| [XP/VX]Marque Text. Version : 1.2 | |
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+4marjoni01 Adhe45 Nefusa 7 Lukas 8 posters |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: [XP/VX]Marque Text. Version : 1.2 2012-04-07, 08:50 | |
| Marque Text Versi: 1.2 Tipe: Text PengenalanLiat huruf dan angka pada antri, padahal BBM belum jadi naik kalo lebar text melebihi box, text akan jalan Q :apa mungkin text sampe melebihi box ? A :kmungkinannya emang kecil, tapi buat yg suka costum window kemungkinannya besar. Fitur
- Text jalan bolak balik.
- Text jalan bolak gak balik.
- bisa di XP dan VX.
- lebih baik dari versi sebelumnya.
Screenshotsbefore after Demo Scriptshttp://dl.dropbox.com/u/71716232/marque_text%C2%A9lukas.txt CreditsMarque Text. by Lukas Cahyadi Gunawan is licensed under a Creative Commons Attribusi-NonKomersial 3.0 Unported License.
Terakhir diubah oleh Lukas tanggal 2012-04-20, 14:26, total 7 kali diubah (Reason for editing : taruh demo, taruh screenshot.ilangin demo,kasih tag script, update) | |
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Nefusa 7 Senior
Posts : 954 Thanked : 6 Engine : RMXP Skill : Intermediate Type : Scripter
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-07, 09:13 | |
| waw muncul scripter baru btw cara menggunakannya gimana? Maaf lom coba | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-07, 09:40 | |
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Adhe45 Senior
Posts : 665 Thanked : 4 Engine : RMXP Skill : Beginner Type : Spriter
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-07, 10:15 | |
| kak, di demonya kok nggak ada teks yang jalan" ya. . . | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-07, 10:54 | |
| - Adhe45 wrote:
- kak, di demonya kok nggak ada teks yang jalan" ya. . .
sorry, udah saya tambah screenshot silahkan liat | |
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marjoni01 Senior
Posts : 971 Thanked : 5 Engine : RMVX Ace Skill : Intermediate Type : Developer
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LowlingLife Administrator
Posts : 2000 Thanked : 25 Engine : Multi-Engine User
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| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-07, 11:24 | |
| Wah.. Script tipe Snippet! Keren nih... Makasih om! | |
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Adhe45 Senior
Posts : 665 Thanked : 4 Engine : RMXP Skill : Beginner Type : Spriter
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-07, 12:50 | |
| oh. . . di menu ya. . kukira di teks percakapan . . . | |
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Nefusa 7 Senior
Posts : 954 Thanked : 6 Engine : RMXP Skill : Intermediate Type : Scripter
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-07, 14:18 | |
| wah dah ada demo dan skrinshutnya btw great | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-08, 04:25 | |
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kareem_ramd Novice
Posts : 189 Thanked : 1 Engine : RMXP Skill : Beginner Type : Spriter
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-08, 08:11 | |
| eh ngomong-ngomong ini buat RMXP kan? | |
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EinRydix Newbie
Posts : 61 Thanked : 0 Engine : RMVX Skill : Beginner Type : Databaser
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-08, 09:14 | |
| another useful script... (y) keep up all the excelent work all.. | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-08, 12:55 | |
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LiTTleDRAgo Senior
Posts : 712 Thanked : 27 Engine : RMXP Skill : Skilled Type : Scripter
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Awards: | Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-13, 22:26 | |
| setelah saya coba pada fresh project ternyata tidak berefek sama sekali lalu bagian - Code:
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alias text_jalan_jalan_update update def update text_jalan_jalan_update @text_width = self.contents.text_size(@text).width if @text_width > self.width saya coba rubah bagian ifnya jadi - Code:
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if @text_width <= self.width baru jalan, tapi setelah diamati lagi ternyata type 1 dan type 2 ga ada bedanya, sama-sama gerak ke kiri dan ga balik lagi ----- lalu personal commentnya : kayaknya ga perlu ngorbanin 1 switch dah, pake local variable masih bisa itu, apalagi masih dalam 1 class (Window_Help) | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-14, 05:33 | |
| - LiTTleDRAgo wrote:
- setelah saya coba pada fresh project ternyata tidak berefek sama sekali
lalu bagian
- Code:
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alias text_jalan_jalan_update update def update text_jalan_jalan_update @text_width = self.contents.text_size(@text).width if @text_width > self.width saya coba rubah bagian ifnya jadi
- Code:
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if @text_width <= self.width baru jalan, tapi setelah diamati lagi ternyata type 1 dan type 2 ga ada bedanya, sama-sama gerak ke kiri dan ga balik lagi
----- lalu personal commentnya : kayaknya ga perlu ngorbanin 1 switch dah, pake local variable masih bisa itu, apalagi masih dalam 1 class (Window_Help) cek PM om, aku jadi kok. aku kasih demonya. | |
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LiTTleDRAgo Senior
Posts : 712 Thanked : 27 Engine : RMXP Skill : Skilled Type : Scripter
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Awards: | Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-14, 07:58 | |
| oh sekarang baru ngerti, skripnya ga jalan kalau deskripsinya ga menuhin layar kalau kata2nya sedikit kyk Restores HP to one ally. nanti hurufnya ga gerak btw # Type 1 : Text jalan bolak balik. <Text moves to the right and back.> # Type 2 : Text jalan bolak gak balik. <Text moves to the right, # and back into position.> translated by http://translate.google.co.id/ moves to right = ke kanan tapi tulisannya pindah ke kiri loh | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-14, 08:44 | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-20, 14:30 | |
| UPDATE, cross engine tadi siang sukses download rm VX, dan saya coba utk bisa di VX. baru liat script VX tadi. mungkin sebenarnya ada yg tidak perlu ada di script. saya blom tau banyak tentang VX, jadi saya coba aman nya aja. di jamin lebih baik dari versi sebelumnya. | |
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LiTTleDRAgo Senior
Posts : 712 Thanked : 27 Engine : RMXP Skill : Skilled Type : Scripter
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Awards: | Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-20, 18:49 | |
| wah, uda mulai main cross engine juga nih kk | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-21, 05:49 | |
| nyuri ilmu dari script master drago aja.. ternyata ga begitu beda jauh scirpt xp dan vx. gak sedikit yg beda tulisan aja.. contoh di XP class Interpreter, di VX Game_interpreter.. skalian tanya blom tau cara gabunginnya, apa bisa class Interpreter < Game_interpreter ? ato pake rescue ? banyak yg beda nama definisinya, padahal sama aja isinya.. tengkyu | |
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LiTTleDRAgo Senior
Posts : 712 Thanked : 27 Engine : RMXP Skill : Skilled Type : Scripter
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Awards: | Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-21, 07:57 | |
| itu terserah style dari masing2 scripter caranya ada banyak sih, misal - Code:
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module Insert def something bla-bla-bla end end
class Interpreter include Insert end class Game_Interpreter include Insert end tapi kalo style gw - Code:
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VX = defined?(Window_BattleMessage) kelas = VX ? "Game_Interpreter" : "Interpreter" eval " class #{kelas} def something bla-bla-bla end end #"
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-21, 08:42 | |
| - LiTTleDRAgo wrote:
- itu terserah style dari masing2 scripter
caranya ada banyak sih,
misal
- Code:
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module Insert def something bla-bla-bla end end
class Interpreter include Insert end class Game_Interpreter include Insert end tapi kalo style gw
- Code:
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VX = defined?(Window_BattleMessage) kelas = VX ? "Game_Interpreter" : "Interpreter" eval " class #{kelas} def something bla-bla-bla end end #"
wow, tengkyu , ntar saya coba² skalian ini baru sadar tadi ,ternyata kmarin script marquenya ga bener. tp skarang dah di update lg. ex : @ab = 1 && @ac = false && @ad = false if @abc == true outputnya @ab = false , @ac = false , @ad = false ex : @ab = 1 and @ac = false and @ad = false if @abc == true outputnya @ab = 1, @ac = false , @ad = true. ternyata ga bisa pake cara gitu aku cek outputnya pake game_variables bisanya pake cara biasa if @abc == tru @ab = 1 @ac = false @ad = false end emang begitu ya ? (aku kira apanya yg salah, eh ternyata ini) masih amatir banget aku. | |
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LiTTleDRAgo Senior
Posts : 712 Thanked : 27 Engine : RMXP Skill : Skilled Type : Scripter
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Awards: | Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-21, 12:03 | |
| kalo mau dijadiin 1 yaa begini aja - Code:
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@ab, @ac, @ad = 1,false,false if @abc if @abc itu sama kyk if @abc == true | |
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Lukas Senior
Posts : 618 Thanked : 22
| Subyek: Re: [XP/VX]Marque Text. Version : 1.2 2012-04-21, 13:10 | |
| - LiTTleDRAgo wrote:
- kalo mau dijadiin 1 yaa begini aja
- Code:
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@ab, @ac, @ad = 1,false,false if @abc
wew, wow.. bisa juga ternyata pake koma koma. - LiTTleDRAgo wrote:
if @abc
itu sama kyk
if @abc == true klo yg ini udah di kasih tau om kan lewat PM :d^^b: kerenn deh om drago tengkyu sorry,blom bisa bales apa² | |
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| [XP/VX]Marque Text. Version : 1.2 | |
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