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 weapon instan skill plzzz

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5 posters
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rezpect
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weapon instan skill plzzz Empty
PostSubyek: weapon instan skill plzzz   weapon instan skill plzzz Empty2011-01-26, 18:55

maap sbelumnya cma bsa mnta2 doank. . dan mhon bntuannya.!! :P

kk senoir dsne da yg bsa bntuin bkinin ane script skill snjta. .
yg mna tu snjta klo dpke ngeluarin instan skill. . tpi tnpa mengurangi mp/sp. . .
:sembah: terimaksih sebelum dan sesudahnya :sembah:
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LiTTleDRAgo
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PostSubyek: Re: weapon instan skill plzzz   weapon instan skill plzzz Empty2011-01-27, 12:04

battle system yg dipake apaan?
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NachtEinhorn
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weapon instan skill plzzz Empty
PostSubyek: Re: weapon instan skill plzzz   weapon instan skill plzzz Empty2011-01-27, 12:54

uda keliatan dia request di subfor RMXP
jelaslah dia make RMXP LOL.
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weapon instan skill plzzz Empty
PostSubyek: Re: weapon instan skill plzzz   weapon instan skill plzzz Empty2011-01-27, 14:44

moga bisa bantu, kemarin saya coba nih script, jangan lupa creditnya sama Ryex

Spoiler:

demonya

media fire
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rezpect
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PostSubyek: Re: weapon instan skill plzzz   weapon instan skill plzzz Empty2011-01-27, 21:01

Quote :
battle system yg dipake apaan?
pke blizzabs kk

@doc oke kk tes dlo. . thx sebelumnya
EDIT:
maap kk doc ntu demonya kok g da filenya???
ato ane yg slah??, . . mank pa nma file demonya kk(maklum nubi mode on)
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weapon instan skill plzzz Empty
PostSubyek: Re: weapon instan skill plzzz   weapon instan skill plzzz Empty2011-01-28, 15:01

kalo yg ABS

Spoiler:

demonya hapus tanda bintang dalam kata media*fire

semoga bisa membantu

-DOC-
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bungatepijalan
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PostSubyek: Re: weapon instan skill plzzz   weapon instan skill plzzz Empty2011-01-28, 16:05

Atau kalo pake blizz ABS, plg coba deh dioprek2, meski isinya rumit :kabur:
Sori ane sendiri gatau caranya :hammer:
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http://miyuki-maker.blogspot.co.id/
rezpect
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PostSubyek: Re: weapon instan skill plzzz   weapon instan skill plzzz Empty2011-01-29, 11:54

@DOC oce cba pas kompi ane dah di perbaiki

Quote :
demonya hapus tanda bintang dalam kata media*fire

dah dhapus kk. . .tpi pas w msuk web ntu. . .cma nangkring d halaman depan doank. . kan biasanya langsung k file yg mw d DL???

ato demonya dah ke delete???
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LiTTleDRAgo
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PostSubyek: Re: weapon instan skill plzzz   weapon instan skill plzzz Empty2011-01-29, 12:17

Milan Nacht wrote:
uda keliatan dia request di subfor RMXP
jelaslah dia make RMXP LOL.

kebodohan masa kini weapon instan skill plzzz Onion-39

yang gw tanya itu dia pake default battle system, sideview battle system, apa ABS !?

nih kalo pake Blizz ABS

Code:
#=============================================================================
#
# ** Ryex's Weapons Unleash Skills BABS version
#
#-----------------------------------------------------------------------------
#
# By Ryex
# V 1.01
#
#-----------------------------------------------------------------------------
#
# Features
#
#  * Allows Weapons to have a chance to "Unleash" skills from the database
#  * Customizable unleash rates / chance to unleash for every weapon
#

#
#-----------------------------------------------------------------------------
#
# Instructions
#
# Place in a new script above main then fill out the Configuration.
#
#==============================================================================
module RPG
  class Weapon
    def unleash_id(id)
      case id
#::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
# START Configuration for the skills weapons unleash
# Use when <WeaponID> then return <ID of Unleash skill>
#::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
when 1 then return 7
#add new lines here
#::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
# END Configuration
#::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
      end
      return 0
    end
 
    def unleash_chance(id)
      case id
#::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
# START Configuration for unleash chance.
# this must be filled out other wise weapons will NEVER unleash
# Use when <WeaponID> then return <% chance of unleash (a # 0 - 100)>
#::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
when 1 then return 50
#add new lines here
#::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
# END Configuration
#::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
      end
      return false
    end
  end
end
 
class Game_Actor < Game_Battler
 
  attr_accessor :unleash
 
  alias ryex_WUS_GActor_init_later initialize
  def initialize(actor_id)
    @unleash = false
    ryex_WUS_GActor_init_later(actor_id)
  end
 
 
end
 
class Map_Actor < Map_Battler

  def use_attack
    unless $data_weapons[@battler.weapon_id].unleash_chance(@battler.weapon_id) == false
      if rand(100) <= ($data_weapons[@battler.weapon_id].unleash_chance(@battler.weapon_id))
        use_skill($data_skills[$data_weapons[@battler.weapon_id].unleash_id(@battler.weapon_id)])
        @battler.unleash = true
      end
    end
    return super
  end
 
  alias ryex_WUS_Map_Actor_use_skill_latter use_skill
 
  def use_skill(skill)
    #if this skill in a waepon unleash
    if @battler.unleash
      @battler.unleash = false
      # remove last hpdamage and spdamage values
      @battler.hpdamage = @battler.spdamage = 0
      # execute skill
      result = $BlizzABS.skillitem_process(self, skill)
      # if used and not charging up
      if result
        # call common event
        common_event_call(skill)
        # set usage animation
        set_usage_animation(skill)
        # set up user damage display if necessary
        user_damage_display
        # reset action
        self.reset_action
        # if using skill sprites for this type of battler
        if BlizzABS::Config::A_SKILL_SPRITES
          # setup sprite extension with ID
          setup_sprites("_skl#{skill.id}")
        else
          # setup sprite extension
          setup_sprites('_skl')
        end
      end
      # used or charging
      return (result || charging?)
    else
      ryex_WUS_Map_Actor_use_skill_latter(skill)
    end
  end

end


edit : ternyata dah ada yg ngepost duluan...


Terakhir diubah oleh LiTTleDRAgo tanggal 2011-01-29, 12:25, total 1 kali diubah
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weapon instan skill plzzz Empty
PostSubyek: Re: weapon instan skill plzzz   weapon instan skill plzzz Empty2011-01-29, 12:18

rezpect wrote:
@DOC oce cba pas kompi ane dah di perbsiki

Quote :
demonya hapus tanda bintang dalam kata media*fire

dah dapus kk. . .tpi pas w msuk web ntu. . .cma nangkring d halaman depan doank. . kan biasanya langsung k file yg mw d DL???

ato demonya dah ke delete???


nih coba link ini http://www.media*fire.com/?jizdzo0wtgn
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PostSubyek: Re: weapon instan skill plzzz   weapon instan skill plzzz Empty

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» Weapon Skill Script
» Specific Weapon Skill
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» Combo skill setiap weapon?

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