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| [ASK] Game model The Sims?? | |
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+4TegarDarmawan LowlingLife andry5ury4 Mujahid 8 posters | Pengirim | Message |
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Mujahid Newbie
Posts : 58 Thanked : 0 Engine : RMVX Skill : Very Beginner Type : Event Designer
| Subyek: [ASK] Game model The Sims?? 2012-02-23, 16:54 | |
| Helo abang2, ane mau bikin game yg modelnya kayak the sims, jadi orang itu bisa milih nama, karakter, agama, jenis kelamin, dsb. Masalah nama, karakter, agama, jenis kelamin udah kelar, nah ini masalahnya. Ane mau bikin setiap 60 detik, variable ngantuk +20. Trus kalo udah ampe 100, terpaksa tidur ditempat trus variable kesehatan -10. Nah pas ane bikin gitu ko malah jamnya per detik nambah2 lah pokonya aneh deh. Gimana sih caranya bikin variable ngantuk, sehat, kuat, dsb itu bekerja optimal dan gak ganggu jam? Mohon pencerahannya yaa... Ada sarah juga boleh buat Ojek ane... Thanks | |
| | | andry5ury4 Novice
Posts : 124 Thanked : 0 Engine : Multi-Engine User Skill : Intermediate Type : Jack of All Trades
| Subyek: Re: [ASK] Game model The Sims?? 2012-02-23, 18:45 | |
| kalau gitu.... hmmm... berarti kamu harus bikin script tentang ngantuk sehat dan sebagainya sedangkan waktu kamu jadiin event,,, kan gak betumbur jadinya .... ada scripter di sini??? | |
| | | LowlingLife Administrator
Posts : 2000 Thanked : 25 Engine : Multi-Engine User
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| Subyek: Re: [ASK] Game model The Sims?? 2012-02-23, 21:20 | |
| Jamnya & Statusnya itu om buat di Common Event. Jadi set triggernya ke Parallel. | |
| | | TegarDarmawan Novice
Posts : 115 Thanked : 1 Engine : RMVX Skill : Beginner Type : Developer
| Subyek: Re: [ASK] Game model The Sims?? 2012-02-23, 22:04 | |
| bener kata lowling di buat deh pake C.branch di ikuti C.branch lagi,,,dr 20 until 100 di buat effect.nya yg di mksud | |
| | | Kuru Senior
Posts : 985 Thanked : 9 Engine : RMVX Skill : Beginner Type : Writer
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| Subyek: Re: [ASK] Game model The Sims?? 2012-02-24, 07:55 | |
| Bikin control switch on dibikin paralel, terus di common event buat event lagi condition branch 1,2,dst trigernya paralel, condition switchnya aktif->control switch yang pertama tadi. Duh bingung gimana njelasinnya->Itu dari pengalamanku bikin waiting animation. Coba diklik di google waiting animation, mungkin seperti itu ya? | |
| | | Fathan Novice
Posts : 143 Thanked : 0 Engine : RMVX Skill : Advanced Type : Developer
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Awards: | Subyek: Re: [ASK] Game model The Sims?? 2012-02-24, 10:58 | |
| ... gunakan conditional branch > variable, tulis constantnya 100, tulis efectnya, seperti chara tidur ditempat (mungkin animasi tidurnya bisa pake ganti-ganti charanya) trus tambah efect yang ngurangi healthnya di control variable > singlenya diganti dengan variable kesehatan > sub > constantnya 20, jika maunya nggak cuma health aja, single di ganti batch aja. gunakan common event, jadi setiap map dipasangi event call common event (pararel process) itu untuk - Quote :
- Trus kalo udah ampe 100
... mohon dikoreksi ma master yah kalu yang - Quote :
- Nah pas ane bikin gitu ko malah jamnya per detik nambah2 lah pokonya aneh deh
mungkin ente menggunakan variable yang sama dafuq,., ane lupa, ane bad di variable , so tolong diperiksa ma master | |
| | | ashm Veteran
Posts : 1131 Thanked : 8 Engine : RMVX Ace Skill : Intermediate Type : Event Designer
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| Subyek: Re: [ASK] Game model The Sims?? 2012-02-24, 11:07 | |
| Challenge considered...
Ane ada ide memanipulasi 2 buah script. Pertama donlot 3 script berikut : 1. Jet Daynight time system. 2. Jet hungry system 3. Jet gameover... (lupa namae. Pokok nya buatan jet)
Challenge Accepted... 1. Setting daynight kayak biasa. 2. Kalo ada tulisan Hungry compability ubah jadi True 3. Setting hungry system kyak biasa. 4. Ubah "Thirsty" jadi Sleepy 5. Setting biar game over kalo "thirsty" dah Max. 6. Bikin common event bangun tidur. (transfer player + recover HP, MP, thirsty) 7. Di jet gameover ubah Common event jadi nomor index nya common event yg ente buat.
Problem? | |
| | | Oscar Senior
Posts : 830 Thanked : 13 Engine : RMVX Skill : Beginner Type : Writer
| Subyek: Re: [ASK] Game model The Sims?? 2012-02-25, 04:37 | |
| Gwa pernah bikin event system kek gini, jika mau minta demo PM aja. Kalo gwa gini, ada variabel namanya day, hours, dan counter. variabel hours bertambah saat counter berada pada jumlah tertentu. Banyak counter ditentukan sendiri. Counter ini kecepatannya milisecond kalau ngga salah, lupa gwa. Nah, punya gwa adanya hungry sama energy yang akan di cek di setiap jam. Algortimanya: If Counter = 60000 (60 detik) maka reset counter (counter diubah ke nol lagi) hours = hours + 1 cek hungry cek energy cek tint screen (apakah uda pagi? ato udah malem?) random weather (datangnya hujan/badai kemungkinannya setiap saat) nah di event cek hungry, isinya seperti ini if hungry = 0 , then hungry = hungry + 1 else if hungry = 9 , then add_status_to_player (hungry) Bahasa di atas hanya bahasa algoritma Semoga paham | |
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