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| New random encounter | |
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ashm Veteran
Posts : 1131 Thanked : 8 Engine : RMVX Ace Skill : Intermediate Type : Event Designer
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| Subyek: New random encounter 2012-04-04, 20:49 | |
| Ane mau nanya ttg random encounter lagi. Entah perasaan ato apa, tapi ane gak bisa buat dan blom nemu scriptnya. Jadi misal di map A, kita bikin daftar troop yg bakal ketemu random (map properties > troop). Nah akan tetapi pas plot udah berjalan. Ada troop baru (kalo di ibaratkan kayak eclipse gravenya golden sun 3. Setelah gerhana, banyak monster ber elemen dark di random encounter). Ane jadi rada error nih belakangan ini, mohon bantuan nya | |
| | | Adhe45 Senior
Posts : 665 Thanked : 4 Engine : RMXP Skill : Beginner Type : Spriter
| Subyek: Re: New random encounter 2012-04-04, 21:03 | |
| bikin map yang sama aja kak, tapi troops nya beda . . . | |
| | | EinRydix Newbie
Posts : 61 Thanked : 0 Engine : RMVX Skill : Beginner Type : Databaser
| Subyek: Re: New random encounter 2012-04-04, 21:18 | |
| bikin troops berdasarkan area aja kk.. jadinya kalo udah di area yg gelap2 gara2 gerhana gitu, bkin area dgn monster berbeda... ato mksd kk abis dapet event tertentu, seluruh isi map jadi dipenuhi monster2 yg beda gitu? kalo itu masalahnya boleh di pake saran mas adhe.. jadinya bikin map baru, dicopas gitu, kalo perlu di tint pic biar keliatan efek gerhana, trus tggal diubah troopnya... biar ga bkin 2 kali di copas aja mapnya.. ato kalo 22nya salah, ane minta maaf sebesar2nya.. soalnya blom pernah maen golden sun... | |
| | | ashm Veteran
Posts : 1131 Thanked : 8 Engine : RMVX Ace Skill : Intermediate Type : Event Designer
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| Subyek: Re: New random encounter 2012-04-04, 22:22 | |
| @adhe : wah bakal banyak map. Lagian ntar rentan glitch di transfer player. @stein : kalo bikin troop per area itu dari awal ampe akhir troopnya bakal sama. Kalo belom maenin, maenin ja. Mayan rame. | |
| | | marjoni01 Senior
Posts : 971 Thanked : 5 Engine : RMVX Ace Skill : Intermediate Type : Developer
| Subyek: Re: New random encounter 2012-04-05, 04:52 | |
| Jadi...Ini maksudnya pada saat story berjalan or something akan ada troop baru yang muncul selain troop yang sudah kita persiapkan? Kenapa gk pake' area aja kalau gitu? Jadi Pada saat di area gelap siapkan troop yang berbeda...trs begitu sampai hasil yang anda mau... Soalnya gk pernah liat script kayak gitu sih... Jadi gk tau juga | |
| | | ashm Veteran
Posts : 1131 Thanked : 8 Engine : RMVX Ace Skill : Intermediate Type : Event Designer
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| Subyek: Re: New random encounter 2012-04-05, 11:16 | |
| @jony : bukan, jadi dalam map yg sama, bakal ada 2 jenis random encounter yg beda. Pertama, random encounter biasa. Kedua, setelah ada event tertentu. Bakal ganti jadi random encounter monster2 ber elemen dark. | |
| | | Vahn X Newbie
Posts : 58 Thanked : 0 Engine : RMVX Skill : Beginner Type : Mapper
| Subyek: Re: New random encounter 2012-04-05, 11:47 | |
| betul kata yang diatas... mending bikin Map baru... sekalian ditambah tint.... kalo transfernya, di sisipin percakapan dulu ato di apit percakapan jadi player gak akan nyadar kalo udah pindah map kalo pake script........ coba cari di Google aja barang kali nemu | |
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