| [SOLVED] Tanya dong... | |
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nisamerica Living Skeleton
Posts : 1668 Thanked : 25 Engine : RMVX Skill : Very Beginner Type : Artist
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| Subyek: [SOLVED] Tanya dong... 2010-09-10, 23:16 | |
| Tentang lagu ato BGM... Ada g si cara untuk meneruskan lagu map ke dalam battle? Jadi maksudnya, ketika di map play lagu 'A', trus lanjut sampe battle. Mohon bantuannya semua... | |
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Erojiji Godfather of Lolicon RMID
Posts : 348 Thanked : 7 Engine : RMVX
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| Subyek: Re: [SOLVED] Tanya dong... 2010-09-10, 23:39 | |
| Kalo buat XP ada, tapi harus pake script dan cara pakenya agak rumit. Ini codenya - Spoiler:
- Code:
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=begin ===============================================================================
#================================================= ========================= # ** SG Optional Battle Music #================================================= ========================= # sandgolem # Version 1 # 24.06.06 #================================================= =========================
# Switch number to activate the Even Music # #Also note, in Event enabling this switch, change battle win ME to null Scene_Map::SG_Disable_BattleMusic = 5
#================================================= ========================= # # To check for updates or find more scripts, visit: # http://www.gamebaker.com/rmxp/scripts/ # # To use this script, copy it and insert it in a new section above "Main", # under the default scripts, and the SDK if you're using it. # # Have problems? Official topic: # http://forums.gamebaker.com/showthread.php?t=13 # #================================================= =========================
begin SDK.log('SG Optional Battle Music', 'sandgolem', 1, '24.06.06') if SDK.enabled?('SG Optional Battle Music') != true @sg_nobattlebgm_disabled = true end rescue end
if !@sg_nobattlebgm_disabled #--------------------------------------------------------------------------
class Game_System alias sandgolem_nobattlebgm_system_bgm bgm_play def bgm_play(bgm) if !$sg_keep_music sandgolem_nobattlebgm_system_bgm(bgm) end end
alias sandgolem_nobattlebgm_system_bgmstop bgm_stop def bgm_stop if !$sg_keep_music sandgolem_nobattlebgm_system_bgmstop end end end
class Scene_Map alias sandgolem_nobattlebgm_map_callbattle call_battle def call_battle if $game_switches[SG_Disable_BattleMusic] $sg_keep_music = true end sandgolem_nobattlebgm_map_callbattle $sg_keep_music = nil end end
#-------------------------------------------------------------------------- end
#███████████████████████████████████████████████████████████████████████████████ =end
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nisamerica Living Skeleton
Posts : 1668 Thanked : 25 Engine : RMVX Skill : Very Beginner Type : Artist
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| Subyek: Re: [SOLVED] Tanya dong... 2010-09-11, 11:41 | |
| Waa... Makasi y kk Rust! Ntar saya coba tu kode, trus, gmn cara nge-thanks ni?
Terakhir diubah oleh nisamerica tanggal 2010-09-11, 12:03, total 2 kali diubah | |
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shikami Member 1000 Konsep
Posts : 3744 Thanked : 31 Engine : Multi-Engine User Skill : Beginner Type : Developer
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| Subyek: Re: [SOLVED] Tanya dong... 2010-09-11, 11:44 | |
| nanti creditnya ke sandgolem.. jangan ke rusty liat gambar jempol ? nah klik aja itu | |
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nisamerica Living Skeleton
Posts : 1668 Thanked : 25 Engine : RMVX Skill : Very Beginner Type : Artist
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| Subyek: Re: [SOLVED] Tanya dong... 2010-09-11, 12:04 | |
| G bisa dipake kk, trus d linkny malah nyambungny k RMVX, bkn RMXP... | |
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Erojiji Godfather of Lolicon RMID
Posts : 348 Thanked : 7 Engine : RMVX
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| Subyek: Re: [SOLVED] Tanya dong... 2010-09-11, 13:07 | |
| Website dia emang udah ganti jadi dan kayanya scriptnya udah di apus sama yg punya, jadinya yg tersisa yg cuma itu aja.
Note, kalo mau pake credit Sandgolem sebagai script maker. | |
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nisamerica Living Skeleton
Posts : 1668 Thanked : 25 Engine : RMVX Skill : Very Beginner Type : Artist
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| Subyek: Re: [SOLVED] Tanya dong... 2010-09-11, 20:46 | |
| 0o0... Jadi uda ganti ya... Tapi ini masi bingung ni ka... Script-nya langsung KoPas aja atau harus di-edit dulu? Soalnya saya g bisa2 ni. Makasi banyak kk2... | |
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nisamerica Living Skeleton
Posts : 1668 Thanked : 25 Engine : RMVX Skill : Very Beginner Type : Artist
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| Subyek: Re: [SOLVED] Tanya dong... 2010-09-15, 17:48 | |
| *SUNDUL* Ini tolong dijawab dong kk-kk... | |
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shikami Member 1000 Konsep
Posts : 3744 Thanked : 31 Engine : Multi-Engine User Skill : Beginner Type : Developer
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| Subyek: Re: [SOLVED] Tanya dong... 2010-09-15, 18:15 | |
| liat di komen scriptnya.. biasanya ada keterangan Maaf ga bisa bantu2 | |
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UserID Newbie
Posts : 41 Thanked : 0 Engine : RMVX Skill : Beginner Type : Writer
| Subyek: Re: [SOLVED] Tanya dong... 2010-09-16, 05:52 | |
| biasanya sih kalau script buat begituan harus edit dikit.... | |
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nisamerica Living Skeleton
Posts : 1668 Thanked : 25 Engine : RMVX Skill : Very Beginner Type : Artist
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| Subyek: Re: [SOLVED] Tanya dong... 2010-09-18, 17:42 | |
| UWOOOOOGGGHHHH!!!!! Akhirnya bisa!!! Tiba-tiba jadi ngerti caranya setelah ngeliat scriptnya k notorius!! (yang ga bisa jual itu lo) OK sip! Ini silakan di locked aja kk2 moderator!! Thanks: Shikami, UserID, karena sudah komen Special thanks: Sand Golem sebagai pembuat scriptnya, kk Rusty yang ngasih scriptnya, Notorius yang scara ga langsung (aneh bin ajaib) bikin saya ngerti caranya!! SOLVED!! | |
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Vsio Xutix Xox
Posts : 2377 Thanked : 18 Engine : Multi-Engine User Skill : Advanced Type : Developer
| Subyek: Re: [SOLVED] Tanya dong... 2010-09-18, 17:52 | |
| Locked since solved. Contact if any unanswered related question occurs. | |
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