| [RGSS2/3] Kuro Demo Effect | |
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Kuro Ethernite The Creator
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| Subyek: [RGSS2/3] Kuro Demo Effect 2010-06-13, 16:57 | |
| Kuro Demo Effect V3.0 Tipe: On Screen Effect PengenalanGa ada.... cuma iseng2 mau mlatih diri buat script.... Eh, jadi script q ndiri Aq mengembangkannya terlalu jauh... ^ fvck yu my old self! yu talk liek gurlz! =_= Penerapan skrip ini bisa untuk macam2. mungkin untuk ngebangun feel, atau apa gitu. Terutama untuk ngebuat feel horror ini ku jamin pas~ Fitur
- On screen effect yang bisa mengganggu atau menekan feel player.
- Bisa memanggil efek sebanyak mungkin (waspada lagging aja).
- Bisa manggil kapan aja di mana aja.
- Terdiri atas 4 jenis efek, yakni : Shakey2, Animate, Blink, dan Spin.
- Bisa digunakan untuk apa saja. Ya kreatif lah.
- Penggunaan tergolong cukup mudah.
Screenshots Demohttps://db.tt/j2LSI3Dn scripts - Code:
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=begin ================================================================================ KURO DEMO EFFECT V3.2 ================================================================================ Introduction : On screen effect that could be called anywhere anytime. ================================================================================ Changelog : V.3.2 (4-09-2014) * Beberapa tambahan kemudahan akses melalui konfigurasi di module. * Ditempa base nya, seharusnya lebih hemat proses. V.3.1 (26-08-2014) * Di portir ke VXA. Tapi masih bisa pake di VX kok. V.3.0 (26-07-2013) * INFINTY EFFECT! (Hindari pemakaian berlebihan kalo ga mau LAG) * Rapihin. * Sekarang bisa diaktif/nonaktif kan melalui event. V.3.0 BETA (15-07-2012) * EVOLUSI !!!!! Dari Kuro Demo Text menjadi Kuro Demo Effect. * Sekarang pake picture yang ditaruh di folder System. * Terlalu advanced dan masih kasar.... * Memiliki 4 jenis efek. Shakey, Blink, Spin, Frame Animation. V.2.0 (30-06-2010) * Rekonstruksi ulang! Langsung, plug and play! * Nambahin random text position dengan men set align = 0 * Nambahin text opacity * Nambahin demo ga jelas.... V.1.1 (16-06-2010) * Menghilangkan windowskin yang katanya (saya?) cukup mengganggu * Memperbaiki sedikit BUG pada text align.... V.1.0 (11-06-2010) * Awal pembuatan, dan selesainya script. * Jenis text * Bisa edit color, font, bold, italic, position, size, dan windowskin ================================================================================ How to use : Insert this script below ▼ Materials, but above ▼ Main Process. Call this script via event To activate : Kuro::Effect.create(ID) To dispose : Kuro::Effect.delete(ID) ID is the preset id you create on the configuration module. ================================================================================ =end module Kuro module Effect PRESET = [] #=============================================================================== # CONFIGURATION START #=============================================================================== # Filename : The graphic file name in system folder. # Effect : Up to 4 effects. # 0 = No effect (fixed picture) # 1 = Shakey2 Effect # 2 = Frame Animation Effect # 3 = Blink Effect # 4 = Spin Effect # Power : Effect rate of power. Effect 2 power is the number of frame. # Position : 1 = upper left 2 = upper center 3 = upper right # 4 = center left 5 = center 6 = center right # 7 = lower left 8 = lower center 9 = lower right # Set it to 0 will cause it to random position each call. #=============================================================================== # Default animation delay for effect 2. Bigger is slower ANIM = 6 # PRESET[ID] = [Filename, Effect, Power, Position] PRESET[0] = ["glow",1,10,5] # ID 0 to 2 started from title screen PRESET[1] = ["demo",3,20,0] # ID 0 to 2 started from title screen PRESET[3] = ["old",2,5,5] #=============================================================================== # CONFIGURATION END #=============================================================================== def self.create(id) $kde[id] = DemoEffect.new(PRESET[id]) end def self.delete(id) $kde[id].dispose $kde[id] = nil end end end class DemoEffect def initialize(id) @file = id[0] @type = id[1] @pow = id[2] @pos = id[3] create end def create @sp = Sprite.new @sp.bitmap = Cache.system(@file) @sp.src_rect.set(0,0,@sp.bitmap.width/@pow,@sp.bitmap.height) if @type == 2 @sp.z = 99999 @pos = 1 + rand(9) if @pos == 0 get_position end def update case @type when 0; @sp.update when 1; shakey when 2; animate when 3; blink when 4; spin end end def get_position wx = Graphics.width-@sp.width hy = Graphics.height-@sp.height case @pos when 1; @sp.x=0; @sp.y=0 when 2; @sp.x=wx/2; @sp.y=0 when 3; @sp.x=wx; @sp.y=0 when 4; @sp.x=0; @sp.y=hy/2 when 5; @sp.x=wx/2; @sp.y=hy/2 when 6; @sp.x=wx; @sp.y=hy/2 when 7; @sp.x=0; @sp.y=hy when 8; @sp.x=wx/2; @sp.y=hy when 9; @sp.x=wx; @sp.y=hy end @ix=@sp.x; @iy=@sp.y end def shakey @sp.x = [[@ix-@pow+rand(@pow*2),@ix-@pow].max,@ix+@pow].min @sp.y = [[@iy-@pow+rand(@pow*2),@iy-@pow].max,@iy+@pow].min end def animate a = Kuro::Effect::ANIM b = Graphics.frame_count % (@pow*a) @sp.src_rect.x = b/a*@sp.bitmap.width/@pow end def blink @pow *= -1 if (@sp.opacity >= 255) or (@sp.opacity <= 0) @sp.opacity += @pow end def spin @sp.angle += @pow end def dispose @sp.bitmap.dispose @sp.dispose end end class Scene_Title < Scene_Base def start super SceneManager.clear $kde = [] Kuro::Effect.create(0) if Kuro::Effect::PRESET[0]!=nil Kuro::Effect.create(1) if Kuro::Effect::PRESET[1]!=nil Kuro::Effect.create(2) if Kuro::Effect::PRESET[2]!=nil Graphics.freeze create_background create_foreground create_command_window play_title_music end end class Scene_Base alias potato update def update potato for i in 0...$kde.length $kde[i].update unless $kde[i] == nil end end end How to use?Manggil nya : Kuro::Effect.create(ID) melalui call script di event. ID merupakan preset id yang udah di set sebelumnya di konfigurasi module. Kalau masih belum jelas, bisa liat langsung contohnya di demo. CreditsKuro Creator
Terakhir diubah oleh Kuro Ethernite tanggal 2014-09-04, 11:09, total 9 kali diubah | |
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Guest Tamu
| Subyek: Re: [RGSS2/3] Kuro Demo Effect 2010-06-13, 17:11 | |
| @om kuro maaf saya bukan mau offense, lebih baik di buat lebih serius pembukaanya ini script bagus koq , cuma terkesan bercanda dan kurang serius om Saya menggunakan Font Calibri , Size 25 dan hasilnya Tampak Perfect di game saya terima kasih sudah membuat script ini , anda akan saya masukan di credit list |
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Kuro Ethernite The Creator
Posts : 1631 Thanked : 24 Engine : RMVX Ace Skill : Masterful Type : Jack of All Trades
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| Subyek: Re: [RGSS2/3] Kuro Demo Effect 2010-06-13, 17:25 | |
| @Pochi Awh sngat menyentuh mgkin bgian yg pling kliatan ga sriusny.... - Quote :
- Pemakaian:
Pegang PC mu, lalu berputar d tempat 3x smbil mgonggong!! <<< Just kidding.... Kay, akan q hapus.... (gawatny dah q publish d Blog q ) Thx next time, me will be more serious | |
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Oscar Senior
Posts : 830 Thanked : 13 Engine : RMVX Skill : Beginner Type : Writer
| Subyek: Re: [RGSS2/3] Kuro Demo Effect 2010-06-13, 17:27 | |
| @Kuro, wah saia juga pengen belajar script kk. Tapi ini cocok banget buat referensi script untuk membuat text-balloon seperti punya rei. Kamu kan juga eventer keren, akan sangat bagus jika posisi text-nya berada sesuat dengan event yang diajak bicar. untuk hal tsb saia juga masih belajar. (Pengen buat CSMS = Comic Style Message System) downloading | |
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Kuro Ethernite The Creator
Posts : 1631 Thanked : 24 Engine : RMVX Ace Skill : Masterful Type : Jack of All Trades
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| Subyek: Re: [RGSS2/3] Kuro Demo Effect 2010-06-13, 17:39 | |
| @Oscar thanks awal mmbuat ini sih.... srius iseng doank ga nyangka bisa useful bneran bgini - Quote :
- Kamu kan juga eventer keren
<<< Gosip dari mana nie??? BTW, apa yg d DL ?? kan cuma tggal CoPas (Copy Paste) And I said again.... THANKS.... | |
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Rin Novice
Posts : 203 Thanked : 2 Engine : RMVX Skill : Beginner Type : Writer
| Subyek: Re: [RGSS2/3] Kuro Demo Effect 2010-06-15, 17:09 | |
| Lha, sjak kapan s kur ngrti script?? Mantep kur wa dah nyoba, font 30 pake window tulisanny k potong ini bug yg dimaksud yah?? Sgera d fix yah BTW, saran tmbahan... - kta bisa atur opacity ny text - kta bisa pake picture - tulisanny animated ^ bisa d buat ga?? | |
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bradhawk Admin
Posts : 637 Thanked : 8 Skill : Beginner
| Subyek: Re: [RGSS2/3] Kuro Demo Effect 2010-06-15, 17:16 | |
| wutt tah puck ! sejak kapan si kuro belajar skrip ? btw, kool skrip sempat kaget wa . wa kira event | |
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wltr3565 Senior
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Kuro Ethernite The Creator
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| Subyek: Re: [RGSS2/3] Kuro Demo Effect 2010-06-18, 21:52 | |
| @Rin - Quote :
- Lha, sjak kapan s kur ngrti script??
Waktu aq lgi jalan2, tiba2 ada petir nyambar !!!! L-lau, d saat aq hmppir khilangan ksadaran.... Aq mndengar suara.... suara bisikan yg mnyatakan... "Bosan eventing mlulu?? Mau ngerasain gmna mmbuat script?? Bila anda mnyatakan ya, akan q beri kau kkuatan instan mmbuat simple script!!" dan aq mngatakan... "ya... YA !!!! Berikan aq kkuatan itu !!!!" Trus, q buat simple script bgini <<< Smuany ngaco nie.... Ya pasti dari belajar, n bnyak nyontek script laen..... BTW, saran mu berat2 jdi males aq.... But, lemme try.... @Brad Hoo.... Seorang eventer tidak slamany brmain d daerah event @wltr E-even a GODLIKE ikut ng comment !!! Plug and Play, mksudny langsung pasang ga reprot2 kan?? lemme try ..... | |
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Kuro Ethernite The Creator
Posts : 1631 Thanked : 24 Engine : RMVX Ace Skill : Masterful Type : Jack of All Trades
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| Subyek: Re: [RGSS2/3] Kuro Demo Effect 2010-07-11, 14:27 | |
| UPDATE !!!!! cek first post !!! Sekarang udah beranjak ke Versi 2 !!!!! pitur tambahan.... - random text position - atur opacity text - lngsung plug n play !!!! - itu doank Cek komen2 ny d script tuk lbih jelas ..... BTW, q buat demo ga jelasny juga | |
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Kuro Ethernite The Creator
Posts : 1631 Thanked : 24 Engine : RMVX Ace Skill : Masterful Type : Jack of All Trades
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| Subyek: Re: [RGSS2/3] Kuro Demo Effect 2012-08-16, 14:55 | |
| WTH ?! Hoo... Dulu aq orang ny lebay2 gitu... Maklum then, dulu aq SO excited dan bersemangat RMing.... Ga sperti skarang.... Memasuki masa jenuh... UPDATE !!!! Sekarang bukan lagi Kuro Demo Text.... It's Kuro Demo Effect !!!! Muhoohoo ~ See Above ~ | |
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shikami Member 1000 Konsep
Posts : 3744 Thanked : 31 Engine : Multi-Engine User Skill : Beginner Type : Developer
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| Subyek: Re: [RGSS2/3] Kuro Demo Effect 2012-08-16, 16:01 | |
| mungkin saatnya jadi follower *LOL*. Mungkin bingung ni buat apaan,tapi kalo ad versi VXA,bakal sangat membantu hehe | |
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Rmvx_New Newbie
Posts : 19 Thanked : 0 Engine : RMVX Skill : Beginner Type : Databaser
| Subyek: Re: [RGSS2/3] Kuro Demo Effect 2012-09-23, 16:51 | |
| wowh!!!! keren!! script nya mantap.... pengen dehh jadi orag kayak kk kuro ngomong2..... cara bikin title kayak gitu gmn ya? | |
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bimataruna Newbie
Posts : 32 Thanked : 0 Engine : RMVX Skill : Beginner Type : Event Designer
| Subyek: Re: [RGSS2/3] Kuro Demo Effect 2012-09-23, 20:14 | |
| Maaf kk kuro tapi pas mau di download game.exe nya kedetect sality sama Avast tlong di scan dulu.... | |
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Kuro Ethernite The Creator
Posts : 1631 Thanked : 24 Engine : RMVX Ace Skill : Masterful Type : Jack of All Trades
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| Subyek: Re: [RGSS2/3] Kuro Demo Effect 2014-08-19, 20:37 | |
| Semenjak banyak yang projekan nya tema horor, I bump this old trit of mine. Nothing change... Cuma portir ke VXA dan ngerubah demo nya ke format ku yang sekarang. Please move the trit ~ | |
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Kuro Ethernite The Creator
Posts : 1631 Thanked : 24 Engine : RMVX Ace Skill : Masterful Type : Jack of All Trades
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| Subyek: Re: [RGSS2/3] Kuro Demo Effect 2014-09-04, 10:47 | |
| Bump n apdet to V3.2 ~ Cuma nambahin ease of access doank toh.
Yep, this trit really should be moved... | |
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