| [DEAD] Rei Randomize Place | |
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reijubv Kai Runes
Posts : 1476 Thanked : 33 Engine : RMVX
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| Subyek: [DEAD] Rei Randomize Place 2009-07-22, 15:24 | |
| < Isi trid dihapus oleh reijubv >
Terakhir diubah oleh reijubv tanggal 2010-06-14, 08:46, total 1 kali diubah | |
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Wildan7 Newbie
Posts : 55 Thanked : 1 Engine : RMVX Skill : Intermediate Type : Artist
| Subyek: Re: [DEAD] Rei Randomize Place 2009-12-16, 21:31 | |
| Kyak nya menarik nih kk...... | |
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reijubv Kai Runes
Posts : 1476 Thanked : 33 Engine : RMVX
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| Subyek: Re: [DEAD] Rei Randomize Place 2009-12-17, 07:28 | |
| ^ ^ ^ wkaka, ini sih cuma snippet, tapi berfungsi kok . . .
Tapi ini necroposting kk . . . Kalau lewat 3 bulan jangan di komen yaph . . . | |
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Kuro Ethernite The Creator
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| Subyek: Re: [DEAD] Rei Randomize Place 2009-12-17, 08:46 | |
| Menarik, tapi klo pindah k random map, apa bisa map ID lainnya? Trus klo mendarat di tgah2 tile yg ga passable gmna? Uh, misalny mndarat ny pas d tgah2 gunung (atas bawah kiri kanan gunung), tgahny mmg passable tapi ttp aja player ga bisa gerak klo skelilingny ga passable.... | |
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reijubv Kai Runes
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| Subyek: Re: [DEAD] Rei Randomize Place 2009-12-17, 08:53 | |
| oh iya, yah itu sih resikonya, hehehe . . . usahakan jangan ada tile kosong,. kalo perlu di isi ma event yang ga "Through", biarpun scriptnya bisa di edit supaya kaya gitu, tapi paling kayanya bisa check passability di 4 kotak seperti dibawah : [] [][][] [] | |
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Kuro Ethernite The Creator
Posts : 1631 Thanked : 24 Engine : RMVX Ace Skill : Masterful Type : Jack of All Trades
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| Subyek: Re: [DEAD] Rei Randomize Place 2010-01-31, 12:07 | |
| @Reijubv Q pake script ini dalam project MiniGames Pack q, n q buat me randomize kan 24 event dalam 1 map. Namun ada bbrapa yang tumpang-tindih, gmna nih? Bisa d fix kah? Mgkin jdul ny brtuliskan "Script g penting", tpi mnrut q nie pnting loh! | |
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Durea Novice
Posts : 161 Thanked : 3 Engine : RMVX
| Subyek: Re: [DEAD] Rei Randomize Place 2010-02-18, 19:23 | |
| om reiju karena lagi mo belajar numpang nanya yak....
1.def quick_random_place(what) quick_random_place itu nama kan jadi bebaskan yak ? trus what disitu adalah variable bukan ? 2.character = get_character(what) characternya kan variabel yah.... get_character itu lihat si what nya yak ? jadi kalo what nya -1 get_characternya mengisi character dengan si player gitu bukan ? 3.loop do nya diganti pake while do bisa ga jadi gini... while $game_map.passable?(character.x, character.y) character.moveto(rand($game_map.height), rand($game_map.width)) end 4.itu x dan y dari mana dapetnya ? kan variablenya lom di bikin kok main muncul2 aja | |
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Kuro Ethernite The Creator
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| Subyek: Re: [DEAD] Rei Randomize Place 2010-02-18, 19:51 | |
| HELP !! Prnyataan q sblumny d kacangi Well, more detail.... @Reijubv Q mggunakan script ini dlam project MiniGames Pack bgian Crazy Memory .... Klo pake eventing tuk mrandomize 24 event dalam 1 map brukran 17 x 13 mmbuat bbrapa dr event2 itu jdi brtndihan! Nah, q pkailah script yg mrupakan harapan q mnympurnakan Minigames tersebut.... Pas q pake.... Eh, sama aja.... Msih ada bbrapa event yg tumpang tindih! Tolong kk Rei.... bisa d fix kah? | |
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reijubv Kai Runes
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| Subyek: Re: [DEAD] Rei Randomize Place 2010-02-19, 13:28 | |
| @kuro baru liat trid ini lagi eemmmhh . . coba si event itu jangan di "through", bisa ga ? kalo ngga saya coba ntar . . @ryu kan x dan y itu variable yang dipunyai si character, silakan search def get_character di Game_Interpreter. Disitu ada kan kalo -1 player, 0 this event, diatas 0 event dg id tsb. Nah $game_player itu referensi dari script Game_Player dan juga yg event ke Game_Event, disitu kan ada properti X dan Y dan sebagainya. Hmm, mungkin bisa saya kalo main RGSS g pernah make do while dan sejenisnya, kalo di C++ sih kayanya bisa | |
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Durea Novice
Posts : 161 Thanked : 3 Engine : RMVX
| Subyek: Re: [DEAD] Rei Randomize Place 2010-02-19, 14:47 | |
| tapi yang 2 keterangan diatas itu bener ga pola kerja nya kaya gitu ? | |
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reijubv Kai Runes
Posts : 1476 Thanked : 33 Engine : RMVX
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| Subyek: Re: [DEAD] Rei Randomize Place 2010-02-19, 14:52 | |
| @ryu yuph bener, kalo mau main aja ke kampus politeknik tlkom pas udah mulai kliah lgi, tar saya bantu bikin script . . | |
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Durea Novice
Posts : 161 Thanked : 3 Engine : RMVX
| Subyek: Re: [DEAD] Rei Randomize Place 2010-02-19, 17:48 | |
| @rei hahahaha jgn di kampus poltek... itu aja LC anak poltek leh masuk LC kan ? | |
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reijubv Kai Runes
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| Subyek: Re: [DEAD] Rei Randomize Place 2010-02-20, 17:33 | |
| @ryu apa itu LC?? Lontong Curry ?
Daripada OOT, sepertinya memang jangan di set trough eventnya soalnya event yg trough itu g diitung unpassable ma script . . | |
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Kuro Ethernite The Creator
Posts : 1631 Thanked : 24 Engine : RMVX Ace Skill : Masterful Type : Jack of All Trades
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| Subyek: Re: [DEAD] Rei Randomize Place 2010-02-20, 17:44 | |
| Hmmm.... Q ga centangin through qoq, but q bri priority ny above player.... But, don't worry!! Dah solved problem ny! Cuma prlu bri wait 1 frame tiap mindahin per event! (jyah, q ga kpikiran sjak awal ) Yow! Yow! Yow! Thx again! Promosi ModeNntikan MiniGames Pack v1.5 yg bkal q post tomorrow! | |
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reijubv Kai Runes
Posts : 1476 Thanked : 33 Engine : RMVX
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| Subyek: Re: [DEAD] Rei Randomize Place 2010-02-20, 17:51 | |
| @kuro owh, ternyata begitu doank bagus, semoga bermanfaat | |
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