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Per 2016, RMID pindah ke RMID Discord (Invite link dihapus untuk mencegah spambot -Theo @ 2019). Posting sudah tidak bisa dilakukan lagi.
Mohon maaf atas ketidaknyamanannya dan mohon kerjasamanya.

 

 (ask) multi event trigger

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el_musketeer
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PostSubyek: (ask) multi event trigger   (ask) multi event trigger Empty2010-08-03, 08:09

wa udah coba2 setengah mati tapi te2p ga bisa :cry:
Gini loh. Aku kan bikin event jump (pararel), trus mendarat di tile yg dah ku set event touch, sehingga pas mendarat di event tersebut langsung trigger.

:cry: TERNYATA GAG TRIGGER SAMA SEKALI! kudu jalan dolo baru balik ke event itu buat trigger.

Nah para eventer yang lebih dewa dari w (pastinya) bisa bantu saya? Trims!
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shikami
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PostSubyek: Re: (ask) multi event trigger   (ask) multi event trigger Empty2010-08-03, 08:15

mungkin maksudnya bikin jebakan yah?
biasanya jump memang gak bisa trigger event sih..CMIIW
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PostSubyek: Re: (ask) multi event trigger   (ask) multi event trigger Empty2010-08-03, 08:34

gw belom nyoba sih,,, tapi coba gini:

dalam event:
@>jump.. (bla bla bla...)
(bawahnya langsung)
@>event tiger macan trigger..

NB: uda gw bilang gw belom nyoba. dan gw bukan VX user. tapi semoga membantu :hammer:
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LightNightKnight
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PostSubyek: Re: (ask) multi event trigger   (ask) multi event trigger Empty2010-08-03, 08:34

mending pas abis jump ad event yg berlangsung aj :P
dripada repot bkin 2 event, slama masih dalam 1 map mah andelin 1 event aj XD
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Oscar
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PostSubyek: Re: (ask) multi event trigger   (ask) multi event trigger Empty2010-08-03, 09:14

Hoho... jangan event touch dong< Player touch getoh :P , coba gih ;)
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ygo_garde
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PostSubyek: Re: (ask) multi event trigger   (ask) multi event trigger Empty2010-08-03, 10:45

Beneran yg habis jump langsung lanjut ke event berikut. Gak usah event trigger dimana char harus aktifin map eventnya setelah dia mendarat di tilesetnya.
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Kuro Ethernite
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PostSubyek: Re: (ask) multi event trigger   (ask) multi event trigger Empty2010-08-03, 12:48

First.... Event touch ama Player touch itu SAMA !!!

Klo dari "set move route" mmg ga bisa aktifin trigger....
Klo tuk problema kyak bgtu.....

- Ambil variabel map X dan map Y player (terserah, mau ngambil variabelny dari mana :- )
- Buat event baru (par process) isiny....
Code:
Conditional Branch if var 1 = (koordinat X tileny)
    Conditional Branch if var 2 = (koordinat Y tileny)
        Control Self Switch A = ON
    End
End
- D event baru trsebut, buat page baru (autorun) dgan kondisi Self Switch A musti ON
- D page baru itu, isi dgan event yg mau trjadi (ntah apa gtu....)
- Klo cuma tuk 1 kali, aktifin Self Switch B, buat page baru yg kosong dgan kndisi Self Switch B musti ON
- Klo brkali2, OFF kan lagis Self Switch A

Spoiler:
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