: Re: [Xp]Flashlight System. 2012-05-21, 14:40 | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [Xp]Flashlight System. 2012-05-21, 15:12 | |
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cacad Koplak RMer
Posts : 399 Thanked : 3 Engine : Multi-Engine User Skill : Skilled Type : Event Designer
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Awards: | Subyek: Re: [Xp]Flashlight System. 2012-05-21, 15:42 | |
| Yahhh, please convertin sih Ini ane butuh banget dah !!! ini scriptnya keren ane pingin diconvert, please diconvert yaw ane butuh nih | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [Xp]Flashlight System. 2012-05-21, 16:59 | |
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LiTTleDRAgo Senior
Posts : 712 Thanked : 27 Engine : RMXP Skill : Skilled Type : Scripter
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Awards: | Subyek: Re: [Xp]Flashlight System. 2012-05-21, 19:10 | |
| bikin aja biar flashlightnya ga bisa nyala di koordinat tertentu (buat VX) misalnya - Code:
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NO_FLASH_COORD = { map_id => [x,y],[x,y].......,
4 => [4,3],[4,4],[4,5], } jadi ga usah pake tools2 aneh, kalo ribet salahkan enterbrain ga pake terrain tag ato ngga bikin semacam if condition buat tile yg dipakai misal senter ga bisa nyala di Tile A dengan x = 6, y = 2 (yg dikotakin merah) | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [Xp]Flashlight System. 2012-05-22, 10:29 | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [Xp]Flashlight System. 2012-06-16, 12:13 | |
| UPDATE, script versi 1 sebenarnya salah metode dan skarang jauh lebih baik. silahkan coba | |
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Nefusa 7 Senior
Posts : 954 Thanked : 6 Engine : RMXP Skill : Intermediate Type : Scripter
| Subyek: Re: [Xp]Flashlight System. 2012-06-16, 12:29 | |
| wah bagus kk tapi sedikit ngelag bentar pas ganti arah cuma aku atau memang sedikit ngelag anyway nice | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [Xp]Flashlight System. 2012-06-16, 12:35 | |
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