Giffary18 Newbie
Posts : 41 Thanked : 0 Engine : RMVX Skill : Very Beginner Type : Databaser
| Subyek: Melempar senjata di SBS 2011-02-01, 18:43 | |
| Mmmm.... boleh minta bantuan gak??? gininih ane lagi bikin game pake SBS (bukan SBS yang ABS) Gimana caranya bikin player kita menyerang monster dengan melempar? atau dengan menembak? (Misalnya kita melempar bumerang ato suriken).
Terakhir diubah oleh Giffary18 tanggal 2011-02-03, 09:09, total 1 kali diubah | |
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Ashura Advance
Posts : 301 Thanked : 2 Engine : RMVX Ace Skill : Very Beginner Type : Developer
| Subyek: Re: Melempar senjata di SBS 2011-02-01, 19:12 | |
| pake SBS apa bro? klu tankentai bukannya udah ada, tinggal ngeSET doank.... | |
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Giffary18 Newbie
Posts : 41 Thanked : 0 Engine : RMVX Skill : Very Beginner Type : Databaser
| Subyek: Re: Melempar senjata di SBS 2011-02-01, 19:25 | |
| Ane Pake SBS-nya Tankentai gan.... gimana cara nge-setnya??? | |
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DrDhoom Doomed Zombie
Posts : 629 Thanked : 22 Engine : Multi-Engine User Skill : Intermediate Type : Scripter
| Subyek: Re: Melempar senjata di SBS 2011-02-01, 22:08 | |
| di demonya kan ada skill shuriken... ngelempar teman aja ada emang kamu pake Tankentai versi berapa? | |
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Giffary18 Newbie
Posts : 41 Thanked : 0 Engine : RMVX Skill : Very Beginner Type : Databaser
| Subyek: Re: Melempar senjata di SBS 2011-02-03, 08:25 | |
| Ane Pake RPG Tankentai SBS 3.4d gan.... Ane dah coba Copas Skill throw friend ke project ane tapi di project ane malah kagak kelempar tuh temen cuma muncul animation di musuhnya (ada damage-nya juga sih...)
Bisa dibantu gak ya???? | |
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Ashura Advance
Posts : 301 Thanked : 2 Engine : RMVX Ace Skill : Very Beginner Type : Developer
| Subyek: Re: Melempar senjata di SBS 2011-02-03, 13:32 | |
| Neh Anime KEYnya.. - Code:
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# ANIME Key Type ID Object Pass Time Arc Xp Yp Start Z FlyGraphicAngle # klu senjata Stik "STICKY_THROW" => ["m_a", 0, 0, 0, 18, -36, 0, 0, 0, false,"WPN_ROTATION"], # Klu senjatanya Shuriken n sejenisnya: "SHURIKEN_THROW" => ["m_a", 0, 0, 0, 18, 0, 0, 0, 0, false,"WPN_ROTATION"], # Type selalu m_a # ID - 1~999: ID Animasi Database klu diset; 0 berarti g pakek animasi # Object - Target animasi. [0=Musuh] [1=Area musuh] [2=Area tim] [4=Diri sendiri] # Pass - [0: Animasi langsung habis, ketika udah sampe ke objek[target]] # [1: Animasi berkelanjutan/tetap jalan walau hero udah ampe ketarget sekalipun.] # Time - Delay lamanya animasi yg dilakukan. Makin besar makin pelan # Arc - LAMBUNGAN.. (:swt: susah juga apa bahasanya. pokoknya persis pas kita ngelempar, kan # bedanya melambung.. dari bawah dilempar keatas.. melengkung sampe ketujuan.. Zz... ngerti # aja dah.. =)), positif = lambungan ke bawah, klu negatif, lengkung lambungan ke atas.. :swt:. # [0: tanpa lambungan <-- bahasa mana neh :hammer:] # yg berikut tanya master aja dah.. g tau juga gw fungsinya.. =)) # Xp - X Pitch - Adjusts the initial X coordinate of the animation. # Enemy calculation will be automatically inverted. # Yp - Y Pitch - Adjusts the initial Y coordinate of the animation. # Start - Defines origin of animation movement. # [0=Self] [1=Target] [2=No Movement] # Z-axis - true: Animation will be over the battler sprite. # false: Animation will be behind battler sprite. # Flying Graphic Angle - Insert only "Flying Graphic Angle" and # "Flying Graphic Skill Angle" ANIME keys. # For no weapon sprite, use "". berikut contoh: - Code:
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# klu pengen lemparan biasa: (persis kayak kita nge-lempar orang pakek batu) =)) "LEMPAR" => ["STEP_FORWARD","WPN_SWING_V","STAND_POSE", "STICKY_THROW","12","DAMAGE_ANIM_WAIT", "Can Collapse","COORD_RESET"], # Klu lemparan datar/lurus (seperti lempar shuriken/sejenisnya) "LEMPAR_LURUS" => ["STEP_FORWARD","WPN_SWING_V","STAND_POSE", "SHURIKEN_THROW","12","DAMAGE_ANIM_WAIT", "Can Collapse","COORD_RESET"], kodenya selip di addons tankentai: yang Premade Action Sequences persis dibawah: - Code:
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PREMADE_ACTION_SEQUENCES = { CTTN: defaultnya tuh script udah punya action seq. yg diatas. jadi cek2 aja dulu.. bawaanya tuh tulisan = SHURIKEN_THROW dan STICKY_THROW..Klu ada error posting disini errornya kek gimana | |
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Giffary18 Newbie
Posts : 41 Thanked : 0 Engine : RMVX Skill : Very Beginner Type : Databaser
| Subyek: Re: Melempar senjata di SBS 2011-02-04, 13:56 | |
| Maap kak, masih kurang ngerti! masukin script ini kemana yah? | |
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Ashura Advance
Posts : 301 Thanked : 2 Engine : RMVX Ace Skill : Very Beginner Type : Developer
| Subyek: Re: Melempar senjata di SBS 2011-02-04, 15:27 | |
| g baca semua post-nya eaa??? liat lagi keatas: - Ashura wrote:
- kodenya selip di addons tankentai: bla..bla..
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