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| [Concept] Tandrial: The First Journey | |
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+6Ron D' Child McPherson nisamerica hyperkudit edy sanjaya haend13 10 posters | Pengirim | Message |
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haend13 Newbie
Posts : 7 Thanked : 0 Engine : RMVX Skill : Beginner Type : Developer
| Subyek: [Concept] Tandrial: The First Journey 2012-01-10, 01:17 | |
| Hi everyone, ini post pertama saya setelah sekian lama terpaksa meninggalkan RPG Maker dikarenakan kesibukan kuliah (Padahal belom sempet belajar apa-apa).. Now I'm back, dan mau mulai mengerjakan proyek pertama saya.. Berhubung ini proyek pertama saya, jadi saya merasa udah sepatutnya buat saya untuk meminta saran dan komentar dari para seniors disini. Selain itu, jika ada senior yang berbaik hati, saya ingin mencari Mentor yang bersedia mengajar dan membantu saya untuk mengajari saya mengenai RMVX, dari script-script yang digunakan, pembuatan event, dan lain-lain. Oke deh, time to start the concept [Game Name] Tandrial: The First Journey [Code] VelariusUtopia [Engine] RMVX [Genre] RPG [Language] English - Spoiler:
In a world of Tandrial, chaos reign over on the continent. War torn the continent apart, while unknown danger loom just around the shadows. You are an adventurer who just got into Tandrial. What contribution will you do to the world? Will you be the champion who end the war? Or perhaps, you just care about the money? The choice is truly yours!
- Spoiler:
Mercenary - Main Character For your own reason, you left your own country in search for a better life in Tandrial. Your fate lies on your own, whether you will be a succesful merchant, a renowned champion, or a noble knight, it all depends on your decision.
-=Other characters coming soon=-
- Spoiler:
Choose Your Kingdom! Your contributions will alter the war greatly. Pick your side and bring glory to yourself and your kingdom!
Advance in Classes! Lots of Classes to choose! Each Kingdom have their own classes Hierarchy. Choose your class, train yourself, and become to an even more advanced class!
Form Your Own Party! As you advance in storyline and rank, you will be able to command your own elite soldiers, which have their own classes hierarchy as well. Choose your party composition and win even the hardest battle!
Crafting System From forging your own weapons to creating your own traps. Create your own items from hundreds of recipes!
Be a Landlord or Entrepeneur Some lands, houses, and shops are for sale. Buy them, use them as your own property, rent them out, or event sell them for profits!
Gardening and Breeding System Build your own garden and ranch, and start developing them! The products will fetch good prices is you sell them, or you can even use them for your own crafts!
Mohon komentar dan sarannya
Terakhir diubah oleh haend13 tanggal 2012-01-10, 14:33, total 2 kali diubah | |
| | | edy sanjaya Newbie
Posts : 54 Thanked : 0 Engine : RMVX Skill : Very Beginner Type : Developer
| Subyek: Re: [Concept] Tandrial: The First Journey 2012-01-10, 07:52 | |
| Cuma coba membantu sesama newbie kk ? - Quote :
- Choose Your Kingdom!
Your contributions will alter the war greatly. Pick your side and bring glory to yourself and your kingdom! menurut saya lebih cocok klo pake GTBS, jadi bisa kelahi secara tactic untuk perebutan wilayah gitu.. buat macam game PS 1 => Brigadine. pernah main game itu kan ? keren,... - Quote :
- Advance in Classes! Lots of Classes to choose!
Each Kingdom have their own classes Hierarchy. Choose your class, train yourself, and become to an even more advanced class! ini banyak script nya.. tinggal cari pake kata kunci nya aja.. dulu pernah pake yang blackmorning (klo ga salah namanya sih itu ) - Quote :
- Form Your Own Party!
As you advance in storyline and rank, you will be able to command your own elite soldiers, which have their own classes hierarchy as well. Choose your party composition and win even the hardest battle! kayaknya memang GTBS yang paling cocok... buat pake event seperti Guilt + bantuan script Large Party supaya punya pasukan yang di bangun sendiri.. wow jadi keren.. - Quote :
- Crafting System
From forging your own weapons to creating your own traps. Create your own items from hundreds of recipes! dulu pernah cari tapi gak dapat.. mungkin sekarang sudah ada... :d^^b: pake event saja misalkan random variabel untuk kemungkinan barang tersebut berhasil di tempa.. klo berhasil cabut item lama n pasang item baru yang lebih kuat.. menurut saya klo pake event ya kayak gitu hehehehe.. tapi agak report loh... coba cari script nya saja supaya lebih mudah... - Quote :
- Be a Landlord or Entrepeneur
Some lands, houses, and shops are for sale. Buy them, use them as your own property, rent them out, or event sell them for profits! ini biasa dalam RPG ga perlu di koment deh.. lanjutkan.. - Quote :
- Gardening and Breeding System
Build your own garden and ranch, and start developing them! The products will fetch good prices is you sell them, or you can even use them for your own crafts! ini pernah cari tapi kebanyakan pake Advance Eventing aja.. yang biaya di dukung ma Time System..
sekian masukan dari saya kk.. maaf klo ngeganggu cuma kasi masukan saja mungkin akan membantu.. kan masi design ya.. hehehehe di tunggu ke lanjutan nya ke "Game Project" | |
| | | hyperkudit Pahlawan Super
Posts : 2288 Thanked : 30 Engine : RMXP Skill : Very Beginner Type : Artist
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| Subyek: Re: [Concept] Tandrial: The First Journey 2012-01-10, 10:07 | |
| wow!!! fitur yang direncanakan sangar2 dan kyknya cukup susah juga.. player juga keliatannya bakalan cukup bebas menentukan jalan cerita.. Saran saya sih cuman satu.. Gak akan klop kalo gak multiple ending . Yah.. Semoga terrealisasi, saya pass aja, gk sanggup kalo konsepnya sangar gini | |
| | | nisamerica Living Skeleton
Posts : 1668 Thanked : 25 Engine : RMVX Skill : Very Beginner Type : Artist
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| Subyek: Re: [Concept] Tandrial: The First Journey 2012-01-10, 10:42 | |
| Bener kata Kudit, fiturnya serem2 Padahal baru kemaren2 nanya2 di CB soal RM, tapi udah bikin fitur2 kek gini. Tapi ini manteb sih, imbang, fiturnya ga kelebihan maupun kedikitan, dan menarik semua, beda dengan beberapa game sini yang gwa liat Kebanyakan di atas bisa pake script sih, tapi gwa ga tau jenis2nya soalnya ga megang VX, tapi sering liat kok script yang kaya di atas. Setuju, moga2 ada multiple ending, moga2 terealisasi. | |
| | | McPherson Senior
Posts : 777 Thanked : 7 Engine : Multi-Engine User Skill : Intermediate Type : Mapper
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| Subyek: Re: [Concept] Tandrial: The First Journey 2012-01-10, 10:54 | |
| emang, fiturnya emang keren2 dulu gw jg pngen bikinnya kaya gitu, tapi batal, coz gw liad kayanya susah.. Yg pnting, jng menyerah dah.. bnyk snior siap membantu.. | |
| | | haend13 Newbie
Posts : 7 Thanked : 0 Engine : RMVX Skill : Beginner Type : Developer
| Subyek: Re: [Concept] Tandrial: The First Journey 2012-01-10, 13:33 | |
| Wah,makasih buat semua, ternyata responsnya cukup positif! Kalo gini jadi semangat deh!! @edy sanjaya: Makasih saran-sarannya yah! Aku sih niatnya ntar ada dua sistem, yaitu sistem ATB kayak RPG pada umumnya sama sistem TBS di waktu waktu tertentu, mgkin kayak Suikoden gitu sih. @All seniors: Punya saran gak script-script yang bisa dipakai buat ngejalanin fitur-fitur diatas? Kalau bisa sih yang rookie-friendly.. hehe.. Makasih! | |
| | | Ron D' Child Novice
Posts : 277 Thanked : 2 Engine : RMVX Skill : Beginner Type : Developer
| Subyek: Re: [Concept] Tandrial: The First Journey 2012-01-10, 13:41 | |
| fiturnya memang menjamin si ayo lanjutkan . . . . bener kata om kudit soal multiple ending ^^ pasti akan jadi lebih markotop deh | |
| | | edy sanjaya Newbie
Posts : 54 Thanked : 0 Engine : RMVX Skill : Very Beginner Type : Developer
| Subyek: Re: [Concept] Tandrial: The First Journey 2012-01-10, 15:28 | |
| di project saya juga tertarik dengan fitur yang ada di game suikoden.. system lain masih bisa di tiru tapi jangan bagian battle systemnya... ntar ga kerealisasi kk bisa berhenti kembangin project nya.. dulu pernah cari tapi ATB itu system battle yg ga cocok ma TBS.. Dual system battle itu bug penuh.. klo mo saya ada sedikit saran.. tapi gak usah lah merepotkan saja klo saya kasi tau ntar malah buat pusing saja.. sekedar masukan dari pendapat pribadi saja : Multiple ending memang keren di setiap game RPG.. termasuk project saya juga gitu nantinya.. umumnya RPG harus multiple ending supaya setiap player punya ke puasan tersendiri saat selesai mainkan gamenya.. TAPI klo game kk lebih cocok Multiple Event saja.. tapi ini lebih repot dari Multiple Ending loh.. komentar di atas berdasarkan feature kk : - Quote :
- Choose Your Kingdom!
Your contributions will alter the war greatly. Pick your side and bring glory to yourself and your kingdom! buat sesuai konsep kk saja.. semangat kk.. | |
| | | Kuru Senior
Posts : 985 Thanked : 9 Engine : RMVX Skill : Beginner Type : Writer
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| Subyek: Re: [Concept] Tandrial: The First Journey 2012-01-10, 17:05 | |
| Wuah fiturnya sangar Walaupun (kayaknya)sulit, jangan berhenti ditengah jalan ya. :x | |
| | | DrDhoom Doomed Zombie
Posts : 629 Thanked : 22 Engine : Multi-Engine User Skill : Intermediate Type : Scripter
| Subyek: Re: [Concept] Tandrial: The First Journey 2012-01-10, 18:11 | |
| great concept for great man smoga terealisasi semua. Jngn smpe hlang smngtny, ntar ga jdi2 Dual battle system bisa sih, cuman prlu kmmpuan coding lbih. Lbh baik pke satu aja drpda ntar g jdi2 | |
| | | haend13 Newbie
Posts : 7 Thanked : 0 Engine : RMVX Skill : Beginner Type : Developer
| Subyek: Re: [Concept] Tandrial: The First Journey 2012-01-10, 19:40 | |
| Kalau saya update pengembangan gamenya, ntar saya post dimana ya? Apakah saya edit aja first postnya? | |
| | | Nefusa 7 Senior
Posts : 954 Thanked : 6 Engine : RMXP Skill : Intermediate Type : Scripter
| Subyek: Re: [Concept] Tandrial: The First Journey 2012-01-10, 19:56 | |
| @^ kalau mau update, edit aja first postnya Dan juga postkan komentar UPDATE !!! liat first post | |
| | | Retsura Newbie
Posts : 37 Thanked : 0 Engine : RMVX Skill : Beginner Type : Event Designer
| Subyek: Re: [Concept] Tandrial: The First Journey 2012-02-03, 12:51 | |
| Kayaknya Bakaln Penuh ivent tuh.... | |
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| Subyek: Re: [Concept] Tandrial: The First Journey | |
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