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| [solved][Req] movement without up,down,left,right | |
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eve Loli Mecha Mesum Musume
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| Subyek: [solved][Req] movement without up,down,left,right 2010-06-12, 18:43 | |
| begini.,., wa kan make script si yanfly yg Extended Movement http://wiki.pockethouse.com/index.php?title=Extended_Movement nah.,. ada yg bisa bantu wa otak-atik tuh script (atau mungkin bikin script baru ) yang wa inginkan begini.,.,., saat player menekan Directional Pad Down, maka character bakal bergerak serong kiri bawah saat player menekan Directional Pad Right, maka character bakal bergerak serong kanan bawah saat player menekan Directional Pad left, maka character bakal bergerak serong kiri atas saat player menekan Directional Pad Up, maka character bakal bergerak serong kanan atas jadinya karakter hanya bisa bergerak serong tanpa bisa bergerak lurus ke atas, bawah, kiri, kanan. alsannya: karena ntar bakal pake map isometri 3/4 view mohon bantuan scripter2 di sini over and out
Terakhir diubah oleh eve tanggal 2010-06-13, 00:09, total 1 kali diubah | |
| | | ALS Strife Newbie
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| Subyek: Re: [solved][Req] movement without up,down,left,right 2010-06-12, 20:40 | |
| waw, jadi jalannya kaya waktu maen Harvest Moon PSX itu yah kk?? keren juga tuh mank bisa jadi 3/4 view di RM? | |
| | | eve Loli Mecha Mesum Musume
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| Subyek: Re: [solved][Req] movement without up,down,left,right 2010-06-12, 20:57 | |
| @^ lebih kurang begitu.,.,
masalah 3/4 (isometric) view, kan tinggal spritenya aja yg dibikin isometric | |
| | | ALS Strife Newbie
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| Subyek: Re: [solved][Req] movement without up,down,left,right 2010-06-12, 21:17 | |
| bukan sprite-nya yang aku maksud, apa MAP-nya juga bisa dibikin 3/4 view? klo semisal bisa, pake script ato graphic tileset-nya yang dibikin 3/4?
maaf, pengetahuan saya masih kurang :p | |
| | | eve Loli Mecha Mesum Musume
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| Subyek: Re: [solved][Req] movement without up,down,left,right 2010-06-12, 21:25 | |
| @^ maaf.,., wa rasa anda udah OOT terlalu jauh.,.,
sekalian jawab.,.,
map dibikin 3/4 view dengan membuat SPRITE MAP (a.k.a. TILESET) menjadi tampilan 3/4 view juga.,., | |
| | | shikami Member 1000 Konsep
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| Subyek: Re: [solved][Req] movement without up,down,left,right 2010-06-12, 21:29 | |
| @eve~udh nyoba bkin mapnya? masalah passability gmn?IMO bisa map 3/4 ko.. ada di script GBTS,tp yg VX dh bsa ap blum krang tau,tp wat XP dh lancar,mapnya XP lebih enak seh. klo script iso movement gk ngerti ada ato gk.. | |
| | | wltr3565 Senior
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| Subyek: Re: [solved][Req] movement without up,down,left,right 2010-06-12, 23:01 | |
| Dan tambah lagi, kok ngepost di Completed Scripts , kan harusnya RGSS2 support ato Script Request... Nih: - Code:
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if $imported["ExtendedMovement"] # Flag untuk mencegah error dari orang yang gak make ExtendedMovement class Game_Player < Game_Character if YEM::MOVEMENT::ENABLE_8D_MOVEMENT #-------------------------------------------------------------------------- # overwrite method: move_by_input #-------------------------------------------------------------------------- def move_by_input return unless movable? return if $game_map.interpreter.running? @tap_counter = YEM::MOVEMENT::TAP_COUNTER if @tap_counter == nil @idle_frames = 0 if @idle_frames == nil if Input.dir8 != 0 break_pose @tap_counter -= 1 @direction = Input.dir8 @idle_frames = 0 return if @tap_counter > 0 else @idle_frames += 1 @tap_counter = YEM::MOVEMENT::TAP_COUNTER end if @idle_frames > YEM::MOVEMENT::IDLE_FRAMES and (@pose == nil or @pose == "") @pose = YEM::MOVEMENT::IDLE_POSE[rand(YEM::MOVEMENT::IDLE_POSE.size + 1)] end case Input.dir8 when 2 if !dir8_passable?(2) and dir8_passable?(4) move_left elsif dir8_passable?(2) and !dir8_passable?(4) move_down else move_down move_left @direction = Input.dir8 end when 6 if !dir8_passable?(2) and dir8_passable?(6) move_right elsif dir8_passable?(2) and !dir8_passable?(6) move_down else move_down move_right @direction = Input.dir8 end when 4 if !dir8_passable?(8) and dir8_passable?(4) move_left elsif dir8_passable?(8) and !dir8_passable?(4) move_up else move_up move_left @direction = Input.dir8 end when 8 if !dir8_passable?(8) and dir8_passable?(6) move_right elsif dir8_passable?(8) and !dir8_passable?(6) move_up else move_up move_right @direction = Input.dir8 end end end end # YEM::MOVEMENT::ENABLE_8D_MOVEMENT end end Pasang aja dibawah scriptnya dan diatas main. Pake tanpa ExtendedMovement pun gak akan berarti apa-apa. | |
| | | eve Loli Mecha Mesum Musume
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| Subyek: Re: [solved][Req] movement without up,down,left,right 2010-06-13, 00:09 | |
| @wltr: makasih banyak trit solved | |
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