| [ASK] Lompat yg wajar? | |
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Mujahid Newbie
Posts : 58 Thanked : 0 Engine : RMVX Skill : Very Beginner Type : Event Designer
| Subyek: [ASK] Lompat yg wajar? 2011-09-27, 16:47 | |
| Hai abang2 yg baek, ane mo nanya ni, gimana cara lompat tapi ga bisa lewatin tembok?? Soalnya dari tuts yg ane dapet (set move route-jump x, y), itu selain ngelewatin barang2 tapi juga lewatin tembok, bahkan lewatin map. haha . Gimana tuh?? | |
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ashm Veteran
Posts : 1131 Thanked : 8 Engine : RMVX Ace Skill : Intermediate Type : Event Designer
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| Subyek: Re: [ASK] Lompat yg wajar? 2011-09-27, 20:53 | |
| Hmm... Safety jump ?
Kenapa bisa lewat tembok ? Atur lah kejalan yang benar, dari manual.
FYI, sistem Rpgmaker tuh X itu dari kiri ke kanan [mirip kordinat cartesius] Y itu dari atas ke bawah [Kebalikan kordinat Cartesius]
Kalo bermasalah juga, coba cari kalau nggak salah Icy bla-bla-bla jump. Itu bisa ngecek apakah next tilenya passable ato nggak. Btw itu ada di Icy script Pack rpgmakervx.net kalo nggak salah lagi. | |
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Gary PoL Newbie
Posts : 81 Thanked : 2 Engine : RMVX Skill : Very Beginner Type : Jack of All Trades
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Awards: | Subyek: Re: [ASK] Lompat yg wajar? 2011-09-27, 21:13 | |
| apakah mungkin masalah pada passage / apa ?
mw loncat gimana ? pake event set move route ? ato script ? | |
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Mujahid Newbie
Posts : 58 Thanked : 0 Engine : RMVX Skill : Very Beginner Type : Event Designer
| Subyek: Re: [ASK] Lompat yg wajar? 2011-09-27, 22:24 | |
| set move route itu. Haduh ga ngerti... | |
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Yaden Legendary
Posts : 2056 Thanked : 17 Engine : RMVX Skill : Very Beginner Type : Artist
| Subyek: Re: [ASK] Lompat yg wajar? 2011-09-27, 22:40 | |
| Wah, ternyata script ya.. Tidak kusangka.. Oh iya, lompat yang wajar itu gimana maksudnya? Jadi lompatnya cuma setengah dari yang default? kalo gitu sih ngerti, pasti script.. Cuma saya gak tau kelanjutannya.. Yaudah deh, tamat.. Thx~ | |
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Mujahid Newbie
Posts : 58 Thanked : 0 Engine : RMVX Skill : Very Beginner Type : Event Designer
| Subyek: Re: [ASK] Lompat yg wajar? 2011-09-28, 11:52 | |
| Yg ane dapet tu bikin event, conditional branch kalo tombol A dipencet aktifin switch, trus bikin commont event conditional branch kalo switchnya aktif, jump x, y, gitu. udah berhasil lompat tapi kalo trus2an bisa kluar map. yg ane tanya tuh gimana supaya ga kluar map. Trus yg ane mau lompatnya di tanah aja, masa ini ampe loncatin rumah. gitu, bantu dong | |
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McPherson Senior
Posts : 777 Thanked : 7 Engine : Multi-Engine User Skill : Intermediate Type : Mapper
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| Subyek: Re: [ASK] Lompat yg wajar? 2011-09-28, 12:06 | |
| kayanya kalo gw tbak, scenenya lg ama event kodok ya? jd kudu d pncet trus sampe dy lompat k tmpt yg uw mw gitu, smacam puzzle gt yah? kalo soal kodok tanyakan aj ama om Dnasman (ap hubunganya??)..
sory gw gk bs bantu.. ud coba utak-atik blum? kalo emang gk bs, coba bwat scene yg lain aj.. | |
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SerpentZ Advance
Posts : 425 Thanked : 2 Engine : Multi-Engine User Skill : Intermediate Type : Mapper
| Subyek: Re: [ASK] Lompat yg wajar? 2011-09-28, 20:43 | |
| @yaden Lompat yang wajar, maksudnya coba kamu lompat, bisa nembus dinding ndak?, kalo bisa artinya Ndak Wajar,kalo ndak bisa artinya wajar... | |
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Mujahid Newbie
Posts : 58 Thanked : 0 Engine : RMVX Skill : Very Beginner Type : Event Designer
| Subyek: Re: [ASK] Lompat yg wajar? 2011-10-04, 19:27 | |
| Ya bener tu mas SerpentZ, gimana tuh bantuin dong?
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Kuru Senior
Posts : 985 Thanked : 9 Engine : RMVX Skill : Beginner Type : Writer
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| Subyek: Re: [ASK] Lompat yg wajar? 2011-10-05, 02:13 | |
| Passagenya di tilesets tembok dll kalau mau tidak bisa tembus di X caranya di database-> Tileset , gati passagenya di bagian kanan atas itu O diganti sama X. rangkap di layer 2 sama 3. Kalau nggak mau bisa dilompatin bikin 2 kotak X passage
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Mujahid Newbie
Posts : 58 Thanked : 0 Engine : RMVX Skill : Very Beginner Type : Event Designer
| Subyek: Re: [ASK] Lompat yg wajar? 2011-10-05, 13:59 | |
| Hmm, makasih ane coba dulu | |
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