| Problem Battle | |
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hasaneta Novice
Posts : 108 Thanked : 0 Engine : RMVX Skill : Intermediate Type : Mapper
| Subyek: Problem Battle 2010-11-16, 10:31 | |
| Met pagi..... kk admin dan member RMID yang udah master (VX) tolong dong bantu saya.... kok saat test aku kan mau proses battle kok ada eror kayak gini...??? Hati-Hati gambarnya gede...!!!- Spoiler:
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Yaden Legendary
Posts : 2056 Thanked : 17 Engine : RMVX Skill : Very Beginner Type : Artist
| Subyek: Re: Problem Battle 2010-11-16, 10:51 | |
| emang kamu pasang script apa?? | |
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hasaneta Novice
Posts : 108 Thanked : 0 Engine : RMVX Skill : Intermediate Type : Mapper
| Subyek: Re: Problem Battle 2010-11-16, 10:56 | |
| @vaden: gak tau..... tapi disitu ditulis eror pada script Cache line 75 tulisannya 75 : path = folder_name + filename scipt diatas katanya salah... | |
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Yaden Legendary
Posts : 2056 Thanked : 17 Engine : RMVX Skill : Very Beginner Type : Artist
| Subyek: Re: Problem Battle 2010-11-16, 11:06 | |
| coba buka "Script Editor", terus yang "Cache", ke baris 75 (yang bermasalah) ganti dengan: - Code:
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path = folder_name + filename Semoga aja berhasil, ya kk.. | |
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shikami Member 1000 Konsep
Posts : 3744 Thanked : 31 Engine : Multi-Engine User Skill : Beginner Type : Developer
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| Subyek: Re: Problem Battle 2010-11-16, 11:37 | |
| - Quote :
- coba buka "Script Editor", terus yang "Cache", ke baris 75 (yang bermasalah)
ganti dengan: Code: path = folder_name + filename
Semoga aja berhasil, ya kk.. woy2... maksudnya paan nih ? kalo gak ngerti scriptnya paan jangan ngasi solusi seenaknya kalo ngedit tanpa apa yang mesti di edit ntar malah gk bisa kepake.. | |
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Yaden Legendary
Posts : 2056 Thanked : 17 Engine : RMVX Skill : Very Beginner Type : Artist
| Subyek: Re: Problem Battle 2010-11-16, 11:40 | |
| yeeeeh.. dianya gak ngasih tau pake script apa, juga.. yaudah daripada gak ada yang bales.. emang solusimu apa, shi?? | |
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shikami Member 1000 Konsep
Posts : 3744 Thanked : 31 Engine : Multi-Engine User Skill : Beginner Type : Developer
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| Subyek: Re: Problem Battle 2010-11-16, 11:47 | |
| - Quote :
- yeeeeh.. dianya gak ngasih tau pake script apa, juga..
yaudah daripada gak ada yang bales.. emang solusimu apa, shi??
kalo gak tau script apaan yang dipake ya bilang aja gak bisa bantu daripada kamu disalahin karena kasi saran yg entah benar ato gak gw jg lum tau krn gak ngerti dia pake script apa aja .. | |
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Blackcat Novice
Posts : 194 Thanked : 6 Engine : Other
| Subyek: Re: Problem Battle 2010-11-16, 11:58 | |
| coba di copy script kamu trus post di sini.... di sini sepertinya gak ada yang berstatus dukun atau peramal (kecuali sakaki) jadi sulit menebak error dengan hanya mengetahui linenya tapi tidak tau isi scriptnya. | |
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hasaneta Novice
Posts : 108 Thanked : 0 Engine : RMVX Skill : Intermediate Type : Mapper
| Subyek: Re: Problem Battle 2010-11-16, 12:06 | |
| @vaden: podo wae.....!!!!!! itu kan script yang bermasalah..!!! | |
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yerry_great @> Moderator
Posts : 1251 Thanked : 15 Engine : Multi-Engine User Skill : Very Beginner Type : Jack of All Trades
| Subyek: Re: Problem Battle 2010-11-16, 12:08 | |
| @hasaneta
Kalo scriptnya bermasalah, kenapa bukan scriptnya yg dipost disini? Post aja scriptnya biar yang lain pada bsa bantu.
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hasaneta Novice
Posts : 108 Thanked : 0 Engine : RMVX Skill : Intermediate Type : Mapper
| Subyek: Re: Problem Battle 2010-11-16, 12:10 | |
| Scipt yang bermasalah saat battle proses (battle yang aku buat sendiri bukan dari VXnya..) nama sciptnya : Cache yang diletakkan di ▼ Modules (sudah ada dari sononye)- Spoiler:
#============================================================================== # ** Cache #------------------------------------------------------------------------------ # This module loads each of graphics, creates a Bitmap object, and retains it. # To speed up load times and conserve memory, this module holds the created # Bitmap object in the internal hash, allowing the program to return # preexisting objects when the same bitmap is requested again. #==============================================================================
module Cache #-------------------------------------------------------------------------- # * Get Animation Graphic # filename : Filename # hue : Hue change value #-------------------------------------------------------------------------- def self.animation(filename, hue) load_bitmap("Graphics/Animations/", filename, hue) end #-------------------------------------------------------------------------- # * Get Battler Graphic # filename : Filename # hue : Hue change value #-------------------------------------------------------------------------- def self.battler(filename, hue) load_bitmap("Graphics/Battlers/", filename, hue) end #-------------------------------------------------------------------------- # * Get Character Graphic # filename : Filename #-------------------------------------------------------------------------- def self.character(filename) load_bitmap("Graphics/Characters/", filename) end #-------------------------------------------------------------------------- # * Get Face Graphic # filename : Filename #-------------------------------------------------------------------------- def self.face(filename) load_bitmap("Graphics/Faces/", filename) end #-------------------------------------------------------------------------- # * Get Parallax Background Graphic # filename : Filename #-------------------------------------------------------------------------- def self.parallax(filename) load_bitmap("Graphics/Parallaxes/", filename) end #-------------------------------------------------------------------------- # * Get Picture Graphic # filename : Filename #-------------------------------------------------------------------------- def self.picture(filename) load_bitmap("Graphics/Pictures/", filename) end #-------------------------------------------------------------------------- # * Get System Graphic # filename : Filename #-------------------------------------------------------------------------- def self.system(filename) load_bitmap("Graphics/System/", filename) end #-------------------------------------------------------------------------- # * Clear Cache #-------------------------------------------------------------------------- def self.clear @cache = {} if @cache == nil @cache.clear GC.start end #-------------------------------------------------------------------------- # * Load Bitmap #-------------------------------------------------------------------------- def self.load_bitmap(folder_name, filename, hue = 0) @cache = {} if @cache == nil path = folder_name + filename if not @cache.include?(path) or @cache[path].disposed? if filename.empty? @cache[path] = Bitmap.new(32, 32) else @cache[path] = Bitmap.new(path) end end if hue == 0 return @cache[path] else key = [path, hue] if not @cache.include?(key) or @cache[key].disposed? @cache[key] = @cache[path].clone @cache[key].hue_change(hue) end return @cache[key] end end end
Note: Yang bermasalah Bercetak tebal dan ada garis bawah...
Terakhir diubah oleh hasaneta tanggal 2010-11-16, 12:14, total 1 kali diubah | |
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shikami Member 1000 Konsep
Posts : 3744 Thanked : 31 Engine : Multi-Engine User Skill : Beginner Type : Developer
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| Subyek: Re: Problem Battle 2010-11-16, 12:12 | |
| - Quote :
- Scipt yang bermasalah saat battle proses (battle yang aku buat sendiri bukan dari VXnya..)
selain script ini,script TAMBAHAN apalagi yang anda pasang ? yg error di cache biasanya ada script yg overwrite script tersebut
Terakhir diubah oleh shikami tanggal 2010-11-16, 12:14, total 1 kali diubah (Reason for editing : typo) | |
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hasaneta Novice
Posts : 108 Thanked : 0 Engine : RMVX Skill : Intermediate Type : Mapper
| Subyek: Re: Problem Battle 2010-11-16, 12:16 | |
| @shikami: banyak sih tapi yang eror cuma itu duang....... yang lainnya gak masalah... | |
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Blackcat Novice
Posts : 194 Thanked : 6 Engine : Other
| Subyek: Re: Problem Battle 2010-11-16, 12:21 | |
| gini gini..... itu sebelum kamu masukin sesuatu, jadi gini ceritanya.
Kamu Nemu script Kamu masang scriptnya Kamu nemu error Tapi error itu bukan di script yang barusan kamu pasang.
bisa jadi resource yang kamu ambil dari demo script sebelumnya itu kurang. gini aja, upload script.rvdata mu, atau kalau mau coba baikin sendiri....
cabut scriptnya satu per satu dan setiap kali cabut script lakukan test, kalau errornya gak muncul lagi, berarti script terakhir yang kau cabut itu yang bermasalah. | |
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shikami Member 1000 Konsep
Posts : 3744 Thanked : 31 Engine : Multi-Engine User Skill : Beginner Type : Developer
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| Subyek: Re: Problem Battle 2010-11-16, 12:23 | |
| - Quote :
- @shikami: banyak sih tapi yang eror cuma itu duang....... yang lainnya gak masalah...
asal tau aja, script laen itu kadang ga kompatible satu sama laen sehingga kasusnya jadi gini.. makanya kasi liat dulu script yang dipasang apa aja.. banyak toh gak nyampe ratusan | |
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hasaneta Novice
Posts : 108 Thanked : 0 Engine : RMVX Skill : Intermediate Type : Mapper
| Subyek: Re: Problem Battle 2010-11-16, 12:29 | |
| ini script.rvdata nya.... http://www.media*fire.com/?10z4wl412qssbkv | |
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Blackcat Novice
Posts : 194 Thanked : 6 Engine : Other
| Subyek: Re: Problem Battle 2010-11-16, 12:53 | |
| well.... sudah kucoba dan...
tidak ada masalah.... kemungkinan ada kesalahan pada event. aku lawan monster mana aja bisa kok... bisa di cek lagi event yang kamu buat? | |
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